Seductive Apathy vissi: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Type:''' Chimera |
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The '''Seductive Apathy vissi''' is a '''chimera''' vissi that is part of the [[vissi system]]. It must be placed inside an [[arcarium]] to function. As a singular vissi, it has the same effect no matter what type of arcarium houses it. |
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Why say it? Why care? This vissi wraps its owner in a fog of apathy: where words go unspoken, gazes go vacant, and the weight of the world simply... stops mattering. |
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This vissi is a possible prize for the [[Fugue Elanthians]] mini-game. They are also sold for [[aevit]]. See the full [[#Upgrade Costs|upgrade costs]] below. |
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'''Location:''' Also available to be purchased with aevit. |
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{{TOC limit|2}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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The vissi has "Speech Hesitation" verb messaging for its activator verb, which can be set or changed via {{boldmono|ATTEND}}. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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You analyze the Apathy vissi and sense that the creator has provided the following information: |
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The Apathy vissi can be added to a vissi artifact in order to augment the artifact with custom abilities. Each vissi artifact may hold up to 5 different types of vissi, and each vissi may be upgradable by adding additional vissi of the same type to the artifact. |
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: {| {{verbtable|90}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" | |
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! scope="col" style="width: 90%" | Aversaris or Vangaris |
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|- |
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! scope="row" | Ability |
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| This vissi will function identically whether placed in the aversaris or vangaris arcarium. |
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|- |
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! scope="row" | Tier 1 |
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| Roleplay Ability Unlock: Speech Hesitation |
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The Apathy vissi is named {{blue|Seductive Apathy}} and it is a {{blue|Chimera}} vissi. |
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You [1] open your mouth [/1] to [2] say something [/2], but the words never escape your lips as [3] a mental fog overcomes you momentarily. [/3]. |
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This vissi notes the following ability information: |
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Note: Segments contained within bracketed numbers are customizable unlocks. Third-party messaging is not shown here, and although it aligns with the first-person messaging, you never know what others may see! |
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|- |
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! scope="row" | Tier 2 |
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| Customizable Segments Unlocked: |
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{{blue|Listlessly wander through life with your equally apathetic companion vissi.}} |
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[1] open your mouth (default) | raise your finger and prepare | clear your throat and prepare | ready yourself | draw attention to yourself<br> |
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[2] say something (default) | make an announcement | cast a vitriolic statement | pose a question | bark a command<br> |
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[3] a mental fog overcomes you momentarily. (default) | you decide it's not worth it. | you suddenly forget what you were going to say. How embarrassing! | you opt to slowly shake your head instead. |
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|- |
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! scope="row" | Tier 3 |
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| Ambient Unlocked: |
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The vissi may have abilities you can activate by using certain verbs (RUB, TAP, PUSH, PULL, or POKE) on the vissi artifact you add them to. In order to set the activator, use ATTEND on the vissi. The vissi might not have an ability you may activate, in which case ATTEND will indicate that. |
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An overwhelming sense of weariness suddenly overtakes you, sapping your current ambitions at a rapidly escalating rate. Pushing yourself feels futile. Speaking is too much exertion. Even forming basic thoughts is simply exhausting. |
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Sometimes, a vissi may have multiple abilities you can activate with the activator verbs. You can TILT the vissi to switch between them. Tilt will not respond if the vissi has only a single ability (or no abilities at all). You may only have one ability active at a time. |
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The pall of apathy becomes so overwhelming that [4] you're not sure if even drawing breath is worth the effort [/4], and it's at that point that you realize these hopeless sensations are being thrust upon you by your orb. Snapping back to your senses, you growl, "" [5] Leave me be! [/5]" |
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In addition, the vissi may have abilities with customizable messaging options. You can TURN the vissi to customize each set of options. Once on a set of options, you can TWIST the vissi to cycle through the available customizations. |
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Finally, some vissi may contain ambient messaging, which you can toggle on or off with COVER. |
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It is currently tier 1 out of 6. It is empowered by 1 thread. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="2"|ATTEND {VISSI} WITH {VERB} |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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| colspan="2" style="text-align:center"|Set the activator verb. |
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|- |
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! scope="row" role="rowheader" rowspan="2"|POKE / PULL / PUSH / RUB / TAP {ARCARIUM} |
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| You [1] open your mouth [/1] to [2] say something [/2], but the words never escape your lips as [3] a mental fog overcomes you momentarily. [/3]. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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| colspan="2" style="text-align:center"|The portions bracketed by [1], [2], and [3] can be changed at Tier 2 via {{boldmono|TURN}} and {{boldmono|TWIST}}. At Tier 1, they remain at the '''default settings''' noted here. |
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! scope="row" | Tier 4 |
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|} |
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| Customizable Segments Unlocked: |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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The vissi offers customization of the Tier 1 verb messaging with pre-set options among the individual segments. Cycling through customization options is done via {{boldmono|TURN}} and {{boldmono|TWIST}}. |
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Requires 2 duplicates to upgrade from Tier 1 to Tier 2. |
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[4] you're not sure if even drawing breath is worth the effort (default) | even simply existing seems daunting | you sink into a listless despair | you feel your very humanity slipping away | the outside world begins to fade into an irrelevant haze<br> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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[5] Leave me be! (default) | Accursed creation! | Get out of my head! | You think to bend me to your will? | I am YOUR master! |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
|- |
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! scope="row" |
! scope="row" role="rowheader" rowspan="2"|TURN {VISSI} |
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|<!-- First Person View --> {{addmetext}} |
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| Roleplay Ability Unlock: Vacant Stare |
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| n/a |
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|- |
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| colspan="2" style="text-align:center"|Cycle between between options [1], [2], and [3] noted in Tier 1 to change their individual settings for that verb messaging. |
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|- |
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! scope="row" role="rowheader" rowspan="5"|TWIST {VISSI} |
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|<!-- First Person View --> {{addmetext}} |
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| n/a |
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|- |
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| colspan="2" style="text-align:center"|Select a specific custom segment from among the available options. |
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|- |
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| colspan="2" style="text-align:center"|[1] options: open your mouth (default) | raise your finger and prepare | clear your throat and prepare | ready yourself | draw attention to yourself |
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|- |
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| colspan="2" style="text-align:center"|[2] options: say something (default) | make an announcement | cast a vitriolic statement | pose a question | bark a command |
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|- |
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| colspan="2" style="text-align:center"|[3] options: a mental fog overcomes you momentarily. (default) | you decide it's not worth it. | you suddenly forget what you were going to say. How embarrassing! | you opt to slowly shake your head instead. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 3 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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The vissi provides a random ambient message. |
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Requires 11 duplicates to upgrade from Tier 2 to Tier 3. |
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You stare vacantly at nothing in particular, your [6] glassy eyes [/6] and [7] lifeless expression [/7] exuding [8] a deep, unsettling emptiness [/8]. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="2"|Ambient |
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| An overwhelming sense of weariness suddenly overtakes you, sapping your current ambitions at a rapidly escalating rate. Pushing yourself feels futile. Speaking is too much exertion. Even forming basic thoughts is simply exhausting. |
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The pall of apathy becomes so overwhelming that [4] you're not sure if even drawing breath is worth the effort [/4], and it's at that point that you realize these hopeless sensations are being thrust upon you by your orb. Snapping back to your senses, you growl, "[5] Leave me be! [/5]" |
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Note: This ability can be untargeted or targeted. Messaging above reflects the untargeted option. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
|- |
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| colspan="2" style="text-align:center"|The portions bracketed by [4] and [5] can be changed at Tier 4 via {{boldmono|TURN}} and {{boldmono|TWIST}}. At Tier 3, they remain at the '''default settings''' noted here. |
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! scope="row" | Tier 6 |
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|- |
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| Customizable Segments Unlocked: |
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! scope="row" role="rowheader" rowspan="2"|COVER {VISSI} |
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| You disable any ambient messaging from the Apathy vissi.<br><br>You enable any ambient messaging from the Apathy vissi. |
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| n/a |
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|- |
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| colspan="2" style="text-align:center"|Toggle ambient messages on/off. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 4 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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The vissi offers customization of the Tier 3 ambient messaging with pre-set options among the individual segments. Cycling through customization options is done via {{boldmono|TURN}} and {{boldmono|TWIST}}. |
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Requires 30 duplicates to upgrade from Tier 3 to Tier 4. |
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[6] glassy eyes (default) | slack jaw | heavy eyelids | dead eyes | sallow skin<br> |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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[7] lifeless expression (default) | deep languor | languid torpor | profound stupor | apathetic mien<br> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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[8] a deep, unsettling emptiness (default) | , well, nothing, really. Absolutely nothing | sheer indifference | the deep, existential dread brought on by lukewarm mead | the quiet, unsettling peace of total detachment |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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|}'''Tiering Costs:'''<br> Tier 1: 1 copy (Base item)<br> Tier 2: 3 copies (+2 duplicates)<br> Tier 3: 14 copies (+11 duplicates)<br> Tier 4: 44 copies (+30 duplicates)<br> Tier 5: 103 copies (+59 duplicates)<br> Tier 6: 200 copies (+97 duplicates) |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="2"|TURN {VISSI} |
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|<!-- First Person View --> {{addmetext}} |
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| n/a |
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|- |
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| colspan="2" style="text-align:center"|Cycle between between previous options and new options [4] and [5] noted in Tier 3 to change their individual settings for that ambient messaging. |
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|- |
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! scope="row" role="rowheader" rowspan="4"|TWIST {VISSI} |
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|<!-- First Person View --> {{addmetext}} |
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| n/a |
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|- |
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| colspan="2" style="text-align:center"|Select a specific custom segment from among the available options. |
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|- |
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| colspan="2" style="text-align:center"|[4] options: you're not sure if even drawing breath is worth the effort (default) | even simply existing seems daunting | you sink into a listless despair | you feel your very humanity slipping away | the outside world begins to fade into an irrelevant haze |
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|- |
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| colspan="2" style="text-align:center"|[5] options: Leave me be! (default) | Accursed creation! | Get out of my head! | You think to bend me to your will? | I am YOUR master! |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 5 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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The vissi has "Vacant Stare" verb messaging as an alternate set of messaging for its activator verb, which can be set or changed via {{boldmono|ATTEND}}. You can cycle between the Tier 1 and Tier 5 verb messaging sets via {{boldmono|TILT}}. Only one of the available verb messaging sets can be active at a time. This ability can be targeted via {{boldmono|{VERB} MY {ARCARIUM} AT {TARGET}}}. |
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Requires 59 duplicates to upgrade from Tier 4 to Tier 5. |
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[[Category:Item scripts]][[Category:Fluff item scripts]] |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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[[Category: Vissi System]] |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Target |
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! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="3"|POKE / PULL / PUSH / RUB / TAP {ARCARIUM} |
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! scope="row" role="rowheader"|Target |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|No Target |
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| You stare vacantly at nothing in particular, your [6] glassy eyes [/6] and [7] lifeless expression [/7] exuding [8] a deep, unsettling emptiness [/8]. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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| colspan="3" style="text-align:center"|The portions bracketed by [6], [7], and [8] can be changed at Tier 6 via {{boldmono|TURN}} and {{boldmono|TWIST}}. At Tier 5, they remain at the '''default settings''' noted here. |
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|- |
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! scope="row" role="rowheader" rowspan="2"|TILT {VISSI} |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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| colspan="3" style="text-align:center"|Switch between the Tier 1 and Tier 5 verb messaging for this vissi's activator verb. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 6 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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The vissi offers customization of the Tier 5 verb messaging with pre-set options among the individual segments. Cycling through customization options is done via {{boldmono|TURN}} and {{boldmono|TWIST}}. |
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Requires 97 duplicates to upgrade from Tier 5 to Tier 6. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="2"|TURN {VISSI} |
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|<!-- First Person View --> {{addmetext}} |
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| n/a |
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|- |
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| colspan="2" style="text-align:center"|Cycle between between previous options and new options [6], [7], and [8] noted in Tier 5 to change their individual settings for that verb messaging. |
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|- |
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! scope="row" role="rowheader" rowspan="5"|TWIST {VISSI} |
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|<!-- First Person View --> {{addmetext}} |
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| n/a |
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|- |
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| colspan="2" style="text-align:center"|Select a specific custom segment from among the available options. |
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|- |
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| colspan="2" style="text-align:center"|[6] options: glassy eyes (default) | slack jaw | heavy eyelids | dead eyes | sallow skin |
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|- |
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| colspan="2" style="text-align:center"|[7] options: lifeless expression (default) | deep languor | languid torpor | profound stupor | apathetic mien |
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|- |
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| colspan="2" style="text-align:center"|[8] options: a deep, unsettling emptiness (default) | , well, nothing, really. Absolutely nothing | sheer indifference | the deep, existential dread brought on by lukewarm mead | the quiet, unsettling peace of total detachment |
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|} |
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==Additional Information== |
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===Upgrade Costs=== |
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:Tier 1: 1 copy (Base item) |
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:Tier 2: 3 copies (+2 duplicates) |
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:Tier 3: 14 copies (+11 duplicates) |
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:Tier 4: 44 copies (+30 duplicates) |
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:Tier 5: 103 copies (+59 duplicates) |
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:Tier 6: 200 copies (+97 duplicates) |
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==See Also== |
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* [[Vissi system]] |
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</td><td> |
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{{iteminfo |
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|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass=Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype=Vissi <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue=The Inquisitor <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear=2026 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber=6 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock=Vissi <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript=Arcarium <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb=ATTEND <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=COVER |
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|verb3=POKE |
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|verb4=PULL |
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|verb5=PUSH |
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|verb6=RUB |
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|verb7=TAP |
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|verb8=TILT |
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|verb9=TURN |
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|verb10=TWIST |
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}} |
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</td></tr></table> |
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[[Category:Vissi system]] |
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Latest revision as of 08:53, 30 June 2026
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The Seductive Apathy vissi is a chimera vissi that is part of the vissi system. It must be placed inside an arcarium to function. As a singular vissi, it has the same effect no matter what type of arcarium houses it. Why say it? Why care? This vissi wraps its owner in a fog of apathy: where words go unspoken, gazes go vacant, and the weight of the world simply... stops mattering. This vissi is a possible prize for the Fugue Elanthians mini-game. They are also sold for aevit. See the full upgrade costs below. Tier 1The vissi has "Speech Hesitation" verb messaging for its activator verb, which can be set or changed via ATTEND.AnalyzeYou analyze the Apathy vissi and sense that the creator has provided the following information: The Apathy vissi can be added to a vissi artifact in order to augment the artifact with custom abilities. Each vissi artifact may hold up to 5 different types of vissi, and each vissi may be upgradable by adding additional vissi of the same type to the artifact. The Apathy vissi is named Seductive Apathy and it is a Chimera vissi. This vissi notes the following ability information: Listlessly wander through life with your equally apathetic companion vissi. The vissi may have abilities you can activate by using certain verbs (RUB, TAP, PUSH, PULL, or POKE) on the vissi artifact you add them to. In order to set the activator, use ATTEND on the vissi. The vissi might not have an ability you may activate, in which case ATTEND will indicate that. Sometimes, a vissi may have multiple abilities you can activate with the activator verbs. You can TILT the vissi to switch between them. Tilt will not respond if the vissi has only a single ability (or no abilities at all). You may only have one ability active at a time. In addition, the vissi may have abilities with customizable messaging options. You can TURN the vissi to customize each set of options. Once on a set of options, you can TWIST the vissi to cycle through the available customizations. Finally, some vissi may contain ambient messaging, which you can toggle on or off with COVER. It is currently tier 1 out of 6. It is empowered by 1 thread. Usage
Tier 2The vissi offers customization of the Tier 1 verb messaging with pre-set options among the individual segments. Cycling through customization options is done via TURN and TWIST. Requires 2 duplicates to upgrade from Tier 1 to Tier 2.Usage
Tier 3The vissi provides a random ambient message. Requires 11 duplicates to upgrade from Tier 2 to Tier 3.Usage
Tier 4The vissi offers customization of the Tier 3 ambient messaging with pre-set options among the individual segments. Cycling through customization options is done via TURN and TWIST. Requires 30 duplicates to upgrade from Tier 3 to Tier 4.Usage
Tier 5The vissi has "Vacant Stare" verb messaging as an alternate set of messaging for its activator verb, which can be set or changed via ATTEND. You can cycle between the Tier 1 and Tier 5 verb messaging sets via TILT. Only one of the available verb messaging sets can be active at a time. This ability can be targeted via {VERB} MY {ARCARIUM} AT {TARGET}. Requires 59 duplicates to upgrade from Tier 4 to Tier 5.Usage
Tier 6The vissi offers customization of the Tier 5 verb messaging with pre-set options among the individual segments. Cycling through customization options is done via TURN and TWIST. Requires 97 duplicates to upgrade from Tier 5 to Tier 6.Usage
Additional InformationUpgrade Costs
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