Calm (201): Difference between revisions
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| subtype = [[Warding]] |
| subtype = [[Warding]] |
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| target = Single |
| target = Single |
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| interval = |
| interval = None |
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| status = [[Calmed]] |
| status = [[Calmed]] |
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| dtype = None |
| dtype = None |
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| cast_rt = 2 |
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| navigation = {{Major spiritual navigation}} |
| navigation = {{Major spiritual navigation}} |
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}} |
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}}'''Calm''' is a disabling [[warding]] spell that lasts 5 seconds per warding failure. While [[calmed]], the target cannot attack unless attacked first or the spell wears off. |
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<section begin=description />Under the influence of the '''Calm''' spell, the target is soothed and [[calmed]], inhibiting them from engaging in aggressive behavior. Actions involving combat or the casting of attack spells are not possible while in the calmed state. If the target is attacked, they will come out of their calmed state. |
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Calm is a [[warding]] spell. The duration of the effect is 5 seconds per warding failure unless interrupted by a hostile action.<section end=description /> |
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''Some creatures are immune to being calmed.'' |
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{{Usage|s=201}} |
{{Usage|s=201}} |
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==Messaging== |
==Messaging== |
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When the target first fails the warding check: |
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<pre{{log2|margin-right=35%}}> |
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⚫ | |||
</pre> |
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{| class="wikitable" |
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⚫ | |||
|- |
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<pre{{log2|margin-right=35%}}> |
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! Successful cast |
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⚫ | |||
⚫ | |||
</pre> |
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|- |
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⚫ | |||
When the target is attacked while calmed: |
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⚫ | |||
<pre{{log2|margin-right=35%}}> |
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|- |
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⚫ | |||
! Interrupted by attack |
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</pre> |
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⚫ | |||
|} |
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{{AR}} |
{{AR}} |
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{{:soft ivory powder}} |
{{:soft ivory powder}} |
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== Resources == |
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* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=4#201 Major Spiritual Spell Circle: Calm], on Play.net |
Latest revision as of 19:25, 1 January 2024
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Under the influence of the Calm spell, the target is soothed and calmed, inhibiting them from engaging in aggressive behavior. Actions involving combat or the casting of attack spells are not possible while in the calmed state. If the target is attacked, they will come out of their calmed state.
Calm is a warding spell. The duration of the effect is 5 seconds per warding failure unless interrupted by a hostile action.
Some creatures are immune to being calmed.
Usage
Messaging
Successful cast | A calm washes over (target). |
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While spell is active | (Target) blinks calmly. |
Interrupted by attack | (Target) is enraged by your attack! |
Alchemy Recipe
Some soft ivory powder |
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