Corseted gown: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Updating category to "Gowns", updating links to individual scripted gowns to that category) |
||
(17 intermediate revisions by 11 users not shown) | |||
Line 1: | Line 1: | ||
<table><tr valign="top"><td> |
|||
'''Zenlia gowns''' were sold off the shelf at [[Ebon Gate 2015]] at [[EGShop:Evening's Heiress|The Evening's Heiress]]. There are four potential unlocking possibilities, starting with off-the-shelf. Fully unlocked gowns were available though raffle and as a prize when playing [[GHOUL]]. |
|||
{{TOC limit|2}} |
|||
'''Corseted gowns''' (also known as '''Zenlia gowns''') were sold off the shelf at [[Ebon Gate 2015]] at [[EGShop:Evening's Heiress|The Evening's Heiress]]. There are four potential unlocking possibilities, starting with off-the-shelf. Fully unlocked gowns were available though raffle and as a prize when playing [[GHOUL]]. These are sometimes referred to as WenchWear, a reference to the [[Ebon Gate]] shop, [[EGShop:Wench Wear|Wench Wear]], where they've also been sold. |
|||
==Analyze== |
|||
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
|||
<pre{{log2}}> |
|||
|tier= Tier 0<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|||
You analyze your silk columnar gown and sense that the item is largely free from merchant alteration restrictions. |
|||
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|||
|analyze= You analyze your misty rose silk dress and sense that the item is largely free from merchant alteration restrictions. |
|||
The creator has also provided the following information: |
The creator has also provided the following information: |
||
The |
The misty rose silk dress is fully alterable with the following restrictions: |
||
1. Must be corseted |
|||
2. Must fall below the knee |
|||
3. Must be fitted |
|||
It has been unlocked to Tier 3 and traps TURN, PUSH, PULL, TOUCH, SIT, STAND, EXHALE, BREATHE, ATTEND, RUB, WEAR, REMOVE, KICK, RAISE. |
|||
</pre> |
|||
It is off-the-shelf quality and traps TURN, PUSH, PULL, TOUCH.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
|||
==Verb Traps== |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|||
{| {{prettytable}} |
|||
}} |
|||
!TIER !!VERB !!FIRST !!THIRD |
|||
{| {{verbtable}} |
|||
|- {{verbtableheader}} |
|||
! style="width:5em;"|Verb |
|||
! First |
|||
! Third |
|||
|- |
|- |
||
! PULL |
|||
|rowspan="4"|'''''Off-the-Shelf'''''|| '''TURN'''|| You reach back and idly twirl the end of the gown's laces around your finger.|| XXX's eyes glaze over with boredom as she begins to twirl the gown laces around her finger. |
|||
| You adjust the neckline of your navy silk gown, working to create the best possible fit. |
|||
| XXX adjusts the neckline of her navy silk gown, a slight blush forming on her cheeks. |
|||
|- |
|- |
||
! PUSH |
|||
| '''PUSH'''|| You push your hands along the skirt of the gown, ensuring the fabric hasn't risen up anywhere.|| XXX runs her hands down the skirt of the gown, smoothing any wrinkles. |
|||
| You push your hands along the skirt of the gown, ensuring the fabric hasn't risen up anywhere. |
|||
| XXX runs her hands down the skirt of the gown, smoothing any wrinkles. |
|||
|- |
|- |
||
! TOUCH |
|||
| '''PULL'''|| You adjust the neckline of your navy silk gown, working to create the best possible fit.|| XXX adjusts the neckline of her navy silk gown, a slight blush forming on her cheeks. |
|||
| You nervously fidget with the laces of the gown, making sure they are still tied. |
|||
| XXX gives a sigh of relief as she touches the laces running up the back of the gown and finds them still tied. |
|||
|- |
|- |
||
! TURN |
|||
| '''TOUCH'''|| You nervously fidget with the laces of the gown, making sure they are still tied.|| XXX gives a sigh of relief as she touches the laces running up the back of the gown and finds them still tied. |
|||
| You reach back and idly twirl the end of the gown's laces around your finger. |
|||
| XXX's eyes glaze over with boredom as she begins to twirl the gown laces around her finger. |
|||
|} |
|||
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
|||
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|||
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|||
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|||
}} |
|||
{| {{verbtable}} |
|||
|- {{verbtableheader}} |
|||
! style="width:5em;"|Verb |
|||
! First |
|||
! Third |
|||
|- |
|- |
||
! BREATHE |
|||
|rowspan="4"|'''''Tier 1'''''|| '''SIT'''|| You slide to the ground, tucking your knees under you and smoothing the hem of the gown.|| XXX slides to the ground, tucking her knees beneath her and smoothing the hem of her gown. |
|||
| You take in a deep breath before reaching back to tighten the corset lacing of your gown. |
|||
| XXX takes a deep breathe as she reaches back and tightens the laces of the gown, accentuating her form. |
|||
|- |
|- |
||
! EXHALE |
|||
| '''STAND'''|| You rise up on your toes, smoothing the skirt of your gown.|| XXX rises up onto her toes, smoothing out the skirt of her gown. |
|||
| You reach behind your back, loosening the laces of your gown. The sudden room allows you to exhale a deep breath. |
|||
| XXX exhales a sudden burst of air as she loosens the laces of her gown. |
|||
|- |
|- |
||
! SIT |
|||
| '''EXHALE'''|| You reach behind your back, loosening the laces of your gown. The sudden room allows you to exhale a deep breath.|| XXX exhales a sudden burst of air as she loosens the laces of her gown. |
|||
| You slide to the ground, tucking your knees under you and smoothing the hem of the gown. |
|||
| XXX slides to the ground, tucking her knees beneath her and smoothing the hem of her gown. |
|||
|- |
|- |
||
! STAND |
|||
| '''BREATH'''|| You take in a deep breath before reaching back to tighten the corset lacing of your gown.|| XXX takes a deep breathe as she reaches back and tightens the laces of the gown, accentuating her form. |
|||
| You rise up on your toes, smoothing the skirt of your gown. |
|||
| XXX rises up onto her toes, smoothing out the skirt of her gown. |
|||
|} |
|||
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
|||
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|||
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|||
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|||
}} |
|||
{| {{verbtable}} |
|||
|- {{verbtableheader}} |
|||
! style="width:5em;"|Verb |
|||
! First |
|||
! Third |
|||
|- |
|- |
||
! WEAR |
|||
|rowspan="4"|'''''Tier 2'''''|| '''ATTEND'''|| You fuss with your gown, looking it over to ensure there are no wrinkles or snags in the fabric.|| XXX fusses with her gown, checking for any blemishes in the fabric. |
|||
| You do an awkward wiggle as you struggle to pull on the fitted gown. |
|||
| XXX does an awkward hopping, wiggling movement as she struggles to put on the gown. |
|||
|- |
|- |
||
! REMOVE |
|||
| '''RUB'''|| You run your hand down your side, drawing attention to the fit of the gown.|| XXX runs her hand down the side of her silk columnar gown, highlighting the favorable shape of her silhouette. |
|||
| You slowly peel away the gown, not unlike a snake shedding its skin. |
|||
| XXX attempts to remove her gown, peeling it away from her form. |
|||
|- |
|- |
||
! ATTEND |
|||
| '''WEAR'''|| You do an awkward wiggle as you struggle to pull on the fitted gown.|| XXX does an awkward hopping, wiggling movement as she struggles to put on the gown. |
|||
| You fuss with your gown, looking it over to ensure there are no wrinkles or snags in the fabric. |
|||
| XXX fusses with her gown, checking for any blemishes in the fabric. |
|||
|- |
|- |
||
! RUB |
|||
| '''REMOVE'''|| You slowly peel away the gown, not unlike a snake shedding its skin.|| XXX attempts to remove her gown, peeling it away from her form. |
|||
| You run your hand down your side, drawing attention to the fit of the gown. |
|||
| XXX runs her hand down the side of her silk columnar gown, highlighting the favorable shape of her silhouette. |
|||
|} |
|||
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
|||
|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|||
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|||
|analyze= You analyze your silk columnar gown and sense that the item is largely free from merchant alteration restrictions. |
|||
The creator has also provided the following information: |
|||
The silk columnar gown is fully alterable with the following restrictions: |
|||
1. Must be corseted |
|||
2. Must fall below the knee |
|||
3. Must be fitted |
|||
It has been unlocked to Tier 3 and traps TURN, PUSH, PULL, TOUCH, SIT, STAND, EXHALE, BREATHE, ATTEND, RUB, WEAR, REMOVE, KICK, RAISE.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|||
}} |
|||
{| {{verbtable}} |
|||
|- {{verbtableheader}} |
|||
! style="width:5em;"|Verb |
|||
! First |
|||
! Third |
|||
|- |
|- |
||
! KICK |
|||
|rowspan="4"|'''''Tier 3'''''|| '''KICK'''|| You frustratedly kick at the air, the taut fabric of your gown causes you to stumble awkwardly, leaving you off balance.|| XXX frustratedly attempts to kick at the air but the taut fabric of her gown impedes her and leaves her fighting for balance. |
|||
| You frustratedly kick at the air, the taut fabric of your gown causes you to stumble awkwardly, leaving you off balance. |
|||
| XXX frustratedly attempts to kick at the air but the taut fabric of her gown impedes her and leaves her fighting for balance. |
|||
|- |
|- |
||
! RAISE |
|||
| '''RAISE'''|| You raise your arms out to the side, slowly turning in a circle to show off the figure-hugging gown.|| XXX raises her arms out to the side and slowly spins around, showing off the flattering fit of her silk columnar gown. |
|||
| You raise your arms out to the side, slowly turning in a circle to show off the figure-hugging gown. |
|||
| XXX raises her arms out to the side and slowly spins around, showing off the flattering fit of her silk columnar gown. |
|||
|} |
|} |
||
==Additional Information== |
|||
===See Also=== |
|||
[[Category:Item Scripts]] |
|||
* [[:Category:Gowns|Scripted gowns]] |
|||
</td><td> |
|||
{{iteminfo |
|||
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. --> |
|||
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
|||
|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
|||
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
|||
|itemclass3= |
|||
|itemtype= Gownlike<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
|||
|itemtype2= |
|||
|itemtype3= |
|||
|itemtype4= |
|||
|itemtype5= |
|||
|itemtype6= |
|||
|itemtype7= |
|||
|itemtype8= |
|||
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
|||
|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
|||
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
|||
|feature2= |
|||
|feature3= |
|||
|feature4= |
|||
|feature5= |
|||
|feature6= |
|||
|feature7= |
|||
|feature8= |
|||
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
|||
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
|||
|custom2= |
|||
|custom3= |
|||
|custom4= |
|||
|custom5= |
|||
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--> |
|||
|releasevenue= Ebon Gate 2015<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
|||
|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
|||
|tiersnumber= 4<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
|||
|unlock= Merchant<!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.--> |
|||
|unlock2= |
|||
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
|||
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
|||
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
|||
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
|||
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
|||
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
|||
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
|||
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
|||
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
|||
|spell2= |
|||
|spell3= |
|||
|spell4= |
|||
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
|||
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
|||
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
|||
|restrictions= Must be corseted<br>Must fall below the knee<br>Must be fitted<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
|||
}} |
|||
{{itemverb |
|||
|verb= ATTEND<!-- Verbs MUST be capitalized when entered. --> |
|||
|verb2= BREATHE |
|||
|verb3= EXHALE |
|||
|verb4= KICK |
|||
|verb5= PULL |
|||
|verb6= PUSH |
|||
|verb7= RAISE |
|||
|verb8= REMOVE |
|||
|verb9= RUB |
|||
|verb10= SIT |
|||
|verb11= STAND |
|||
|verb12= TOUCH |
|||
|verb13= TURN |
|||
|verb14= WEAR |
|||
|verb15= |
|||
|verb16= |
|||
|verb17= |
|||
|verb18= |
|||
|verb19= |
|||
|verb20= |
|||
|verb21= |
|||
|verb22= |
|||
|verb23= |
|||
|verb24= |
|||
|verb25= |
|||
|verb26= |
|||
|verb27= |
|||
|verb28= |
|||
}} |
|||
</td></tr></table> |
|||
[[Category:Gowns]] |
Latest revision as of 08:41, 18 October 2023
Corseted gowns (also known as Zenlia gowns) were sold off the shelf at Ebon Gate 2015 at The Evening's Heiress. There are four potential unlocking possibilities, starting with off-the-shelf. Fully unlocked gowns were available though raffle and as a prize when playing GHOUL. These are sometimes referred to as WenchWear, a reference to the Ebon Gate shop, Wench Wear, where they've also been sold. Tier 0AnalyzeYou analyze your misty rose silk dress and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: The misty rose silk dress is fully alterable with the following restrictions: 1. Must be corseted 2. Must fall below the knee 3. Must be fitted It is off-the-shelf quality and traps TURN, PUSH, PULL, TOUCH. Usage
Tier 1Usage
Tier 2Usage
Tier 3AnalyzeYou analyze your silk columnar gown and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: The silk columnar gown is fully alterable with the following restrictions: 1. Must be corseted 2. Must fall below the knee 3. Must be fitted It has been unlocked to Tier 3 and traps TURN, PUSH, PULL, TOUCH, SIT, STAND, EXHALE, BREATHE, ATTEND, RUB, WEAR, REMOVE, KICK, RAISE. Usage
Additional InformationSee Also |
|