Lightweaver's Ocarina: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
The Lightweaveer's ocarina '''a pearlescent nautilus shell ocarina suspended on a clinch knot cord'''. It was released at [[Ebon Gate]] 2024 as a prize from the [[Undergrowth of Bittermere Woods]]. The item is charged by completing tasks for a witch in Bittermere Woods. The number of charges can be determined through {{boldmono|[[ANALYZE]]}} or [[loresinging]]. Additional features will be added in Ebon Gate 2025.
The Lightweaveer's ocarina '''a pearlescent nautilus shell ocarina suspended on a clinch knot cord'''. It was released at [[Ebon Gate]] 2024 as a prize from the [[Undergrowth of Bittermere Woods]]. The item is charged by completing tasks for a witch in Bittermere Woods. The number of charges can be determined through {{boldmono|[[ANALYZE]]}} or [[loresinging]]. Additional features will be added in Ebon Gate 2025.

The ocarina is permanently attuned to the first character that wears it and cannot be reattuned.
{{TOC limit|2}}
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==Analyze==
==Analyze==
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! style="width:30em"|Reaction
! style="width:30em"|Reaction
|-
|-
| This is a small item, under a pound. In your best estimation, it's worth about 1,000,000 silvers.
| {{addmetext}}
| n/a
| {{addmetext}}
|-
| From the pitch of the vibration you determine that the purpose of the ocarina is an instrument of a type unknown to you.
| n/a
|-
| The item seems well constructed and resonates in response to your song indicating that it is in tune.
| n/a
|-
| As your voice rises in song, the melody calls to the ocarina, its hum deepening in response. Slowly, your surroundings blur, and the vision unfolds - a small coastal shrine emerges in the haze. Inside, a woman lies restless on a simple cot, her body thrashing against unseen forces. Her brow is slick with sweat, and her limbs jerk as if in battle with something only she can sense. Shadows stretch and twist along the walls, echoing her torment, reflections of a mind caught in the grip of nightmares. Her face twists in anguish as her slumber plagues her.<br><br>As your song fades, the ocarina stills in your hand, and your vision clears, returning you to the present.
| Bard's voice rises in song, and he appears momentarily lost in its melody.
|-
| Your voice takes hold of the ocarina once more. Its resonant tone begins to vibrate in harmony with your voice, and a windswept coastline forms before your eyes. A priestess walks alone, her feet leaving light impressions in the sand, her gaze distant, but drawn toward the horizon. Among the retreating tide, something gleams - a perfect nautilus shell. She stoops to collect it, cradling it in her hands as though it holds the wisdom of ages. Her fingers trace its spiral with reverence, the curves like a sacred path she must follow.<br><br>As the final note of your verse falls, the ocarina's sound ebbs and the scene dissolves, returning you to the present moment.
| Bard continues his song as a gentle susurration of a distant ocean wave mingles with the melody.
|-
| Your voice takes on a haunting quality as you continue to sing, the ocarina responding in kind. The world around you shimmers, and soon you are in the heart of a dimly lit shrine. A priestess kneels before an altar bathed in sapphire light, her form frail and gaunt, the weight of her struggles evident. Her lips move in whispered prayer, her face tense with determination and desperation. Sweat beads along her brow, the air thick with her pleas. A sudden, pale light envelops her, and an eerie melody, separate from your own, fills the room. Her head tilts upward, her tear-streaked face softening as though soothed by the divine.<br><br>As the vision dims, the ocarina quiets, and your surroundings return to normal.
| Bard's song modulates into a minor key, taking on a haunting quality.
|-
| Your song takes a gentler tone, coaxing another vision from the ocarina's depths. This time, you find yourself in a quiet room. A priestess sits at a table, her hands working delicately over a nautilus shell. With careful precision, she carves into its surface, shaping it into a small ocarina, much like the one you now hold. The room is filled with the soft sound of sanding and polishing as she refines her creation, and when she raises it to her lips, the music she plays is haunting, otherworldly. The notes seem to echo from the depths of the sea, reverberating through the quiet air.<br><br>As your song fades, the ocarina grows still, and your vision clears, leaving you once again in the present.
| The melody of Bard's song reverts to a gentler sound, but it carries an otherwordly tone.
|-
| A deeper, more commanding tone enters your voice, and the ocarina thrums with intensity. Your vision blurs, and soon you find yourself in a dense, foggy forest. A priestess stands at the forefront of a small group of armed warriors, her face set with steely determination. She raises an ocarina to her lips and blows a clear, resonant note. From the mist, a serpent-like creature materializes, a lantern dangling from its coiled form. Its eyes widen in shock, but before it can react, the warriors rush forward, their blades cutting through the creature with ruthless efficiency.<br><br>As the scene dissolves, the ocarina's stills and the vision fades, leaving you in silence once more.
| Bard's voice intensifies, and a look of concern appears across his face as he remains adrift in his performance.
|-
| Blending with your song, the song of the ocarina softens into a mournful dirge, guiding you into another vision. You are back in the shrine, now cloaked in the stillness of night. A priestess lies on her cot, eyes closed, seemingly at peace. But from the shadows, figures stir, moving silently toward her. Without warning, they strike, their movements swift and merciless. The life drains from her body as her ocarina slips from her hand, its song silenced. Her spirit begins to rise, drifting away from the scene of her demise.<br><br>The final notes of your verse fade, and the ocarina grows still once more as the vision releases its grip on you.
| A second melody, completely independent from Bard's voice, weaves its way into his song and carries a dirge-like quality.
|-
| As your voice touches upon the ocarina, it seems to tremble with emotional anticipation. Humming, it pulls your mind's eye forward, and an aerial vision of a small shrine comes into view. The priestess's spirit hovers in the air, suspended between the worlds of the living and the dead. Voices clash violently around her - one voice demands damnation, while another pleads for solace. The arguments spiral, gaining no ground as the priestess's spirit wavers. Just as the tension reaches its peak, a powerful force pulls her upward, toward the aurora-lit sky, her fate seemingly decided by an unseen hand.<br><br>As your voice quiets, the ocarina falls silent, and the scene fades, returning you to the present.
| The vibrato in Bard's voice thickens, and his song weighs heavy on your ears with emotion.
|-
| Your voice reaches outward, and the ocarina trembles as a scene slips into your vision. You find yourself in a shadowy, tangled forest. The priestess's spirit, now changed and twisted by the realm of the dead, roams the dark woods, her form barely recognizable. She walks deeper into the mist, vanishing into a grove of ancient fiddlehead ferns, her figure dissolving into the gloom. Her presence fades, leaving only the rustling of leaves and the silence of the forgotten. Moments later, the hollow and ethereal sound of the ocarina fills the air.<br><br>As the last note of your song dies, the ocarina stills, and your vision returns to the quiet of the present.
| Bard's song comes to an end, and for just a moment, there is utter silence. A soft rustling of leaves seems to pull him back to the present.
|-
| Your voice rises in song, but nothing more comes to mind.
| Bard's voice rises in song.
|}
|}


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|loresong=Yes <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|loresong=Yes <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attune=Permanent <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|attunement=Character <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->

Latest revision as of 14:53, 4 November 2024

The Lightweaveer's ocarina a pearlescent nautilus shell ocarina suspended on a clinch knot cord. It was released at Ebon Gate 2024 as a prize from the Undergrowth of Bittermere Woods. The item is charged by completing tasks for a witch in Bittermere Woods. The number of charges can be determined through ANALYZE or loresinging. Additional features will be added in Ebon Gate 2025.

The ocarina is permanently attuned to the first character that wears it and cannot be reattuned.

Analyze

You analyze the nautilus shell ocarina and sense that the creator has provided the following information:

The nautilus shell ocarina is a prize from the Undergrowth of Bittermere Woods (Ebon Gate event in Naidem).

       Attuned: Firstperson
       Charges: 8
       Aura of the Nereid:  ON (COVER to toggle)

Aura of the Nereid provides one of seven different feature illusions that appears at the beginning of the look description BEFORE "You see..."

The illusion feature is currently  ON and will display the following illusion:  Light spills from his nautilus shell ocarina, taking on the form of translucent, tendril-like waves that ripple around Firstperson in undulating patterns.  They move like seaweed caught in an underwater current, casting a ghostly greenish glow that ebbs and flows with every movement.

To change the illusion, TURN OCARINA TO {1-7}.  You can turn OFF the illusion with COVER.

The ocarina cannot be altered in any way!

You get no sense of whether or not the ocarina may be further lightened.

Usage

Verb First Third
BREATHE You breathe into your nautilus shell ocarina, and a deep, resonant tone hums from the instrument, as if the voice of the ocean itself is rising to greet you. Firstperson breathes into his nautilus shell ocarina, producing a deep, resonant hum, like the distant roar of waves crashing against a rocky shore.
COVER The faint hum surrounding your nautilus shell ocarina suddenly grows silent, causing the faint tingling on your skin to cease. n/a
Toggles illusion.
EXHALE You exhale softly into your nautilus shell ocarina, and a lilting, melancholy note rises from its depths, echoing like the distant call of a seabird across a misty shore. Firstperson exhales softly into his nautilus shell ocarina, releasing a delicate, mournful note that lingers in the air like the far-off cry of a seabird.
GASP You draw your breath through your nautilus shell ocarina, pulling a long, haunting chord that reverberates like a forgotten song echoing through a vast, empty cavern. Firstperson draws a breath through his nautilus shell ocarina, causing it to emit a long, haunting chord that seems to echo from the depths of a distant cavern.
HUM You hum gently against your nautilus shell ocarina, and a low, soothing melody flows from it, like the gentle whisper of the wind through a hollow shell. Firstperson hums softly into his nautilus shell ocarina, and a tranquil melody drifts forth, reminiscent of a gentle wind sighing through the trees.
PROD n/a n/a
Future use, not yet implemented.
PUSH You push a breath through your nautilus shell ocarina, and a series of soft, wavering notes emerge, like the fluttering of wings through a dense fog. Firstperson pushes air through his nautilus shell ocarina, and it produces a wavering, fluttering melody, akin to the sound of wings beating softly in the mist.
REMOVE Curling your fingers around a pearlescent nautilus shell ocarina suspended on a clinch knot cord, you lift it from your chest and draw it up and over your head. Curling your fingers around a pearlescent nautilus shell ocarina suspended on a clinch knot cord, you lift it from your chest and draw it up and over your head.
TOUCH n/a n/a
Future use, not yet implemented.
TURN {my} OCARINA to # You turn a small dial on the bottom of your nautilus shell ocarina to number 2. The pointer now rests on the following illusion: Radiating from the spiral-like lines of her nautilus shell ocarina, a soft, rippling light surrounds <player> as if she is enveloped by an ethereal veil of water. The light shifts like the surface of the sea, casting pale blue and green hues in gentle waves. This section has not been added yet; please add to it now!
Cycles between available illusions.
WEAR Widening the rawhide strip attached to a pearlescent nautilus shell ocarina suspended on a clinch knot cord, you slip your head into the opening you've created and allow the ocarina to fall against your breastbone with a hollow *thunk*. Widening a rawhide strip attached to his nautilus shell ocarina, Firstperson slips his head into the fashioned opening and the ocarina falls against his breastbone with a hollow *thunk*.

Additional Information

Description

This stunning nautilus shell ocarina is a genuine nautilus shell, a masterpiece of nature's design.  Its elegantly spiraled form showcases a series of smooth, flowing curves that taper gracefully to a point, embodying the delicate balance of oceanic beauty.  The shell glimmers in a soft light peach hue, reminiscent of sun-kissed coral, with subtle pearlescent undertones that shift gently with movement.  Intricate ridges spiral outward from the center, creating a mesmerizing pattern that draws the eye, while the polished exterior reflects hints of the surrounding landscape like a serene mirror.  Its organic texture and natural sheen evoke the mysteries of the sea, making it not just an instrument but a striking piece of coastal artistry.

Illusions

The Lightweaver's Ocarina has seven illusions that it can cycle between via TURN OCARINA TO #:

  1. Radiating from the spiral-like lines of nautilus shell ocarina that drapes from her neck, a pale light surrounds <player> in a pearlescent aura.
  2. Radiating from the spiral-like lines of her nautilus shell ocarina, a soft, rippling light surrounds <player> as if she is enveloped by an ethereal veil of water. The light shifts like the surface of the sea, casting pale blue and green hues in gentle waves.
  3. A faint mist curls around <player>, glowing with a subtle silver light. The mist rises and falls like a living thing, creating the illusion of a spectral fog that clings to her form, shimmering as though kissed by moonlight.
  4. Swirling lines of light spiral outward from her nautilus shell ocarina, encircling <player> in ghostly shapes that resemble a nautilus shell. The spirals spin slowly around them, giving the impression of a shell-like barrier of glowing ivory and gold.
  5. A soft, aurora-like glow emanates from her nautilus shell ocarina, surrounding <player> in a cascade of shifting colors -- sapphire, amethyst, and emerald -- flickering like the northern lights as if she is wrapped in the shimmering edges of the heavens themselves.
  6. A faint, haunting melody seems to accompany the light surrounding <player>, the air around them rippling with sound. Delicate strands of pale light weave through the melody, as though she is suspended in an unseen current of music; the notes are barely perceptible but mesmerizing.
  7. Light spills from her nautilus shell ocarina, taking on the form of translucent, tendril-like waves that ripple around <player> in undulating patterns. They move like seaweed caught in an underwater current, casting a ghostly greenish glow that ebbs and flows with every movement.

Charges

CHARGES MESSAGE
0-999
1000-2999
3000-4999
5000-7499
7500-9999
10,000 - ?

Loresong

Loresong Reaction
This is a small item, under a pound. In your best estimation, it's worth about 1,000,000 silvers. n/a
From the pitch of the vibration you determine that the purpose of the ocarina is an instrument of a type unknown to you. n/a
The item seems well constructed and resonates in response to your song indicating that it is in tune. n/a
As your voice rises in song, the melody calls to the ocarina, its hum deepening in response. Slowly, your surroundings blur, and the vision unfolds - a small coastal shrine emerges in the haze. Inside, a woman lies restless on a simple cot, her body thrashing against unseen forces. Her brow is slick with sweat, and her limbs jerk as if in battle with something only she can sense. Shadows stretch and twist along the walls, echoing her torment, reflections of a mind caught in the grip of nightmares. Her face twists in anguish as her slumber plagues her.

As your song fades, the ocarina stills in your hand, and your vision clears, returning you to the present.
Bard's voice rises in song, and he appears momentarily lost in its melody.
Your voice takes hold of the ocarina once more. Its resonant tone begins to vibrate in harmony with your voice, and a windswept coastline forms before your eyes. A priestess walks alone, her feet leaving light impressions in the sand, her gaze distant, but drawn toward the horizon. Among the retreating tide, something gleams - a perfect nautilus shell. She stoops to collect it, cradling it in her hands as though it holds the wisdom of ages. Her fingers trace its spiral with reverence, the curves like a sacred path she must follow.

As the final note of your verse falls, the ocarina's sound ebbs and the scene dissolves, returning you to the present moment.
Bard continues his song as a gentle susurration of a distant ocean wave mingles with the melody.
Your voice takes on a haunting quality as you continue to sing, the ocarina responding in kind. The world around you shimmers, and soon you are in the heart of a dimly lit shrine. A priestess kneels before an altar bathed in sapphire light, her form frail and gaunt, the weight of her struggles evident. Her lips move in whispered prayer, her face tense with determination and desperation. Sweat beads along her brow, the air thick with her pleas. A sudden, pale light envelops her, and an eerie melody, separate from your own, fills the room. Her head tilts upward, her tear-streaked face softening as though soothed by the divine.

As the vision dims, the ocarina quiets, and your surroundings return to normal.
Bard's song modulates into a minor key, taking on a haunting quality.
Your song takes a gentler tone, coaxing another vision from the ocarina's depths. This time, you find yourself in a quiet room. A priestess sits at a table, her hands working delicately over a nautilus shell. With careful precision, she carves into its surface, shaping it into a small ocarina, much like the one you now hold. The room is filled with the soft sound of sanding and polishing as she refines her creation, and when she raises it to her lips, the music she plays is haunting, otherworldly. The notes seem to echo from the depths of the sea, reverberating through the quiet air.

As your song fades, the ocarina grows still, and your vision clears, leaving you once again in the present.
The melody of Bard's song reverts to a gentler sound, but it carries an otherwordly tone.
A deeper, more commanding tone enters your voice, and the ocarina thrums with intensity. Your vision blurs, and soon you find yourself in a dense, foggy forest. A priestess stands at the forefront of a small group of armed warriors, her face set with steely determination. She raises an ocarina to her lips and blows a clear, resonant note. From the mist, a serpent-like creature materializes, a lantern dangling from its coiled form. Its eyes widen in shock, but before it can react, the warriors rush forward, their blades cutting through the creature with ruthless efficiency.

As the scene dissolves, the ocarina's stills and the vision fades, leaving you in silence once more.
Bard's voice intensifies, and a look of concern appears across his face as he remains adrift in his performance.
Blending with your song, the song of the ocarina softens into a mournful dirge, guiding you into another vision. You are back in the shrine, now cloaked in the stillness of night. A priestess lies on her cot, eyes closed, seemingly at peace. But from the shadows, figures stir, moving silently toward her. Without warning, they strike, their movements swift and merciless. The life drains from her body as her ocarina slips from her hand, its song silenced. Her spirit begins to rise, drifting away from the scene of her demise.

The final notes of your verse fade, and the ocarina grows still once more as the vision releases its grip on you.
A second melody, completely independent from Bard's voice, weaves its way into his song and carries a dirge-like quality.
As your voice touches upon the ocarina, it seems to tremble with emotional anticipation. Humming, it pulls your mind's eye forward, and an aerial vision of a small shrine comes into view. The priestess's spirit hovers in the air, suspended between the worlds of the living and the dead. Voices clash violently around her - one voice demands damnation, while another pleads for solace. The arguments spiral, gaining no ground as the priestess's spirit wavers. Just as the tension reaches its peak, a powerful force pulls her upward, toward the aurora-lit sky, her fate seemingly decided by an unseen hand.

As your voice quiets, the ocarina falls silent, and the scene fades, returning you to the present.
The vibrato in Bard's voice thickens, and his song weighs heavy on your ears with emotion.
Your voice reaches outward, and the ocarina trembles as a scene slips into your vision. You find yourself in a shadowy, tangled forest. The priestess's spirit, now changed and twisted by the realm of the dead, roams the dark woods, her form barely recognizable. She walks deeper into the mist, vanishing into a grove of ancient fiddlehead ferns, her figure dissolving into the gloom. Her presence fades, leaving only the rustling of leaves and the silence of the forgotten. Moments later, the hollow and ethereal sound of the ocarina fills the air.

As the last note of your song dies, the ocarina stills, and your vision returns to the quiet of the present.
Bard's song comes to an end, and for just a moment, there is utter silence. A soft rustling of leaves seems to pull him back to the present.
Your voice rises in song, but nothing more comes to mind. Bard's voice rises in song.

See Also

Lightweaver's Ocarina Information
Type Fluff
Feature altering
Item Classification Accessory
Item(s) Applied to Ocarina
Alterable No
Light/Deep
Feature(s) Altered Above character name line
Original Release Venue Ebon Gate
Original Release Year 2024
Loresong Yes
Attunement Permanent
Attunes to Character
Item Verbs
BREATHE COVER EXHALE GASP
HUM PROD PUSH REMOVE
TOUCH TURN WEAR