User talk:GS4ALASTIR/Script Upgrade Costs: Difference between revisions
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! colspan="1" | Details |
! colspan="1" | Details |
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|OTS || 5,000 || Magic Affinity || Spells cast to permanently improve this armor, such as Enchant or Ensorcell, are more easily incorporated into it. |
|OTS || 5,000 || Magic Affinity || Spells cast to permanently improve this armor, such as Enchant or Ensorcell, are more easily incorporated into it.<br> |
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Those spells gain a +10 bonus per tier to success rolls. |
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|Tier 2 || 25,000 || 2: Elven Spell Barrier || Casting while in this armor will generate a protection shield of +5 Bolt DS/+3 TD per tier for 8 seconds (duration refreshable). |
|Tier 2 || 25,000 || 2: Elven Spell Barrier || Casting while in this armor will generate a protection shield of +5 Bolt DS/+3 TD per tier for 8 seconds (duration refreshable). |
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|Tier 3 || 50,000 || 3: Spell Alacrity || Casting spells in this armor is occasionally swifter. |
|Tier 3 || 50,000 || 3: Spell Alacrity || Casting spells in this armor is occasionally swifter.<br> |
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You have a 1% chance per tier of having your casting time reduced by 1 second (to a minimum cast RT of 1 second) every time you cast a spell. |
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|Tier 4 || 120,000 || 4: Casting Fluidity || Casting spells in this armor is easier. |
|Tier 4 || 120,000 || 4: Casting Fluidity || Casting spells in this armor is easier.<br> |
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You gain a reduction of 1% (flat) in base spell hindrance for all circles of magic. |
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|Total: || 200,000 |
|Total: || 200,000 |
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|Total: || 255,000 |
|Total: || 255,000 |
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==Weapon Scripts:== |
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===[[BVShop:Sigil_Shop|Sigil Staff:]]=== |
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{| class="wikitable" {{prettytable}} style="width: 20%;" aria-label="In"; style="text-align:center" |
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! colspan="2" | [[Sigil_Staff|Sigil Staff]] |
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! colspan="1" | Tier |
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! colspan="1" | Cost |
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|OTS || 1,000 |
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|Tier 2 || 10,000 |
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|Tier 3 || 50,000 |
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|Tier 4 || 100,000 |
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|Tier 5 || 250,000 |
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|Total: || 411,000 |
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|Optional 6 Scroll Spells || 30,000 |
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|Tier 2 Flare || 15,000 || Savage Power (T2) || 10,000 || Wild Backlash || 20,000 |
|Tier 2 Flare || 15,000 || Savage Power (T2) || 10,000 || Wild Backlash || 20,000 |
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|Tier 3 Flare || 15,000 || Savage Power (T3) || 10,000 || |
|Tier 3 Flare || 15,000 || Savage Power (T3) || 10,000 || Flavor Actions (T2) || 2,500 |
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|Tier 4 Flare || 15,000 || Savage Power (T4) || 10,000 || |
|Tier 4 Flare || 15,000 || Savage Power (T4) || 10,000 || Flavor Actions (T3) || 2,500 |
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| - || - || Savage Power (T5) || 10,000 || - || - |
| - || - || Savage Power (T5) || 10,000 || - || - |
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|Total: || 55,000 || Total: || 50,000 || Max Total: || |
|Total: || 55,000 || Total: || 50,000 || Max Total: || 160,000 |
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|Total: || 280,000 || |
|Total: || 280,000 || |
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==Weapon Scripts:== |
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===[[BVShop:Untamed_Spirit|Animalistic Spirit Weapon:]]=== |
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{| |
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| valign="top" | |
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{| class="wikitable" {{prettytable}} style="width: 20%;" aria-label="In"; style="text-align:center" |
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! colspan="8" | [[Animalistic_Spirit_Weapon|Animalistic Spirit Weapon]] |
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! colspan="1" | Tier |
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! colspan="1" | Cost |
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! colspan="1" | Tier |
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! colspan="1" | Cost |
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! colspan="1" | Tier |
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! colspan="1" | Cost |
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|OTS || 10,000 || Savage Power (T1) || 10,000 || Revenge Flare || 30,000 |
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|Tier 2 Flare || 15,000 || Savage Power (T2) || 10,000 || Wild Backlash || 20,000 |
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|Tier 3 Flare || 15,000 || Savage Power (T3) || 10,000 || Flavor Actions (T2) || 2,500 |
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|Tier 4 Flare || 15,000 || Savage Power (T4) || 10,000 || Flavor Actions (T3) || 2,500 |
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|- || - || Savage Power (T5) || 10,000 || - || - |
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|Total: || 55,000 || Total: || 50,000 || Max Total: || 160,000 |
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===[[BVShop:A_Twist_of_Briars|Briar Flares:]]=== |
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{| class="wikitable" {{prettytable}} style="width: 20%;" aria-label="In"; style="text-align:center" |
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! colspan="3" | [[Briar_flare_items|Briar Flare Weapons]] |
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! colspan="1" | Tier |
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! colspan="1" | Cost |
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! colspan="1" | Details |
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|OTS || 5,000 - 10,000 || |
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|Tier 1 || 50,000 || This tier has fluff verb traps.<br>Stores 50 blood points maximum.<br>AS boost of +5 for 60sec, has a chance of flaring. |
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|Tier 2 || 50,000 || This tier has additional fluff verb traps.<br>Stores 75 blood points maximum.<br>AS boost of +10 for 60 seconds, has a chance of flaring. |
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|Tier 3 || 250,000 || This tier has additional fluff verb traps.<br>Stores 100 blood points maximum.<br>AS boost of blood points/4 for 120 seconds, has a chance of flaring.<br>Grapple Critical and a chance for major damage increases. |
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|Total: || 355,000-365,000 |
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|} |
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===[[BVShop:Burning_Twilight|Daybringer Weapons:]]=== |
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{| class="wikitable" {{prettytable}} style="width: 20%;" aria-label="In"; style="text-align:center" |
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! colspan="4" | [[Duskbringer_weapons#Daybringer|Daybringer Weapons]] |
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! colspan="1" | Tier |
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! colspan="1" | Cost |
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! colspan="1" | Details |
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|OTS || 10,000 || |
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* Daybringer Flares |
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* Fire flares against the living and plasma against the undead. |
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* Provides 5% chance per Tier to double flare against the undead. |
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* Daylight |
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* Allows the wielder to store light within the long bow. |
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* Cooldown: 2 minutes |
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* Cauterize |
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* Allows the wielder to stop one bleeding wound. |
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* Cooldown: 15 minutes |
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* Cost: 20 Light |
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|Tier 2 || 25,000 || Tier 2 adds the Daylight Anomaly and allows charging with magic, and improves most abilities.<br>Charges can be added with Fire Spirit (111), Sun Burst (609), Searing Light (135), or Light (205). |
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* Daylight Anomaly |
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* Creates an anomaly of daylight to follow you which provides a few benefits. |
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* Restores 15 health, 10 mana, 5 stamina once every 30 seconds. |
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* Has a chance when the wielder of the weapon attacks to provide an additional flare at a quarter of the strength of the normal flares. |
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* Has a chance (25%) to root an undead enemy for 2-5 seconds once every 20 seconds following a maneuver check using level. |
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* Cooldown: 60 minutes |
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* Duration: 4-8 minutes based on tier |
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|Tier 3 || 50,000 || Tier 3 adds the Daylight Infusion healing ability, and improves most abilities. |
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* Daylight Infusion |
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* Heals the wielder using stored energy from within the composite bow. |
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* Cooldown: 30 minutes |
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* Cost: 25 Light |
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|Tier 4 || 75,000 || Tier 4 adds the Consecrate area effect ability, and improves most abilities.<br>Tier 4 also allows you to COMBINE your weapon with a complementary weapon to allow you to swap between the Daybringer and Nightbringer forms.<br>For example, if you have a fully unlocked Daybringer weapon, you could COMBINE it with an off-the-shelf Nightbringer weapon to allow access to both forms.<br>Customizations are stored separately for each form. |
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* Consecrate |
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* Consecrates the area to damage enemies and heal allies. |
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* Cooldown: 60 minutes |
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* Duration: 2 minutes |
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|Total: || 160,000 |
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===[[BVShop:Twinkling_Twilight|Nightbringer Weapons:]]=== |
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{| class="wikitable" {{prettytable}} style="width: 20%;" aria-label="In"; style="text-align:center" |
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! colspan="4" | [[Duskbringer_weapons#Nightbringer|Nightbringer Weapons]] |
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! colspan="1" | Tier |
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! colspan="1" | Cost |
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! colspan="1" | Details |
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|OTS || 10,000 || |
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* Nightbringer Flares |
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* Disintegrate flares against the living and cold against the undead. |
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* Provides 5% chance per Tier to double flare against the living. |
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* Darkness |
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* Allows the wielder to store energy within the composite bow. |
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* Cooldown: 2 minutes |
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* Cauterize |
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* Allows the wielder to stop one bleeding wound. |
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* Cooldown: 15 minutes |
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|Tier 2 || 25,000 || |
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* Darkness Anomaly |
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* Creates an anomaly of darkness to follow you which provides a few benefits. |
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* Restores 15 health, 10 mana, 5 stamina once every 30 seconds. |
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* Has a chance when the wielder of the weapon attacks to provide an additional flare at a quarter of the strength of the normal flares. |
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* Has a chance (25%) to bind a living enemy for 2-5 seconds once every 20 seconds following a maneuver check using level. |
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* Cooldown: 60 minutes |
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* Duration: 4-8 minutes based on tier |
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|Tier 3 || 50,000 || |
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* Darkness Infusion |
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* Heals the wielder using stored energy from within the staff. |
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* Cooldown: 30 minutes |
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|Tier 4 || 75,000 || |
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* Consecrate |
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* Consecrates the area to damage enemies and heal allies. |
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* Cooldown: 60 minutes |
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* Duration: 2 minutes |
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|Total: || 160,000 |
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|} |
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===[[BVShop:Sigil_Shop|Sigil Staff:]]=== |
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{| class="wikitable" {{prettytable}} style="width: 20%;" aria-label="In"; style="text-align:center" |
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! colspan="2" | [[Sigil_Staff|Sigil Staff]] |
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! colspan="1" | Tier |
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! colspan="1" | Cost |
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|OTS || 1,000 |
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|Tier 2 || 10,000 |
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|Tier 3 || 50,000 |
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|Tier 4 || 100,000 |
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|Tier 5 || 250,000 |
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|Total: || 411,000 |
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|Optional 6 Scroll Spells || 30,000 |
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|} |
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Latest revision as of 10:24, 25 August 2024
Armor Scripts:
Comparison of Maximum Costs:
Script | Maximum Cost |
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Animalistic Spirit Armor | 160,000 |
Cursed Armor | 800,000 |
Elven Armor | 200,000 |
Mana-Infused Armor | 676,000 |
Parasite Armor | 310,000 |
Sprite Armor | 125,000 |
Valence Armor | 255,000 |
Animalistic Spirit Armor:
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Cursed Armor:
Elven Armor:
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