Shield Charge: Difference between revisions
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|available=[[Warrior]]s, [[Paladin]]s |
|available=[[Warrior]]s, [[Paladin]]s |
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|mnemonic=SCHARGE |
|mnemonic=SCHARGE |
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|roundtime=7 |
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|cost=20 (-5 rank 1, -3 rank 2) |
|cost=20 (-5 rank 1, -3 rank 2) |
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|requirements=a shield and a standing target |
|requirements=a shield and a standing target |
Revision as of 12:27, 16 February 2016
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With the Shield Charge combat maneuver, the attacker attempts to run a target down and deliver a solid blow with a shield. The damage it causes tends to be minor, but can result in a target knockdown, stun, and/or forced higher stance. While it is a somewhat wild charge, and significant roundtimes can result. If the attacker is unlucky, he can end up sprawled on the ground himself.
This maneuver takes ranks in Shield Use into account.
Creatures that use this maneuver
Messaging
Warrior charges forward at a plains ogre with her vultite kite shield and attempts a shield charge! [Roll result: 128 (open d100: 75)] and a plains ogre flips end over end and lands on its head! ... 5 points of damage! Blow raises a welt on the plains ogre's left arm. The plains ogre is stunned!