Sprite Armor: Difference between revisions
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Most abilities prioritize mana reserves over your mana. |
Most abilities prioritize mana reserves over your mana. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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{{addmetext}} |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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! scope="col" style="width: 40%"|Third |
! scope="col" style="width: 40%"|Third |
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! scope="row" role="rowheader"|PRAY |
! scope="row" role="rowheader" rowspan="3"|PRAY |
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! scope="row" |
! scope="row" role="rowheader"|Initial bond |
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| A small voice whispers from within the full leather, "Hey, wanta party? Let's be friends forever! Pray to me again within the next thirty seconds to agree to my undisclosed terms!" |
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| {{addmetext}} |
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| N/A |
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| {{addmetext}} |
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! scope="row" role="rowheader"|Confirm bond |
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| The cute voice turns strangely dark and deep, "... and now our souls are bound for an eternity! There is no escape from this mortal coil!" The voice starts to giggle uncontrollably before exclaiming, "Just kidding, let's be friends. Try PUSHing this leather!" |
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| N/A |
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! scope="row" role="rowheader"|Advance affinity |
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| You reverently glance at the white sprite flying above your shoulder. It giggles at you and says, "[Affinity-specific response]" |
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| XXXX seems to be locked in a conversation with the white sprite flying above his shoulder. |
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! scope="rowgroup" role="rowheader" rowspan="2"|PROD |
! scope="rowgroup" role="rowheader" rowspan="2"|PROD |
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! scope="row" role="rowheader"|PUNCH |
! scope="row" role="rowheader"|PUNCH |
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! scope="row" |
! scope="row" role="rowheader"|Clear attunement |
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| You smash your fist down onto the full leather sending a wave of energy into the surroundings. The full leather looks lifeless. |
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| {{addmetext}} |
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| XXXX smashes his fist down onto the full leather, sending a wave of energy into the surroundings. The full leather looks lifeless. |
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| {{addmetext}} |
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! scope="rowgroup" role="rowheader" rowspan="2"|PUSH |
! scope="rowgroup" role="rowheader" rowspan="2"|PUSH |
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General Information |
General Information |
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Tier: 3 Affinity Level: 9 |
Tier: 3 Affinity Level: 9 |
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Total Mana Bound: 145982 |
Total Mana Bound: 145982 |
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22 Hour Mana Tracker: Expired |
22 Hour Mana Tracker: Expired |
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Spritely Reserves: Ready Total Stored: 816/900 |
Spritely Reserves: Ready Total Stored: 816/900 |
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| You pull at your full leather and the white sprite flying above your shoulder dances from one shoulder to the other. |
| You pull at your full leather and the white sprite flying above your shoulder dances from one shoulder to the other. |
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| XXXX pulls at his full leather and the white sprite flying above his shoulder dances from one shoulder to the other. |
| XXXX pulls at his full leather and the white sprite flying above his shoulder dances from one shoulder to the other. |
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! scope="row" role="rowheader"|RUB |
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| You nod at the white sprite flying above your shoulder who nods in return before saying, "Lets get in there!" |
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| XXXX nods at the white sprite flying above his shoulder who nods in return before saying, "Lets get in there!" |
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! scope="row" role="rowheader"|TAP |
! scope="row" role="rowheader"|TAP |
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! scope="row" role="rowheader"|TURN |
! scope="row" role="rowheader"|TURN |
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| You place your hand against the center of your full leather and chant quietly. The white sprite flitting above your shoulder glows brightly as a single white sphere begins to circle around you. |
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|<!-- First Person View --> {{addmetext}} |
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| XXXX places his hand against the center of his full leather and chants quietly. The white sprite flitting above XXXX's shoulder glows brightly as a single white sphere begins to circle around him. |
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|<!-- Third Person View --> {{addmetext}} |
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! scope="rowgroup" role="rowheader" rowspan="2" |WAVE |
! scope="rowgroup" role="rowheader" rowspan="2" |WAVE |
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| In a flash, you reach out and grab one of the white spheres circling you.<br><br>You regain 9 mana! |
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|<!-- First Person View --> {{addmetext}} |
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| N/A |
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|<!-- Third Person View --> {{addmetext}} |
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| colspan="2" style="text-align:center"|Reclaims mana. |
| colspan="2" style="text-align:center"|Reclaims mana. |
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! scope="rowgroup" role="rowheader" rowspan="2" |WAVE AT PERSON |
! scope="rowgroup" role="rowheader" rowspan="2" |WAVE AT PERSON |
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| You wave at one of the white spheres circling you and send it flying at TARGET, you feel that X mana was successfully transferred to TARGET. |
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|<!-- First Person View --> {{addmetext}} |
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| XXXX waves at one of the white spheres circling him and sends it flying at TARGET. Suddenly, a small sphere of energy arcs between them!<br><br>XXXX opens his eyes, looking slightly drained. |
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|<!-- Third Person View --> {{addmetext}} |
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| colspan="2" style="text-align:center"|Sends mana to another player. |
| colspan="2" style="text-align:center"|Sends mana to another player. |
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! scope="row" role="rowheader"|TAP |
! scope="row" role="rowheader"|TAP |
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| The white sprite flying above your shoulder says, "Hey friend-o! I can align myself with a sprite weapon if you got one! Just ask me again real quick like and I'll make it happen!"<br><br>On a second TAP with a Sprite Weapon available:<br><br>The white sprite flying above your shoulder says, "Victory is probably ours!" The sprite giggles and glows brightly as your weapon pulses brightly in return. |
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| {{addmetext}} |
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| XXXX has a brief conversation with the sprite flying above his shoulder. |
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| {{addmetext}} |
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==Additional Information== |
==Additional Information== |
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Automated certificates for this service have been sold in [[Duskruin]]'s [[BVShop:The Annex|The Annex]] shop. |
Automated certificates for this service have been sold in [[Duskruin]]'s [[BVShop:The Annex|The Annex]] shop. |
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<pre{{log2}}> |
<pre{{log2}}> |
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You analyze the sprite-shaped effigy and sense that the |
You analyze the sprite-shaped effigy and sense that the creator has provided the following information: |
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The creator has also provided the following information: |
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This Unlock Certificate applies an improvement or service as described below. It may not be changed in any way. |
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Unless otherwise stated, it may be used at any time and does not expire. Additional usage may apply. |
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When applicable, items attuned to someone else are ineligible. |
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Your effigy is used to unlock the potential of things held in your other hand or on your person. |
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Usage: APPRAISE Check eligibility |
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REDEEM Apply the improvement |
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A sprite-shaped effigy grants the Sprite Armor script at Tier 0/OTS to unscripted chest armor. |
A sprite-shaped effigy grants the Sprite Armor script at Tier 0/OTS to unscripted chest armor. |
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| ⚫ | |||
You need only RAISE your effigy while holding a compatible item in your other hand or on your person. |
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Your effigy may not be altered or changed in any way. |
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You get no sense of whether or not the effigy may be further lightened. |
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| ⚫ | |||
==See Also== |
==See Also== |
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* [[/saved posts|Saved posts]] |
* [[/saved posts|Saved posts]] |
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Latest revision as of 10:49, 3 August 2026
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Sprite Armor was first sold at Bloodriven Village in the First Rule area of Sprite Club in August 2020 by GM Retser. Tier 0/OTSAllows for bonding, mana infusion, a maxmium affinity level of 1,000/Level 1. Sprite Defensive Flares: Provides a chance to increase defensive strength upon being attacked at the cost of mana. Costs 1-3 mana prioritizing reserves over player mana. The total bonus will be a minimum of 8DS and 24DS based on affinity. Spritely Reserves: Once every 5 minutes the mana stored when using TOUCH fills the reserves of the armor. Most abilities prioritize mana reserves over your mana.Usage
Tier 1Spritely Maneuvering: Provides a chance to increase your SMR2 defense upon being attacked lasting 60/60 seconds. (Scaling up with tier.) Cooldown: 5 minutes. The total bonus will be a minimum of 4 with a maximum of 12 depending on your affinity.Tier 2Spritely Intervention: The sprite will pull you to your feet and provide a defensive barrier in front of you when you are attacked. Costs 25 mana prioritizing reserves over player mana. Cooldown: 6 Hours.Tier 3Mana Master: Channeling with your sprite, you are able to create up to 5 spheres of mana. Each sphere lasts for 18 minutes and each sphere costs 10 mana. These spheres can then be reclaimed to restore 9 mana at any time. You can also send the sphere at an ally to share that mana with them using share skills.AnalyzeThe creator has also provided the following information: Verb PUSH Activates/Deactivates Armor. PROD Turns on and off sprite defensive flares. PUNCH Clears attunement and owner. TOUCH Allows infusion of mana and storage of mana for Spritely Reserves PRAY Advance your bond or bind to the armor. TAP Fluff POINT Fluff POKE Fluff PULL Fluff COVER Fluff APPLAUD Fluff NUZZLE Fluff KISS Fluff HUG Fluff Unlocked Abilities Spritely Intervention: The sprite will pull you to your feet and provide a defensive barrier in front of you when you are attacked. Costs 25 mana prioritizing reserves over player mana. Cooldown: 6 Hours. Spritely Maneuvering: Provides a chance to increase your SMR2 defense upon being attacked lasting 60/60 seconds. (Scaling up with tier.) Cooldown: 5 minutes. Sprite Defensive Flares: Provides a chance to increase defensive strength upon being attacked at the cost of mana. Costs 1-3 mana prioritizing reserves over player mana. Verb: Prod to turn ON/OFF. Sprite Defensive flares are currently ON. Spritely Reserves: Once every 5 minutes the mana stored when using TOUCH fills the reserves of the armor. Most abilities prioritize mana reserves over your mana. Mana Master: Channeling with your sprite, you are able to create up to 5 spheres of mana. Each sphere lasts for 18 minutes and each sphere costs 10 mana. These spheres can then be reclaimed to restore 9 mana at any time. You can also send the sphere at an ally to share that mana with them using share skills. Verb: TURN converts mana into spheres WAVE armor will reclaim mana WAVE armor at TARGET will send a player mana. Spritely Bombardment: While wielding a Sprite Weapon and wearing Sprite Armor you are able to tap into a new ability. This ability, when activated, costs 25 mana (Prioritizing reserves) and can be used once an hour. This move will then cause your sprite to (pulse) send a pair of magical shackles, 1 not already immobilizing target at a random target in the room once every 3 seconds. You need at least 3 affinity collectively between the Sprite Weapon and Sprite Armor. The total number of pulses of this effect will be ((Weapon Affinity + Armor Affinity) / 3). This will happen a minimum of 1 pulse with a maximum of 6 pulses. This effect will use your MIU skill and SMR2. Verb: RUB your armor to activate. General Information Tier: 3 Affinity Level: 9 Total Mana Bound: 145982 22 Hour Mana Tracker: Expired Spritely Reserves: Ready Total Stored: 816/900 Spritely Maneuvering: Ready Spritely Intervention: Ready Mana Infusion (TOUCH): Mana Infusion (TOUCH) Required Customization Sprite Color: azure Defensive Strength Barrier Color: steel grey Combat Maneuver Barrier Color: winter white Inactive Armor Customization Article: some imperfect Adjective: vultite Long (Post Noun): held together with straps of polar bearskin Active Armor Customization Article: some luminous Adjective: ice blue Long (Post Noun): studded with tiny blooms of rhimar Usage
SpriteThe sprite itself can be shared between weapon and armor, and has its own set of verbs.Usage
Additional InformationAffinity Levels
Sprite Armor AddAutomated certificates for this service have been sold in Duskruin's The Annex shop. You analyze the sprite-shaped effigy and sense that the creator has provided the following information: See Also |
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