Globus Naidem: Difference between revisions
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The '''Globus Naidem''' runestaff was introduced at [[Ebon Gate]] in 2023 at the shop Diabolically Chained. It was designed by GM Thandiwe and coded by GM Mestys and is based off of the original [[Globus Elanthias]] runestaff. The script is capable of impacting both living and undead. |
The '''Globus Naidem''' (or '''Demonic Accords''') runestaff was introduced at [[Ebon Gate]] in 2023 at the shop Diabolically Chained. It was designed by GM Thandiwe and coded by GM Mestys and is based off of the original [[Globus Elanthias]] runestaff. The script is capable of impacting both living and undead. |
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<pre{{log2}}>XXX hurls a roaring ball of fire at you! |
<pre{{log2}}>XXX hurls a roaring ball of fire at you! |
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Pulling one hand free from its position around your runestaff, the grik snatches the bolt from the air and tosses the energy into its mouth before falling dormant once more.</pre> |
Pulling one hand free from its position around your runestaff, the grik snatches the bolt from the air and tosses the energy into its mouth before falling dormant once more.</pre> |
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;Flare messaging: |
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<pre{{log2}}>** Lashing out from your staff, the shadowling extends one hand and rakes a claw across a skeletal giant's flesh! ** |
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... 20 points of damage! |
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Slashing blow to chest knocks the skeletal giant back a few paces! |
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A festering wound boils to the surface as the visage returns to dormancy. |
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Cast Roundtime 3 Seconds. |
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Boils on a skeletal giant's skin grow overly full and eventually burst, causing pus to leak from the new wound. |
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... 27 points of damage!</pre> |
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;Demonic Dread: |
;Demonic Dread: |
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... 23 points of damage! |
... 23 points of damage! |
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The giant rat collapses to the ground, emits a final squeal, and dies.</pre> |
The giant rat collapses to the ground, emits a final squeal, and dies.</pre> |
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===See Also=== |
===See Also=== |
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* [[Globus Elanthias]] |
* [[Globus Elanthias]] |
Latest revision as of 12:13, 12 October 2023
The Globus Naidem (or Demonic Accords) runestaff was introduced at Ebon Gate in 2023 at the shop Diabolically Chained. It was designed by GM Thandiwe and coded by GM Mestys and is based off of the original Globus Elanthias runestaff. The script is capable of impacting both living and undead. Tier 1At Tier 1/OTS, the runestaff comes with the scripted demonic dread flare plus several fluff verb traps.AnalyzeYou analyze your mesille runestaff and sense that the creator has provided the following information: This is the Globus Naidem runestaff, or more commonly the Demonic Accords runestaff. It has demonic dread as its flare type. There is a wooden demon shackled to the runestaff, and it can be customized in the following ways: Demon Type: imp, shadowling, grik, shien, abyran Horn Type: goat, ibex, oribi, ram, rolton Horn Modifier: yellowed Eye Characteristic: band-pupilled Eye Color: jaundice yellow A chain-carved mesille runestaff can be altered with a long or a show description, though it will always maintain its default LOOK. Currently, The runestaff is tier 1 of 4. It has access to the following verb messaging: TICKLE, TURN, TWIST. You might be able to have a talented merchant lighten the mesille runestaff for you. Usage
Tier 2At Tier 2, the staff has access to the Demonic Dread ability via RAISE. It also gains two fluff verb traps.AnalyzeCurrently, The runestaff is tier 2 of 4. It has access to the following verb messaging: TICKLE, TURN, TWIST, RAISE (Demonic Dread), BOW, CURTSY. Costs: Demonic Dread (10 charges) - Attempt to instill your target with fear. The runestaff currently contains 0 / 200 charges. Charges are accrued by killing creatures that are at least of the same level as the runestaff's bearer.
Tier 3At Tier 3, the Globus Naidem runestaff gains the Demonic Visage ability, which allows the wielder to temporarily change eye and unique line features. The temporary features last for 4 hours. It also gains more fluff verb traps.AnalyzeCurrently, The runestaff is tier 3 of 4. It has access to the following verb messaging: TICKLE, TURN, TWIST, RAISE (Demonic Dread), BOW, CURTSY, GLANCE (horn features), GAZE (eye features), GREET. Costs: Demonic Dread (10 charges) - Attempt to instill your target with fear. Demonic Visage, Horns (10 charges) - Temporary unique line feature change. Demonic Visage, Eyes (10 charges) - Temporary eye characteristic/color feature change. The runestaff currently contains 0 / 300 charges. Charges are accrued by killing creatures that are at least of the same level as the runestaff's bearer.
Tier 4Fully unlocked at Tier 4, the Globus Naidem runestaff gains the Demonic Paralysis ability, plus several fluff verb traps.AnalyzeCurrently, The runestaff is tier 4 of 4. It has access to the following verb messaging: TICKLE, TURN, TWIST, RAISE (Demonic Dread), BOW, CURTSY, GLANCE (horn features), GAZE (eye features), GREET, RUB (Demonic Paralysis), CHUCKLE, NUDGE. Costs: Demonic Dread (10 charges) - Attempt to instill your target with fear. Demonic Visage, Horns (10 charges) - Temporary unique line feature change. Demonic Visage, Eyes (10 charges) - Temporary eye characteristic/color feature change. Demonic Paralysis (50 charges) - Attempt to root and damage a group of targets. The runestaff currently contains 80 / 400 charges. Charges are accrued by killing creatures that are at least of the same level as the runestaff's bearer.
Additional InformationFeaturesThe Tier 3 Globus Naidem staff provides temporary feature changes for eyes and the unique feature line when activated. An example of how this looks like is as follows: You see XXX. He appears to be a Human. He is shorter than average. He appears to be very young. He has band-pupilled jaundice yellow eyes and pale skin. He has raggedly cut, shaggy sandy blonde hair with grey at the temples. He has a long face, a flat nose and deep laugh lines. He has curved yellowed ibex horns growing from his crown and angling towards the back of his head. The goat, ibex, oribi, ram, and rolton all have different horns:
Combat Messaging
XXX hurls a roaring ball of fire at you! Pulling one hand free from its position around your runestaff, the grik snatches the bolt from the air and tosses the energy into its mouth before falling dormant once more.
** Lashing out from your staff, the shadowling extends one hand and rakes a claw across a skeletal giant's flesh! ** ... 20 points of damage! Slashing blow to chest knocks the skeletal giant back a few paces! A festering wound boils to the surface as the visage returns to dormancy. Cast Roundtime 3 Seconds. Boils on a skeletal giant's skin grow overly full and eventually burst, causing pus to leak from the new wound. ... 27 points of damage!
Twisting its head at an odd angle, the grik attached to your mesille runestaff turns its gaze upon a giant rat. [SMR result: 186 (Open d100: 31)] A giant rat's eyes grow wide with deep-seated dread! A giant rat freezes in place, shaking with terror! Cast Roundtime 3 Seconds.
Suddenly becoming animated, the grik attached to your staff turns its head away from you and issues forth an ear-splitting scream. [SMR result: 224 (Open d100: 69)] Paralyzed by fear, a giant rat struggles with the aftereffects of a demonic scream. ... 15 points of damage! Nice blow to chest! The giant rat is stunned! A giant rat is rooted in place! [SMR result: 71 (Open d100: -83)] Momentarily paralyzed by the effects of a demonic scream, a giant rat breathes heavily but is otherwise unaffected. [SMR result: 238 (Open d100: 83)] Paralyzed by fear, a giant rat struggles with the aftereffects of a demonic scream. ... 25 points of damage! Strong blow to right hand breaks it! The giant rat is stunned! A giant rat is rooted in place! [SMR result: 246 (Open d100: 91)] Paralyzed by fear, a giant rat struggles with the aftereffects of a demonic scream. ... 20 points of damage! Good blow to chest! The giant rat is stunned! A giant rat is rooted in place! Cast Roundtime 3 Seconds. > Boils on a giant rat's skin grow overly full and eventually burst, causing pus to leak from the new wound. ... 28 points of damage! The giant rat collapses to the ground, emits a final squeal, and dies. > Boils on a giant rat's skin grow overly full and eventually burst, causing pus to leak from the new wound. ... 26 points of damage! The giant rat collapses to the ground, emits a final squeal, and dies. > Boils on a giant rat's skin grow overly full and eventually burst, causing pus to leak from the new wound. ... 23 points of damage! The giant rat collapses to the ground, emits a final squeal, and dies. See Also |
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