Tinctures: Difference between revisions
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A '''Tincture''' is a small bottle usually containing herbal remedies to treat most if not all aliments. It is sold in shops by healers who make them or often found on a town's bench or table at a [[ |
A '''Tincture''' is a small bottle usually containing herbal remedies to treat most if not all aliments. It is sold in shops by healers who make them or often found on a town's bench or table at a [[Node]] or [[Sanctuary]] most often at a central location. Those found on town benches are in most cases for use of anyone who needs them. Given the fact that [[scars]] are left behind when used on [[wounds]] this is not the best option, a [[Empath]] is preferable unless if role playing inhibits this. They can also be made by players who have aptitude ([[Clerics]], [[Empaths]]) and have trained they'er [[Alchemy]] skill. When an [[Empath]] is not available [[tinctures]] can be poured into a body so that upon resurrection the player does not die. |
Revision as of 15:12, 11 June 2012
A Tincture is a small bottle usually containing herbal remedies to treat most if not all aliments. It is sold in shops by healers who make them or often found on a town's bench or table at a Node or Sanctuary most often at a central location. Those found on town benches are in most cases for use of anyone who needs them. Given the fact that scars are left behind when used on wounds this is not the best option, a Empath is preferable unless if role playing inhibits this. They can also be made by players who have aptitude (Clerics, Empaths) and have trained they'er Alchemy skill. When an Empath is not available tinctures can be poured into a body so that upon resurrection the player does not die.