Lich:Script Go2: Difference between revisions
No edit summary |
(→Ingame Help Output: updated help output) |
||
(One intermediate revision by one other user not shown) | |||
Line 9: | Line 9: | ||
--- Lich: go2 active. |
--- Lich: go2 active. |
||
[go2: input: help] |
[go2: input: help] |
||
Go2 v2.1.4 |
|||
;go2 <target> Takes you where you want to go using your saved options. |
;go2 <target> Takes you where you want to go using your saved options. |
||
;go2 goback |
;go2 goback Takes you back to the room your last go2 started in. |
||
;go2 <options> <target> Takes you where you want to go, using the given options |
;go2 <options> <target> Takes you where you want to go, using the given options |
||
instead of your saved options. |
|||
;go2 <options> Saves the given options. |
;go2 <options> Saves the given options. |
||
;go2 setup Brings up GUI for Lich5 users with most of the commands below |
;go2 setup Brings up GUI for Lich5 users with most of the commands below |
||
--hide_room_descriptions=<on|off> When 'on', turns room descriptions off for traveling |
|||
--hide_room_titles=<on|off> When 'on', turns room titles off for traveling |
|||
⚫ | |||
target: |
target: |
||
target may be a room number, a custom target, a built-in target, |
target may be a room number, a custom target, a built-in target, |
||
or part of a room title or room description. |
|||
options: |
options: |
||
--typeahead=<#> Sets the number of typeahead lines to use. |
--typeahead=<#> Sets the number of typeahead lines to use. |
||
--delay=<#> Sets the delay in seconds between movements |
--delay=<#> Sets the delay in seconds between movements |
||
(disables typeahead). |
(disables typeahead). |
||
⚫ | |||
--get-silvers=<on|off> Sets if go2 has permission to access your bank |
--get-silvers=<on|off> Sets if go2 has permission to access your bank |
||
account. |
account. |
||
--get-return-trip-silvers=<on|off> Sets if go2 should withdraw enough silvers to |
--get-return-trip-silvers=<on|off> Sets if go2 should withdraw enough silvers to |
||
return from your destination room to your starting room. |
return from your destination room to your starting room. |
||
--ice-mode=<auto|wait|run> Sets how go2 should deal with rooms that make |
--ice-mode=<auto|wait|run> Sets how go2 should deal with rooms that make |
||
you slip and fall. |
you slip and fall. |
||
--stop-for-dead=<on|off> Pauses the script if you pass a dead person. |
--stop-for-dead=<on|off> Pauses the script if you pass a dead person. |
||
--shortcut=<on|off> Sets if the shortcut to Ta'Vaalor should be used. |
--shortcut=<on|off> Sets if the shortcut to Ta'Vaalor should be used. |
||
(climbing and/or simming needed) |
(climbing and/or simming needed) |
||
--use-seeking=<on|off> Sets if go2 should use Voln symbol of seeking |
--use-seeking=<on|off> Sets if go2 should use Voln symbol of seeking |
||
when it will shorten your trip. |
when it will shorten your trip. |
||
--use-urchins=<on|off> Sets if go2 should use urchin guides |
--use-urchins=<on|off> Sets if go2 should use urchin guides |
||
when it will shorten your trip. |
when it will shorten your trip. |
||
--use-portmasters=<on|off> Sets if go2 should use portmasters |
--use-portmasters=<on|off> Sets if go2 should use portmasters |
||
when it will shorten your trip. |
when it will shorten your trip. |
||
--use-day-pass=<on|off> Use a Chronomage day pass to travel between towns in the |
--use-day-pass=<on|off> Use a Chronomage day pass to travel between towns in the |
||
same zone if you have one. |
same zone if you have one. |
||
--buy-day-pass=<on|off|locations> Buy a Chronomage day pass if you don't have an unexpired |
--buy-day-pass=<on|off|locations> Buy a Chronomage day pass if you don't have an unexpired |
||
one. get-silvers will also need to be turned on if you |
one. get-silvers will also need to be turned on if you |
||
want to buy one without gold ring credits. If you only |
want to buy one without gold ring credits. If you only |
||
want to buy passes for certain locations, specify the |
want to buy passes for certain locations, specify the |
||
locations like so: |
locations like so: |
||
;go2 --buy-day-pass=wl,imt;imt,wl;imt,sol;ill,val;ill,cys |
;go2 --buy-day-pass=wl,imt;imt,wl;imt,sol;ill,val;ill,cys |
||
--day-pass-container=<container name> Sets the container where you keep your day passes |
--day-pass-container=<container name> Sets the container where you keep your day passes |
||
--instability=<room number> Use the instability at the given room number to get into |
--instability=<room number> Use the instability at the given room number to get into |
||
the Elementla Confluence instead of finding an attuned one. |
the Elementla Confluence instead of finding an attuned one. |
||
--fwi-trinket=<trinket name> Use a FWI trinket to get to/from FWI |
--fwi-trinket=<trinket name> Use a FWI trinket to get to/from FWI |
||
--fwi-trinket=<off> |
--fwi-trinket=<off> Stop using a FWI trinket |
||
-- |
--hide_room_descriptions=<on|off> When 'on', turns room descriptions off for traveling |
||
-- |
--hide_room_titles=<on|off> When 'on', turns room titles off for traveling |
||
--caravan-to-sos=<on|off> Use the caravan to travel to the Sanctum of Scales |
|||
--caravan-from-sos=<on|off> Use the caravan to travel back from the Sanctum of Scales |
|||
other commands: |
other commands: |
||
;go2 save new name=<target> <Saves> a custom target. target can be the same |
;go2 save new name=<target> <Saves> a custom target. target can be the same |
||
as before, or "current" for your current room |
|||
;go2 delete custom target Deletes a saved custom target. |
;go2 delete custom target Deletes a saved custom target. |
||
;go2 list |
;go2 list Shows your settings and custom targets. |
||
;go2 targets |
;go2 targets Shows the built-in targets. |
||
--- Lich: go2 has exited |
--- Lich: go2 has exited.</PRE> |
||
Most of the contained functions can also be configured via the in game <PRE>;go2 setup</PRE> |
Most of the contained functions can also be configured via the in game GUI <PRE>;go2 setup</PRE> |
||
==Ingame Screenshot== |
==Ingame Screenshot== |
Latest revision as of 11:31, 17 July 2024
Lich:Script Go2 is a third party script and is not maintained by Simutronics. Simutronics is not responsible for the accuracy of the information presented on this page, nor is it liable for issues stemming from the use of the application on players' personal devices.
This script makes long and short journeys easy. It is powered by a database of 18,677 rooms with 42,695 known movements connecting those rooms (as of 10-2-2010, for Gemstone IV). Some of those movements include tasks such as navigating a mazes, dealing with slippery ice, or waiting in line to use a rope bridge. It includes a large list of common locations in each town, and takes you to the closest one. For example typing ";go2 bank" will take you to whatever bank is closest to you.
If a room's RNUM is known, typing ";go2 RNUM" will usually take you there, unless the room is locked/latched or the room is in an area for which access is otherwise restricted (such as the private areas of a house or private home). As an example, in Wehnimer's Landing, the RNUM for the room just outside of the Grocer is 295, and so typing ";go2 295" would take you there. Other common terms used for "RNUM" are "Lich#" or "Lich ID". Go2 supports SimuIDs in addition to LichIDs, via u in front, so ;go2 u7120 will take you to Town Square Center in Whenimer's Landing
Ingame Help Output
Usage: ;go2 help --- Lich: go2 active. [go2: input: help] Go2 v2.1.4 ;go2 <target> Takes you where you want to go using your saved options. ;go2 goback Takes you back to the room your last go2 started in. ;go2 <options> <target> Takes you where you want to go, using the given options instead of your saved options. ;go2 <options> Saves the given options. ;go2 setup Brings up GUI for Lich5 users with most of the commands below target: target may be a room number, a custom target, a built-in target, or part of a room title or room description. options: --typeahead=<#> Sets the number of typeahead lines to use. --delay=<#> Sets the delay in seconds between movements (disables typeahead). --echo_input=<on|off> When 'on', echos the script input from when the script was called --get-silvers=<on|off> Sets if go2 has permission to access your bank account. --get-return-trip-silvers=<on|off> Sets if go2 should withdraw enough silvers to return from your destination room to your starting room. --ice-mode=<auto|wait|run> Sets how go2 should deal with rooms that make you slip and fall. --stop-for-dead=<on|off> Pauses the script if you pass a dead person. --shortcut=<on|off> Sets if the shortcut to Ta'Vaalor should be used. (climbing and/or simming needed) --use-seeking=<on|off> Sets if go2 should use Voln symbol of seeking when it will shorten your trip. --use-urchins=<on|off> Sets if go2 should use urchin guides when it will shorten your trip. --use-portmasters=<on|off> Sets if go2 should use portmasters when it will shorten your trip. --use-day-pass=<on|off> Use a Chronomage day pass to travel between towns in the same zone if you have one. --buy-day-pass=<on|off|locations> Buy a Chronomage day pass if you don't have an unexpired one. get-silvers will also need to be turned on if you want to buy one without gold ring credits. If you only want to buy passes for certain locations, specify the locations like so: ;go2 --buy-day-pass=wl,imt;imt,wl;imt,sol;ill,val;ill,cys --day-pass-container=<container name> Sets the container where you keep your day passes --instability=<room number> Use the instability at the given room number to get into the Elementla Confluence instead of finding an attuned one. --fwi-trinket=<trinket name> Use a FWI trinket to get to/from FWI --fwi-trinket=<off> Stop using a FWI trinket --hide_room_descriptions=<on|off> When 'on', turns room descriptions off for traveling --hide_room_titles=<on|off> When 'on', turns room titles off for traveling --caravan-to-sos=<on|off> Use the caravan to travel to the Sanctum of Scales --caravan-from-sos=<on|off> Use the caravan to travel back from the Sanctum of Scales other commands: ;go2 save new name=<target> <Saves> a custom target. target can be the same as before, or "current" for your current room ;go2 delete custom target Deletes a saved custom target. ;go2 list Shows your settings and custom targets. ;go2 targets Shows the built-in targets. --- Lich: go2 has exited.
Most of the contained functions can also be configured via the in game GUI
;go2 setup
Ingame Screenshot
Third-Party Software - edit |
---|
Lich Installation: Lich |
Downloadable Lich Scripts: Go2 | Map | Repository | Popular Scripts |