Elemental Defender Ring: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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The '''Elemental Defender Ring''' was first sold in the form of ''a seven-gemmed ring'' at the [[Great Auction of 2016]]. Another was sold as ''a seven-gemmed silver ring'' at the [[Grand Auction of 5123]]. |
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This ring will defend against the elements. Each of the seven gemstones on this ring will entirely consume an elemental attack made against the wearer. Then it will refresh itself over the course of a day to be ready to consume an attack once again. Acid, Cold, Electric, Heat/Fire, Impact, Steam, Vacuum. The cooldown is per element. The damage is from any source. |
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{{TOC limit|2}} |
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==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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There is no special analyze |
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This ring will defend against the elements. Each of the seven gemstones on this ring will entirely consume an elemental attack made against the wearer. Then it will refresh itself over the course of a day to be ready to consume an attack once again. Acid, Cold, Electric, Heat/Fire, Impact, Steam, Vacuum. Cooldown is per element. The damage is from ANY source |
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>look at my ring |
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Seven gemstones are equally spaced around the band: a dark emerald, a dark sapphire, a dark diamond, a dark ruby, a dark opal, a dark pearl, and a dark topaz. |
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</pre> |
</pre> |
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If damage has been absorbed, the gemstone will appear 'glowing' instead of 'dark'. |
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References: |
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https://gswiki.play.net/Great_Auction_of_2016 |
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Emerald: Acid? |
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Sapphire: Cold? |
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Diamond: Electric |
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Ruby: Fire? |
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Opal: Impact |
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Pearl: Steam? |
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Topaz: Vacuum? |
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==Usage== |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"|Damage Absorbtion |
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|<!-- First Person View --> A ferocious krolvin executioner dips his shoulder and rushes towards you! |
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[SMR result: 114 (Open d100: 68, Bonus: 1)] |
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Your size slightly hinders your defense! |
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The krolvin executioner slams into you, and you are sent careening headlong into a nearby group of combatants as you fall to the ground! |
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'''The opal on your silver ring flares brightly as it absorbs the sudden impact!''' |
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You are struck by an acute sense of vulnerability. |
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Roundtime: 8 sec. |
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------ |
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A savage krolvin beguiler growls a curse and gestures at you! |
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CS: +212 - TD: +167 + CvA: -8 + d100: +68 - -5 == +110 |
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Warding failed! |
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A savage krolvin beguiler blasts you for 13 points of damage. |
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'''The diamond on your silver ring flares brightly as it absorbs the electric shock!''' |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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==Additional Information== |
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[[Category:Grand_Auction_of_5123]] |
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* [[Great Auction of 2016]] |
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* [[Grand Auction of 5123]] |
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</td><td> |
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{{iteminfo |
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|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass=Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype=Ring <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue=Great Auction of 2016 <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear=2016 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary=Yes <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
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[[Category:Grand Auction of 5123]] |
Latest revision as of 09:53, 11 June 2023
The Elemental Defender Ring was first sold in the form of a seven-gemmed ring at the Great Auction of 2016. Another was sold as a seven-gemmed silver ring at the Grand Auction of 5123. This ring will defend against the elements. Each of the seven gemstones on this ring will entirely consume an elemental attack made against the wearer. Then it will refresh itself over the course of a day to be ready to consume an attack once again. Acid, Cold, Electric, Heat/Fire, Impact, Steam, Vacuum. The cooldown is per element. The damage is from any source. AnalyzeThere is no special analyze >look at my ring Seven gemstones are equally spaced around the band: a dark emerald, a dark sapphire, a dark diamond, a dark ruby, a dark opal, a dark pearl, and a dark topaz. If damage has been absorbed, the gemstone will appear 'glowing' instead of 'dark'. Emerald: Acid? Sapphire: Cold? Diamond: Electric Ruby: Fire? Opal: Impact Pearl: Steam? Topaz: Vacuum? Usage
Additional Information |
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