Roundtime: Difference between revisions
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'''Roundtime''' generally occurs when a character performs an action that takes more than a second or so to do. While in roundtime, a character is unable to perform a vast number of actions such as movement, participating in combat, casting of [[spell|spells]] and more. Roundtime is measured in seconds. |
'''Roundtime''' generally occurs when a character performs an action that takes more than a second or so to do. While in roundtime, a character is unable to perform a vast number of actions such as movement, participating in combat, casting of [[spell|spells]] and more. Roundtime is measured in seconds. |
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== Reduction == |
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Reduction of roundtime can be accomplishsed in a number of ways including the [[Major Elemental]] [[spell]] [[Haste (506)]] and the [[Bard Base]] [[spell]] [[Song of Tonis (1035)]]. |
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All characters experience a natural reduction in [[combat]] roundtime based on their [[AGIDEX]] bonus as indicated below. |
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'''AGIDEX''' '''Reduction (sec)''' |
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8 - 22 1 |
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23 - 37 2 |
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38 - 52 3 |
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53 - 67 4 |
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68 + 5 |
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'''Race''' '''DEXterity''' '''AGIlity''' '''Max Sum''' |
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Halfling 25+15 25+10 75 |
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Burghal Gnome 25+10 25+10 70 |
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Elf 25+5 25+15 70 |
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Aelotoi 25+5 25+10 65 |
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Dark Elf 25+10 25+5 65 |
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Forest Gnome 25+5 25+10 65 |
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Half-Elf 25+5 25+10 65 |
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Sylvankind 25+10 25+5 65 |
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Half-Krolvin 25+0 25+5 55 |
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Erithian 25+0 25+0 50 |
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Human 25+0 25+0 50 |
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Dwarf 25+0 25-5 45 |
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Giantman 25-5 25-5 40 |
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[[Category:Basic Mechanics]] [[Category:Status Ailments]] |
[[Category:Basic Mechanics]] [[Category:Status Ailments]] |
Revision as of 12:47, 16 August 2006
Roundtime generally occurs when a character performs an action that takes more than a second or so to do. While in roundtime, a character is unable to perform a vast number of actions such as movement, participating in combat, casting of spells and more. Roundtime is measured in seconds.
Reduction
Reduction of roundtime can be accomplishsed in a number of ways including the Major Elemental spell Haste (506) and the Bard Base spell Song of Tonis (1035).
All characters experience a natural reduction in combat roundtime based on their AGIDEX bonus as indicated below.
AGIDEX Reduction (sec) 8 - 22 1 23 - 37 2 38 - 52 3 53 - 67 4 68 + 5
Race DEXterity AGIlity Max Sum Halfling 25+15 25+10 75 Burghal Gnome 25+10 25+10 70 Elf 25+5 25+15 70 Aelotoi 25+5 25+10 65 Dark Elf 25+10 25+5 65 Forest Gnome 25+5 25+10 65 Half-Elf 25+5 25+10 65 Sylvankind 25+10 25+5 65 Half-Krolvin 25+0 25+5 55 Erithian 25+0 25+0 50 Human 25+0 25+0 50 Dwarf 25+0 25-5 45 Giantman 25-5 25-5 40