Prone: Difference between revisions
Jump to navigation
Jump to search
m (Updated category.) |
MOD-GSMOTTE (talk | contribs) m (Removed old play.net link and also removed stub template.) |
||
Line 1: | Line 1: | ||
Being '''prone''', or '''laying down''', is a condition that grants a -50 penalty to both [[attack strength]] and [[defensive strength]]. There are a number of [[maneuver]]s that cause a prone condition, such as [[sweep]] and [[tackle]], and many [[critical]]s lead to a prone position, especially criticals to the legs or back. Being prone reduces one's chance to outrightly [[evade]], [[block]], or [[parry]] an attack by 50%. |
Being '''prone''', or '''laying down''', is a condition that grants a -50 penalty to both [[attack strength]] and [[defensive strength]]. There are a number of [[maneuver]]s that cause a prone condition, such as [[sweep]] and [[tackle]], and many [[critical]]s lead to a prone position, especially criticals to the legs or back. Being prone reduces one's chance to outrightly [[evade]], [[block]], or [[parry]] an attack by 50%. |
||
==External Links== |
|||
* [http://www.play.net/gs4/info/combat_guide/factors.asp#position Combat Guide: Positioning], on Play.net |
|||
{{Stub}} |
|||
[[Category:Effects and Conditions]] |
[[Category:Effects and Conditions]] |
Latest revision as of 09:37, 25 July 2021
Being prone, or laying down, is a condition that grants a -50 penalty to both attack strength and defensive strength. There are a number of maneuvers that cause a prone condition, such as sweep and tackle, and many criticals lead to a prone position, especially criticals to the legs or back. Being prone reduces one's chance to outrightly evade, block, or parry an attack by 50%.