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Felarynth (prime): Difference between revisions
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{{characterprofile |
{{characterprofile |
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|name=Felarynth Na'ersresh |
|name=Felarynth Na'ersresh |
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|image=[[File:Felarynth.png|thumb]] |
|image=[[File:Felarynth.png|thumb|center]] |
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|caption= |
|caption=Proud Sylvan<br>Image generated by uploader on midjourney |
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|race=Sylvankind <!-- Sylvankind --> |
|race=Sylvankind <!-- Sylvankind --> |
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|culture= Tyesteron D'ahranal <!-- Tyesteron D'ahranal --> |
|culture= Tyesteron D'ahranal <!-- Tyesteron D'ahranal --> |
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|hometown=Wehnimer's Landing |
|hometown=[[Wehnimer's Landing]] |
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|class=Rogue |
|class=[[Rogue]] |
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|profession= |
|profession=Shadowwalker |
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⚫ | |||
|religion= |
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⚫ | |||
⚫ | |||
|disposition=Very solitary, very reserved, quiet until knowing someone better |
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⚫ | |||
|disposition=Very solitary |
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|demeanor=Helpful, Friendly, Broody |
|demeanor=Helpful, Friendly, Broody |
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⚫ | |||
|ptrait= |
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|strength=Utter and complete willingness to put others above and over himself in any way to be helpful - oft to a sad fault |
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|strait= |
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|weakness=Mead |
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⚫ | |||
⚫ | |||
|strength=Honorable, Trustworthy, both to a sad fault |
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|hobbies=Helping others on hunts, learning to Captain his sloop |
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|weakness=My woman, Mead, underdogs |
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⚫ | |||
⚫ | |||
|dislikes=Infidelity, insincerity, liars, thieves, disloyalty, deceit - all these, with a fierce passion |
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|hobbies= |
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|fears=Never finding love |
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|soft= |
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⚫ | |||
⚫ | |||
⚫ | |||
|dislikes=Insincerity, liars, thieves (with a passion), dishonor, disloyalty, being left in the lurch |
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|spouse= |
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|fears=Losing my woman, losing friends |
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⚫ | |||
⚫ | |||
|spouse=Great Lady Karystal |
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|loved= |
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|children= |
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|instance=Prime <!--- REQUIRED: This will auto-categorize in the proper instance category---> |
|instance=Prime <!--- REQUIRED: This will auto-categorize in the proper instance category---> |
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|town=Wehnimer's Landing <!--- OPTIONAL: Prime characters only, but can be used by other instances. Leave blank is NONE. ---> |
|town=Wehnimer's Landing <!--- OPTIONAL: Prime characters only, but can be used by other instances. Leave blank is NONE. ---> |
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|town2= <!--- OPTIONAL: If character plays in multiple towns. ---> |
|town2= <!--- OPTIONAL: If character plays in multiple towns. ---> |
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}} |
}} |
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== Appearance == |
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You see High Lord Felarynth Na'ersresh. He appears to be sylvan. He is taller than average. He appears to be in the spring of life. He has brooding forest green eyes and tanned skin. He has a shaven head of what would be cerulean-marbled grey hair. He has an oval face, a classical nose and tall, upswept pointed ears. He has a darkly-inked, wide line of tribal markings on his ear and another from the middle of his left cheek upward across his left eye over the top of the left side of his skull and all the way to the nape of his neck. He is in good shape. |
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He is wearing a ruby amulet, a long black leather duster with a bone-fringed mantle, a grey-striped dark leather epaulet, a six-limbed zoetic quill with a jet rachis and crimson vane, a small golden Paupers pin, a void black deathstone symbol carved into a scimitar, an invar-bound silk badge, a small rose, a blue feather-shaped charm, a concave buckler covered by a layer of overlapping vultite scales slung over his shoulder, a yew tube, a glossy snakeskin gambeson fringed with curved fangs, a coiled mithglin chain armband, a thick gold ring, an ebony snake skin belt, a neutral-toned pouch of diamond-scaled rattlesnake skin, a distressed doeskin bag fringed with various talons, a leather sheath, a snake skin kilt, and some dark brown doeskin boots. |
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== |
==History== |
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He is taller than average. He appears to be in the spring of life.<br> |
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In a single, small sylvan built hut in the trees, in a deep wood, relatively far from other sylvankind, was born Felarynth, on day 20 of the month Fashanos, in the year 4765. |
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He has brooding forest green eyes and tanned skin.<br> |
|||
He has a shaven head of cerulean-marbled grey hair.<br> |
|||
Felarynth's parents were scholarly and schooled him themselves, his father also was quite good with a bow, and could hold his own in battle with a sword and shield. Felarynth, it turns out, was *not* the scholarly type, and more often than not was in constant trouble from his parents, and if one were to look for him, he'd more often than not be found out and about in the woods pretending to be a great hunter and generally being a menace to almost anything that could not outrun him. He learned much about using weapons as he grew older, from his father, so that he eventually shared in the task of hunting for food and the occasional time when a dangerous creature needed to be killed or scared away, and seemed to show a better knack at things to do with a sword or dagger and a shield than much else. In time, when he finally reached the age for him to leave out on his own (with sylvankind some say 120 years of age is right, others may say 150 years) his father had for him a decent sword and a spare beaten-up shield for him to own, and both parents wished him well on his journeys. |
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He has an oval face, a classical nose and tall upswept pointed ears.<br> |
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<br> |
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Eventually, his wanderings found him visiting a large town, all others having been quite small villages *if* he could get himself to even visit them once he came upon one as growing up alone and never being around others his age made him quite the nervous type around "crowds", which, to ask him, would be anything more than three others in the same area or building/room. The town happened to be Wehnimer's Landing. In time, he managed to learn to be less wary around the many beings that come and go constantly in the town. Most of the time he remained hidden in the shadows, just watching with almost an awe of how many different races there were and how they all interacted in one way or another. So, he became a citizen of Wehnimer's and learned better skills at many more things than his father could ever have taught him, though still having an aptness and liking for swordsmanship and shield work. |
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He has a darkly-inked line of tribal markings on his ear.<br> |
|||
He is in good shape.<br> |
|||
He is wearing a dimly glowing triangular bone talisman, a ruby amulet,<br> |
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a silver-bladed dagger medallion, a long black leather duster with a bone-fringed mantle,<br> |
|||
a blue feather-shaped charm, a filigree silver sprite pin, a grey-striped dark leather epaulet,<br> |
|||
a six-limbed zoetic quill with a jet rachis and crimson vane, a small golden Paupers pin,<br> |
|||
a void black deathstone symbol carved into a scimitar, an obsidian-bound maoral badge,<br> |
|||
a mottled purple cloth satchel with a moon-shaped mistwood buckle slung over his shoulder,<br> |
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a concave buckler covered by a layer of overlapping vultite scales slung over his other shoulder,<br> |
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a mithril-plated leather lootbag, a loose stone grey linen shirt laced with black leather cord,<br> |
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a glossy snakeskin gambeson fringed with curved fangs, a thick gold ring, an ebony snake skin belt,<br> |
|||
a distressed doeskin bag fringed with various talons,<br> |
|||
a neutral-toned pouch of diamond-scaled rattlesnake skin, a leather sheath, a snake skin kilt,<br> |
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and some dark brown doeskin boots. |
Latest revision as of 20:40, 29 March 2025
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Appearance
You see High Lord Felarynth Na'ersresh. He appears to be sylvan. He is taller than average. He appears to be in the spring of life. He has brooding forest green eyes and tanned skin. He has a shaven head of what would be cerulean-marbled grey hair. He has an oval face, a classical nose and tall, upswept pointed ears. He has a darkly-inked, wide line of tribal markings on his ear and another from the middle of his left cheek upward across his left eye over the top of the left side of his skull and all the way to the nape of his neck. He is in good shape.
He is wearing a ruby amulet, a long black leather duster with a bone-fringed mantle, a grey-striped dark leather epaulet, a six-limbed zoetic quill with a jet rachis and crimson vane, a small golden Paupers pin, a void black deathstone symbol carved into a scimitar, an invar-bound silk badge, a small rose, a blue feather-shaped charm, a concave buckler covered by a layer of overlapping vultite scales slung over his shoulder, a yew tube, a glossy snakeskin gambeson fringed with curved fangs, a coiled mithglin chain armband, a thick gold ring, an ebony snake skin belt, a neutral-toned pouch of diamond-scaled rattlesnake skin, a distressed doeskin bag fringed with various talons, a leather sheath, a snake skin kilt, and some dark brown doeskin boots.
History
In a single, small sylvan built hut in the trees, in a deep wood, relatively far from other sylvankind, was born Felarynth, on day 20 of the month Fashanos, in the year 4765.
Felarynth's parents were scholarly and schooled him themselves, his father also was quite good with a bow, and could hold his own in battle with a sword and shield. Felarynth, it turns out, was *not* the scholarly type, and more often than not was in constant trouble from his parents, and if one were to look for him, he'd more often than not be found out and about in the woods pretending to be a great hunter and generally being a menace to almost anything that could not outrun him. He learned much about using weapons as he grew older, from his father, so that he eventually shared in the task of hunting for food and the occasional time when a dangerous creature needed to be killed or scared away, and seemed to show a better knack at things to do with a sword or dagger and a shield than much else. In time, when he finally reached the age for him to leave out on his own (with sylvankind some say 120 years of age is right, others may say 150 years) his father had for him a decent sword and a spare beaten-up shield for him to own, and both parents wished him well on his journeys.
Eventually, his wanderings found him visiting a large town, all others having been quite small villages *if* he could get himself to even visit them once he came upon one as growing up alone and never being around others his age made him quite the nervous type around "crowds", which, to ask him, would be anything more than three others in the same area or building/room. The town happened to be Wehnimer's Landing. In time, he managed to learn to be less wary around the many beings that come and go constantly in the town. Most of the time he remained hidden in the shadows, just watching with almost an awe of how many different races there were and how they all interacted in one way or another. So, he became a citizen of Wehnimer's and learned better skills at many more things than his father could ever have taught him, though still having an aptness and liking for swordsmanship and shield work.