Spirit regeneration: Difference between revisions

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#redirect [[Spirit#Regeneration]]
{| align="right" {{prettytable}}
|-
|+ '''''Spirit regeneration rate by race'''''
! Race || On Node || Off Node
|-
| [[Aelotoi]] || 2 per 4 min || 1 per 4 min
|-
| [[Dwarf]] || 4 per 5 min || 2 per 5 min
|-
| [[Elf]] || 2 per 5 min || 1 per 5 min
|-
| [[Dark elf|Elf, Dark]] || 2 per 5 min || 1 per 5 min
|-
| [[Half-elf|Elf, Half]] || 2 per 4 min || 1 per 4 min
|-
| [[Sylvankind|Elf, Sylvan]] || 2 per 4 min || 1 per 4 min
|-
| [[Erithian]] || 2 per 4 min || 1 per 4 min
|-
| [[Burghal gnome|Gnome, Burghal]] || 2 per 3 min || 1 per 3 min
|-
| [[Forest gnome|Gnome, Forest]] || 4 per 5 min || 2 per 5 min
|-
| [[Giantman]] || 2 per 3 min || 1 per 3 min
|-
| [[Halfling]] || 4 per 5 min || 2 per 5 min
|-
| [[Human]] || 2 per 3 min || 1 per 3 min
|-
| [[Half-krolvin|Krolvin, Half]] || 2 per 4 min || 1 per 4 min
|}

The '''Spirit regeneration rate''' is a value assigned to a race that represents how many [[spirit point]]s a character gains per so many minutes. The spirit regeneration rate is doubled on a [[node]] for all races.

There are three more spirit regen "levels" beyond the top tier races (halflings, dwarves, and forest gnomes). But the only way to reach those are through the use of enhancive items.

[[Category:Basic Mechanics]]

Latest revision as of 22:27, 4 October 2016