Verb:TRANSFER: Difference between revisions
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(rewrote to indicate that spell training is necessary) |
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The '''Transfer''' verb allows an [[Empath]] to remove the wounds or blood loss of another person, and bring them upon themself instead. |
The '''Transfer''' verb allows an [[Empath]] to remove the wounds or blood loss of another person, and bring them upon themself instead. |
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==ABILITY== |
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This ability is gained as the Empath gains training [[level]]s and [[Empath Base]] spells. (The lower value of the two is used.) |
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At two, the Empath gains the ability to transfer minor limb wounds, which increases to include moderate and severe limb wounds at seven. |
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At three, the Empath gains the ability to transfer minor nervous system damage, which increases to include moderate and severe damage at eight. |
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At four, the Empath gains the ability to transfer minor head and neck wounds, which increases to include moderate and severe head and neck wounds at nine. |
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At five, the Empath gains the ability to transfer minor chest, back, abdomen, and eye wounds, which increases to include moderate and severe chest, back, abdomen, and eye wounds at ten. |
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Thus, in order to transfer all wounds, the Empath must have reached at least 10 trainings AND at least 10 [[Empath Base]] spell ranks. |
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==USAGE== |
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* TRANSFER {character} {wound} - This will allow the empath to specify which character to transfer from, and what wound. |
* TRANSFER {character} {wound} - This will allow the empath to specify which character to transfer from, and what wound. |
Revision as of 13:48, 16 January 2008
The Transfer verb allows an Empath to remove the wounds or blood loss of another person, and bring them upon themself instead.
ABILITY
This ability is gained as the Empath gains training levels and Empath Base spells. (The lower value of the two is used.)
At one, the Empath gains the ability to transfer a small amount of blood loss, which eventually increases every level until it stops increases at 75 health points per transfer.
At two, the Empath gains the ability to transfer minor limb wounds, which increases to include moderate and severe limb wounds at seven.
At three, the Empath gains the ability to transfer minor nervous system damage, which increases to include moderate and severe damage at eight.
At four, the Empath gains the ability to transfer minor head and neck wounds, which increases to include moderate and severe head and neck wounds at nine.
At five, the Empath gains the ability to transfer minor chest, back, abdomen, and eye wounds, which increases to include moderate and severe chest, back, abdomen, and eye wounds at ten.
Thus, in order to transfer all wounds, the Empath must have reached at least 10 trainings AND at least 10 Empath Base spell ranks.
USAGE
- TRANSFER {character} {wound} - This will allow the empath to specify which character to transfer from, and what wound.
- TRANSFER {character} - This will cause the empath to transfer blood loss from the targeted character.
- TRANSFER {character} ANY - This will find one wound to transfer from the character, and will incur three seconds of RT.