Anfelt armor: Difference between revisions
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<table><tr valign="top"><td> |
<table><tr valign="top"><td> |
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{{otheruses4|Anfelt armor scripts|the weapon scripts|Anfelt weapons}} |
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'''Anfelt armor''' [[Script|scripts]] are non-functional zests that first appeared during the [[Revel of the Anfelt]] festival in 2006. They have been sold at multiple festivals and recently are featured at the [[Ebon Gate]] shop [[EGShop:Fantabulous|Fantabulous]]. The gnomish merchant [[Gizwizit]] will unlock these items or add the script to existing, unscripted armor. Items at low tiers may be further unlocked by [[Xerria]]. |
'''Anfelt armor''' [[Script|scripts]] are non-functional zests that first appeared during the [[Revel of the Anfelt]] festival in 2006. They have been sold at multiple festivals and recently are featured at the [[Ebon Gate]] shop [[EGShop:Fantabulous|Fantabulous]]. The gnomish merchant [[Gizwizit]] will unlock these items or add the script to existing, unscripted armor. Items at low tiers may be further unlocked by [[Xerria]]. |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! style="width:5em;"|Tier |
! style="width:5em;"|Tier |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! style="width:5em;"|Tier |
! style="width:5em;"|Tier |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! style="width:5em;"|Tier |
! style="width:5em;"|Tier |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! style="width:5em;"|Verb |
! style="width:5em;"|Verb |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! style="width:5em;"|Tier |
! style="width:5em;"|Tier |
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*[[Anfelt weapons]] |
*[[Anfelt weapons]] |
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*[[Fantabulous UAC]] |
*[[Fantabulous UAC]] |
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{{stub}} |
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</td><td> |
</td><td> |
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{{iteminfo |
{{iteminfo |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Armor<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
|itemclass= Armor<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be |
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
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|itemclass3= |
|itemclass3= |
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|itemtype= Armor<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
|itemtype= Armor<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
|add= Yes<!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= Item type.<br>Cannot contradict its superior craftsmanship.<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
|restrictions= Item type.<br>Cannot contradict its superior craftsmanship.<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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Latest revision as of 20:47, 15 August 2022
Anfelt armor scripts are non-functional zests that first appeared during the Revel of the Anfelt festival in 2006. They have been sold at multiple festivals and recently are featured at the Ebon Gate shop Fantabulous. The gnomish merchant Gizwizit will unlock these items or add the script to existing, unscripted armor. Items at low tiers may be further unlocked by Xerria. AnalyzeYou analyze the banded armor and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."
The creator has also provided the following information:
This item can be altered, but should not be altered into something broken, dull, or weak-looking, as the messaging indicates superior craftsmanship that is kept maintained.
The armor isn't unlocked.
Cloth Armor
Leather Armor
Scale, Chain, or Plate Armor
Helm
You analyze the imflass greathelm and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."
The creator has also provided the following information:
This item can be altered, but should not be altered into something broken, dull, or weak-looking, as the messaging indicates superior craftsmanship that is kept maintained. This cannot be a leather/hide helm, or coif. There are no further unlocks for this item.
The verbs Wear, Remove, and Rub can be used on your imflass greathelm.
Shield
You analyze your govern aegis and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item type should not change."
The creator has also provided the following information:
This item can be altered, but should not be altered into something broken, dull, or weak-looking, as the messaging indicates superior craftsmanship that is kept maintained.
The aegis is fully unlocked. The verbs Wear, Remove, Dust, Push, Pull, Gaze, Lean, Raise, and Tap can be used on your govern aegis.
Additional Information
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