Steampunk loupe: Difference between revisions
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(Added verb traps courtesy of GS R-man/Hammerr' from Discord. Added analyze courtesy of Naamit from Discord. Thanks!) |
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⚫ | '''Steampunk loupes''' have a similar {{boldmono|[[ANALYZE (verb)|ANALYZE]]}} to items sold off the shelf at the [[Ebon Gate]] shop [[EGShop:Chisel,_Peen_and_Chamfer,_Esq|Chisel, Peen, and Chamfer]] and have been found as a prize at Ebon Gate in the form of ''a gold and silver loupe equipped with a multitude of lenses''. |
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==Analyze== |
==Analyze== |
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<pre{{log2}}>You analyze your silver and gold loupe and sense that the item is largely free from merchant alteration restrictions. |
<pre{{log2}}>You analyze your silver and gold loupe and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has multitude of lenses. They should remain something like multitude of lenses and can be changed by a skilled merchant. The loupe can be altered with a long or a show, just keep all this in mind when working with a merchant. |
This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has <span style="color:blue">'''multitude of lenses'''</span>. They should remain something like multitude of lenses and can be changed by a skilled merchant. The loupe can be altered with a long or a show, just keep all this in mind when working with a merchant. |
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You get no sense of whether or not the loupe may be further lightened.</pre> |
You get no sense of whether or not the loupe may be further lightened.</pre> |
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==Usage== |
==Usage== |
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{| {{verbtable}} |
{| {{verbtable}} |
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|- {{verbtableheader}} |
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|- style="background:#00004C; vertical-align: top; font-size: larger; color:white;" |
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! style="width:5em;"| |
! style="width:5em;"|Verb |
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! First |
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! Third |
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| XXX places the silver and gold loupe over his eye, adjusting the ''multitude of lenses''. |
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| XXX lifts and slides aside the ''multitude of lenses'' on his silver and gold loupe and removes it from his eye. |
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| XXX wipes several smudges off his silver and gold loupe, cleaning the ''multitude of lenses''. |
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| (Character) wipes several smudges off (his/her) silver and gold loupe, cleaning the multitude of lenses. |
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| You rotate the ''multitude of lenses'' on your silver and gold loupe, adjusting the strength to fit your needs. |
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==Additional Information== |
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===See Also=== |
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[[Category:Scripted Attire]] |
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*[[Fancy4eyes]] |
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*[[Monocle accessory]] |
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*[[Spectacles]] |
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*[[Superspecs]] |
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</td><td> |
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{{iteminfo |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. --> |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
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|itemclass3= |
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|itemtype= Loupe<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|itemtype2= |
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|itemtype3= |
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|itemtype4= |
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|itemtype5= |
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|itemtype6= |
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|itemtype7= |
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|itemtype8= |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
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|feature2= |
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|feature3= |
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|feature4= |
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|feature5= |
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|feature6= |
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|feature7= |
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|feature8= |
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|customize= Yes<!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= Lenses<!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
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|custom2= |
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|custom3= |
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|custom4= |
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|custom5= |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--> |
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|releasevenue= Ebon Gate<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.--> |
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|unlock2= |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell2= |
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|spell3= |
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|spell4= |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= Long or show.<br>Remain machinery-related.<br>Customization should stay on theme.<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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</td></tr></table> |
Latest revision as of 09:24, 8 July 2022
Steampunk loupes have a similar ANALYZE to items sold off the shelf at the Ebon Gate shop Chisel, Peen, and Chamfer and have been found as a prize at Ebon Gate in the form of a gold and silver loupe equipped with a multitude of lenses. AnalyzeYou analyze your silver and gold loupe and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
This item is intended to have a "steampunk" theme, and remain something machinery-related. Currently the messaging indicates it has multitude of lenses. They should remain something like multitude of lenses and can be changed by a skilled merchant. The loupe can be altered with a long or a show, just keep all this in mind when working with a merchant.
You get no sense of whether or not the loupe may be further lightened.
Usage
Additional InformationSee Also |
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