Valence Weapon: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Valence Weapons''' were introduced alongside [[Valence armament/Valence Armor|Valence Armor]] at [[Duskruin Arena]] February 2022 by [[User:GS4-KENSTROM|GM Kenstrom]] and were sold at [[BVShop:Beyond Barriers|Beyond Barriers]]. |
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{{TOC limit|2}} |
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==Analyze== |
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<pre{{log2}}><nowiki> |
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The description of the rune-etched broadsword may be freely altered. |
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The rune-etched broadsword is a Valence Weapon, which temporarily allows the wielder to tap into the energy of various other valences and channel that power in offensive and defensive ways. |
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The broadsword is tier 1 of 4. This means that it has access to the following verbs: DROP, GET, WAVE (Slice of Shien'tyr). Bearing both a Valence Weapon and Valence Armor unlocks a special ability (Incision of the Igaesha), which is activated via TURN to grant a number of double strike attacks based on the average tier of the weapon and armor. |
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Additionally, the weapon will have a standard chance to flare with disintegration damage on successful attacks. Each unlocked tier allows a chance for another successive flare to occur if the previous one was successful, with diminishing chances per flare. |
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You might be able to have a talented merchant lighten the rune-etched broadsword for you. |
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</nowiki></pre> |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Slice of Shien'tyr (WAVE) - An AoE SMR attack to reduce foes' defenses, by -30 DS temporarily.<br>Special Ability: Incision of the Igaesha (TURN) - Only available when used in conjunction with Valence Armor. Allows for follow-up double attacks for 60 seconds, based on the average total tiers unlocked between the weapon and armor. Cooldown: 60 minutes (-5 per total unlocked tiers, minimum 20 minutes). <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|Drop |
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| An ethereal bluish-green light swirls around the blade of your rune-etched battlesword, and it quickly grows translucent then vanishes. |
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| {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Get |
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| Ribbons of bluish-green light burn into existence and swirl around your hand before quickly forming into a sharp black rune-etched battlesword. |
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| {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Wave |
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| You slice your rune-etched battlesword in front of you and the very air seems to blacken and bruise before ripping open into a wide gash! |
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| {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Turn |
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| You turn your rune-etched battlesword and a smoky ethereal mist forms out of thin air and begins to churn about your body before flowing into your skin! |
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| {{addmetext}} |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Ability: The War Winds (RAISE) - An AoE SMR attack to knock down foes. Up to 5 creatures or a player. Cooldown: 5 minutes (-1 per tier above 2, minimum 3 minutes).<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|Poke |
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| {{addmetext}} |
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| {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Touch |
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| {{addmetext}} |
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| {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Raise |
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| {{addmetext}} |
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| {{addmetext}} |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Ability: The Void's Grip (POINT) - An SMR attack to do cold damage and root a foe in place. Cooldown: 5 minutes (-2 per tier above 3, minimum 3 minutes).<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|Prod |
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| {{addmetext}} |
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| {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Rub |
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| {{addmetext}} |
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| {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Point |
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| {{addmetext}} |
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| {{addmetext}} |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 4<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Ability: Increase AS/CS per successful attack for 30 seconds, costing health. AS (+10) and CS (+6) from each successful attack, but drains HP (-3) from the user as it goes. A cap on both AS/CS (+50/+30) and HP loss (-15) is set. Cooldown: 30 minutes.<br>Extraplanar Bane Affinity - Increases potency of extraplanar bane by +10 AS. <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|Clench |
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| {{addmetext}} |
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| {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Tap |
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| {{addmetext}} |
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| {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Push |
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| {{addmetext}} |
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| {{addmetext}} |
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|} |
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Future home of information about the Valence Weapon. |
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==See Also== |
==See Also== |
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* [[Valence armament]] |
* [[Valence armament]] |
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* [[Valence Armor]] |
* [[Valence Armor]] |
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</td><td> |
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{{iteminfo |
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|type= Mechanical<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Weapon<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= Weapon<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= Yes<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Duskruin Arena<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= 4<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= Certificate<!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= DROP |
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|verb2= GET |
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|verb3= WAVE |
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|verb4= POKE |
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|verb5= TOUCH |
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|verb6= RAISE |
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|verb7= PROD |
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|verb8= RUB |
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|verb9= POINT |
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|verb10= CLENCH |
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|verb11= TAP |
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|verb12= PUSH |
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|verb13= TURN |
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<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
Latest revision as of 14:01, 24 April 2023
Valence Weapons were introduced alongside Valence Armor at Duskruin Arena February 2022 by GM Kenstrom and were sold at Beyond Barriers. AnalyzeThe description of the rune-etched broadsword may be freely altered. The rune-etched broadsword is a Valence Weapon, which temporarily allows the wielder to tap into the energy of various other valences and channel that power in offensive and defensive ways. The broadsword is tier 1 of 4. This means that it has access to the following verbs: DROP, GET, WAVE (Slice of Shien'tyr). Bearing both a Valence Weapon and Valence Armor unlocks a special ability (Incision of the Igaesha), which is activated via TURN to grant a number of double strike attacks based on the average tier of the weapon and armor. Additionally, the weapon will have a standard chance to flare with disintegration damage on successful attacks. Each unlocked tier allows a chance for another successive flare to occur if the previous one was successful, with diminishing chances per flare. You might be able to have a talented merchant lighten the rune-etched broadsword for you. Tier 1Slice of Shien'tyr (WAVE) - An AoE SMR attack to reduce foes' defenses, by -30 DS temporarily.Special Ability: Incision of the Igaesha (TURN) - Only available when used in conjunction with Valence Armor. Allows for follow-up double attacks for 60 seconds, based on the average total tiers unlocked between the weapon and armor. Cooldown: 60 minutes (-5 per total unlocked tiers, minimum 20 minutes). Usage
Tier 2Ability: The War Winds (RAISE) - An AoE SMR attack to knock down foes. Up to 5 creatures or a player. Cooldown: 5 minutes (-1 per tier above 2, minimum 3 minutes).Usage
Tier 3Ability: The Void's Grip (POINT) - An SMR attack to do cold damage and root a foe in place. Cooldown: 5 minutes (-2 per tier above 3, minimum 3 minutes).Usage
Tier 4Ability: Increase AS/CS per successful attack for 30 seconds, costing health. AS (+10) and CS (+6) from each successful attack, but drains HP (-3) from the user as it goes. A cap on both AS/CS (+50/+30) and HP loss (-15) is set. Cooldown: 30 minutes.Extraplanar Bane Affinity - Increases potency of extraplanar bane by +10 AS. Usage
See Also |
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