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m (Created page with '{{saved-post | category = Empaths | topic = So You Want to be an Empath? | author = SPYRIDONM1 | subject = Re: Mental Lore - Manipulation Harm spell | date = 3/12/2010 2:53:…')
 
m (VANKRASN39 moved page Harm (1101) Damage Formula (saved post) to Heal/Harm (1101)/saved posts: saved post reorg)
 
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<i>>>Hmm, I posted casts on roltons so as to get a maximum endroll advantage; I'll try using the spell in the labyrinth, where the end roll will be a lot less, and let you know what the results are. - THROGG</i>
<i>>>Hmm, I posted casts on roltons so as to get a maximum endroll advantage; I'll try using the spell in the labyrinth, where the end roll will be a lot less, and let you know what the results are. - THROGG</i>


The Harm (1101) Damage Formula.
The [[Heal/Harm (1101)|Harm (1101)]] Damage Formula.


There are three factors in the formula:
There are three factors in the formula:


1. A static 15 base damage.<br>
1. A static 15 base damage.<br>
2. A .10 damage factor for all endrolls > 100.<br>
2. A .10 [[damage factor]] for all [[endroll]]s > 100.<br>
3. A Mental Lore - Manipulation ranks bonus using a seed 1 summation.<br>
3. A [[Mental Lore, Manipulation|Mental Lore - Manipulation]] ranks bonus using a seed 1 summation.<br>


The formula is:
The formula is:


(15 Base damage) + trunc(Endroll - 100) * .10 damage factor) + ( manipulation lore ranks bonus <seed 1>)
<div {{prettydiv|margin-right=27%}}>'''(15 Base damage) + [[trunc]](Endroll - 100) * .10 damage factor) + ( manipulation lore ranks bonus <seed 1>)</div>


EXAMPLE 1 :
;EXAMPLE 1:
<div {{log}}>
<pre>
You gesture at a giant rat.
You gesture at a [[giant rat]].<br>
CS: +28 - TD: +3 + CvA: +25 + d100: +85 == +135
CS: +28 - TD: +3 + CvA: +25 + d100: +85 == +135<br>
Warding failed!
Warding failed!<br>
A brief tremor ripples across the rat's skin, leaving a faint beading of
A brief tremor ripples across the rat's skin, leaving a faint beading of
scarlet in its wake.
scarlet in its wake.<br>
... 19 points of damage!
... 19 points of damage!</div>


Base damage: 15
Base damage: 15<br>
Endroll - 100: 35
Endroll - 100: 35<br>
Lore ranks: 1 (bonus rank 1)
Lore ranks: 1 (bonus rank 1)<br>
Damage factor: .10
Damage factor: .10


(15 base damage) + (35 * .10) + (1 lore bonus damage) = total damage
(15 base damage) + (35 * .10) + (1 lore bonus damage) = total damage<br>
(15) + (3) + (1) = 19 total damage
(15) + (3) + (1) = 19 total damage
</pre>
EXAMPLE 2 :
<pre>
You gesture at a giant rat.
CS: +28 - TD: +3 + CvA: +25 + d100: +51 == +101
Warding failed!
A brief tremor ripples across the rat's skin, leaving a faint beading of scarlet in its wake.
... 17 points of damage!


;EXAMPLE 2:
Base damage: 15
<div {{log}}>
Endroll - 100: 1
You gesture at a giant rat.<br>
Lore ranks: 3 (bonus 2)
CS: +28 - TD: +3 + CvA: +25 + d100: +51 == +101<br>
Damage Factor: .10
Warding failed!<br>
A brief tremor ripples across the rat's skin, leaving a faint beading of scarlet in its wake.<br>
... 17 points of damage!
</div>


Base damage: 15<br>
(15 base damage) + trunc(1 * .10) + (2 lore bonus damage <seed 1>)= total damage
Endroll - 100: 1<br>
(15) + (0) + (2) = 17 total damage
Lore ranks: 3 (bonus 2)<br>
</pre>
Damage Factor: .10
EXAMPLE 3 (from previously posted dated):

(15 base damage) + trunc(1 * .10) + (2 lore bonus damage <seed 1>)= total damage<br>
(15) + (0) + (2) = 17 total damage

;EXAMPLE 3 (from previously posted dated):


Mental Lore - Manipulation.........| 210 110
Mental Lore - Manipulation.........| 210 110
<div {{log}}>
<pre>
You gesture at a young creature.
You gesture at a young creature.<br>
CS: +469 - TD: +149 + CvA: +8 + d100: +56 == +384
CS: +469 - TD: +149 + CvA: +8 + d100: +56 == +384<br>
... 57 points of damage!
... 57 points of damage!
</div>
Base damage: 15<br>
Endroll - 100: 284<br>
Lore ranks: 110 (bonus 14)<br>
Damage factor: .10

(15 base damage) + trunc(284 * .10) + (14 lore bonus damage) = total damage<br>
(15) + (28) + (14) = 57 total damage


Base damage: 15
Endroll - 100: 284
Lore ranks: 110 (bonus 14)
Damage factor: .10


(15 base damage) + trunc(284 * .10) + (14 lore bonus damage) = total damage
(15) + (28) + (14) = 57 total damage
</pre>
Mark
Mark



Latest revision as of 14:31, 30 March 2017

Category: Empaths
Topic: So You Want to be an Empath?
Message #: 2751
Author: SPYRIDONM1
Date: 3/12/2010 2:53:21 pm
Subject: Re: Mental Lore - Manipulation Harm spell

>>Hmm, I posted casts on roltons so as to get a maximum endroll advantage; I'll try using the spell in the labyrinth, where the end roll will be a lot less, and let you know what the results are. - THROGG

The Harm (1101) Damage Formula.

There are three factors in the formula:

1. A static 15 base damage.
2. A .10 damage factor for all endrolls > 100.
3. A Mental Lore - Manipulation ranks bonus using a seed 1 summation.

The formula is:

(15 Base damage) + trunc(Endroll - 100) * .10 damage factor) + ( manipulation lore ranks bonus <seed 1>)
EXAMPLE 1

You gesture at a giant rat.
CS: +28 - TD: +3 + CvA: +25 + d100: +85 == +135
Warding failed!
A brief tremor ripples across the rat's skin, leaving a faint beading of scarlet in its wake.

... 19 points of damage!

Base damage: 15
Endroll - 100: 35
Lore ranks: 1 (bonus rank 1)
Damage factor: .10

(15 base damage) + (35 * .10) + (1 lore bonus damage) = total damage
(15) + (3) + (1) = 19 total damage

EXAMPLE 2

You gesture at a giant rat.
CS: +28 - TD: +3 + CvA: +25 + d100: +51 == +101
Warding failed!
A brief tremor ripples across the rat's skin, leaving a faint beading of scarlet in its wake.
... 17 points of damage!

Base damage: 15
Endroll - 100: 1
Lore ranks: 3 (bonus 2)
Damage Factor: .10

(15 base damage) + trunc(1 * .10) + (2 lore bonus damage <seed 1>)= total damage
(15) + (0) + (2) = 17 total damage

EXAMPLE 3 (from previously posted dated)

Mental Lore - Manipulation.........| 210 110

You gesture at a young creature.
CS: +469 - TD: +149 + CvA: +8 + d100: +56 == +384
... 57 points of damage!

Base damage: 15
Endroll - 100: 284
Lore ranks: 110 (bonus 14)
Damage factor: .10

(15 base damage) + trunc(284 * .10) + (14 lore bonus damage) = total damage
(15) + (28) + (14) = 57 total damage


Mark