Verb:STOP: Difference between revisions
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STOP makes a character stop doing something. It also can be used for roleplay. |
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The only two checks for stopping a spell is that it is defensive and that you can cast it. |
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<pre{{log2}}> |
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Usage: |
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STOP {Spell ID#} - Dispel a worn spell that you can cast |
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STOP {Mnemonic} - Dispel a worn spell that you can cast |
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STOP [[SING]]ING - Stops all current songs |
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STOP [[PLAY]]ING - Stops playing instrument |
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STOP PLAYING {style} - Stops playing instrument using style |
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STOP [[SNEAK]]ING - Stop sneaking around. |
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STOP BREEZE - Stop a [[Breeze (612)]] that you have cast. |
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STOP DIVINE WRATH - Stops [[Divine Wrath (335)]]. |
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STOP [[WATCH]]ING - Stop watching a player. |
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STOP [[PROTECT]]ING - Stop protecting a player. |
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STOP [[GUARD]]ING - Stop guarding a player. |
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STOP [[STALK]]ING - Stop silently following your target. |
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STOP [[MEDITATE|MEDITATING]] - Stop meditating. |
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STOP STANCE - Stop maintaining any [[Martial Stance]] that you currently hold. |
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STOP GRASP - Stop [[Grasp of the Grave (709)]] and remove the remaining hands from the room. |
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STOP {Target} - Roleplaying verb against a player, creature, or self target. |
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STOP LIST - Provides a list of activities you can currently STOP doing. |
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>''stop {self}'' |
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You stop dead in your tracks. |
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>''stop {target}'' |
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You abruptly lift your hand, your palm facing directly toward {target}. |
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</pre> |
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:<small>''Note: STOP GRASP is inaccurate in game and the description has been corrected here.''</small> |
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=== STOP Spell === |
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The only two checks for stopping a spell is that it is defensive and that you can cast it. Some offensive spells can be stopped, [[Breeze (612)]] being an example; others use different verbs ([[Tangle Weed (610)]] uses [[DISMISS]]). [[Minor Sanctuary (213)]] can by stopped by anyone who has incanted it via scroll, blessed gem, or other method. |
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[[Category:Verbs]] |
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{{DEFAULTSORT:STOP}} |
Latest revision as of 12:32, 2 July 2023
STOP makes a character stop doing something. It also can be used for roleplay.
Usage: STOP {Spell ID#} - Dispel a worn spell that you can cast STOP {Mnemonic} - Dispel a worn spell that you can cast STOP SINGING - Stops all current songs STOP PLAYING - Stops playing instrument STOP PLAYING {style} - Stops playing instrument using style STOP SNEAKING - Stop sneaking around. STOP BREEZE - Stop a Breeze (612) that you have cast. STOP DIVINE WRATH - Stops Divine Wrath (335). STOP WATCHING - Stop watching a player. STOP PROTECTING - Stop protecting a player. STOP GUARDING - Stop guarding a player. STOP STALKING - Stop silently following your target. STOP MEDITATING - Stop meditating. STOP STANCE - Stop maintaining any Martial Stance that you currently hold. STOP GRASP - Stop Grasp of the Grave (709) and remove the remaining hands from the room. STOP {Target} - Roleplaying verb against a player, creature, or self target. STOP LIST - Provides a list of activities you can currently STOP doing. >stop {self} You stop dead in your tracks. >stop {target} You abruptly lift your hand, your palm facing directly toward {target}.
- Note: STOP GRASP is inaccurate in game and the description has been corrected here.
STOP Spell
The only two checks for stopping a spell is that it is defensive and that you can cast it. Some offensive spells can be stopped, Breeze (612) being an example; others use different verbs (Tangle Weed (610) uses DISMISS). Minor Sanctuary (213) can by stopped by anyone who has incanted it via scroll, blessed gem, or other method.