Multiplier modifier: Difference between revisions
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SPYRIDONM1 (talk | contribs) (Added MM information, UCS formula and example) |
SPYRIDONM1 (talk | contribs) (→Unarmed Combat System Formula: Added truncation note) |
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A successful attack will occur when the endroll is greater than 100. |
A successful attack will occur when the endroll is greater than 100. |
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Notes: |
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*The UAF/UDF ratio is capped at 2.000 |
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*Truncate (UAF/UDF * MM) absolute value |
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===Example=== |
===Example=== |
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{{stub}} |
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==See Also== |
==See Also== |
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*[[Unarmed combat system|Unarmed Combat System]] |
*[[Unarmed combat system|Unarmed Combat System]] |
Revision as of 19:17, 14 May 2012
This multiplier is not yet implemented and may or may not currently be under development. Information presented in this article is subject to change. |
The Multiplier Modifier (MM) is a numerical value that serves as a multiplier of the unarmed attack factor (UAF) / unarmed defense factor (UDF) ratio in the unarmed combat system (UCS) damage formula.
The primary factors that determine the MM value are the attacker's stance and the defender's evade, block and parry ability. This value scales up as the attacker moves from defensive to offensive stance.
Unarmed Combat System Formula
- ((UAF ÷ UDF) × (MM)) + d100 = endroll
A successful attack will occur when the endroll is greater than 100.
Notes:
- The UAF/UDF ratio is capped at 2.000
- Truncate (UAF/UDF * MM) absolute value
Example
UAF: 418 vs UDF: 246 = 1.699 * MM: 89 + d100: 20 = 171 ... and hit for 54 points of damage! Powerful roundhouse kick catches the triton combatant under the right armpit and continues through! The combatant's silvery blue trident falls to the ground. The triton combatant no longer favors its leg.
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