Millicent gown: Difference between revisions
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'''Millicent gowns''' offer the indecisive fashionista the opportunity to change their look with a simple touch, rub, poke, pull of their dress for a new style any time of year. Various options are available and according the [http://forum.gsplayers.com/archive/index.php/t-75802.html Player's Corner], the following has been observed. |
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'''Millicent gowns''' offer the indecisive fashionista the opportunity to change their look with a simple touch, rub, poke, pull of their dress for a new style any time of year. It functions similarly to [[Rainbowear]]. |
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<blockquote> |
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{{TOC limit|2}} |
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<pre{{log2}}> |
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Rubbing the item can morph it into: gown, robe, shirt, blouse, sundress, kirtle, ballgown, vest, bliaut, dress, houplande, bodice, chemise, tunic, frock, pinafore, and more. |
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Poking the gown can change fabrics, including: spidersilk, cotton, calico, watered silk, silk, velvet, velour, panne velvet, chambray, brocade, brocatelle, gingham, muslin, linen, cambric, taffeta, brushed cotton, organdy, linen, lace, twill, samite, wool, damask, and more. |
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Touching the gown will change the first descriptor, for example: sanguine, resplendent, celadon, sea green, wine-colored, burgundy, aubergine, amber, ruby red, ebon, cinnabar, indigo, red, forest green, cherry red, saffron, orchid, sky blue, ocher, plum, leaf green, flame-colored, flashy, argent, mahogany, dove grey, teal, peach, chalk white, mulberry, garnet-hued, cream colored, scarlet, verdigris, dainty, raspberry, fiery red, raven black, ash grey, luxurious, silvery white, jet black, shadowy, citrine, and many more. |
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</pre> |
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</blockquote> |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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You analyze your brushed cotton pinafore and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer. |
You analyze your brushed cotton pinafore and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer. |
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</pre> |
</pre> |
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However, they can be identified by LOOKing at them: |
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<pre{{log2}}> |
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==Verb Traps== |
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>l my shirt |
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{| {{prettytable}} |
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Peering closely at the lining of the velvet shirt, you note a small dressmaker's mark in the shape of a bull's head. |
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!colspan="2"|VERB !!FIRST |
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</pre> |
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==Usage== |
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{| {{verbtable}} |
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|- {{verbtableheader}} |
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! style="width:5em;"|Verb |
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! style="width:5em;"|Action |
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! First |
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|- |
|- |
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! TOUCH |
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| '''RUB'''|| Changes noun|| You rub a modest brushed cotton pinafore. A soft glow enfolds the garment for a moment, and it shifts and alters. You are now holding a modest brushed cotton ballgown. |
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| Changes first descriptor |
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| You touch a ''modest'' brushed cotton ballgown. A soft glow enfolds the garment for a moment, and it shifts and alters. You are now holding a ''cranberry'' brushed cotton ballgown. |
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|- |
|- |
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! POKE |
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| '''TOUCH'''|| Changes first descriptor|| You touch a modest brushed cotton ballgown. A soft glow enfolds the garment for a moment, and it shifts and alters. You are now holding a cranberry brushed cotton ballgown. |
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| Changes fabric |
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| You poke a cranberry ''brushed cotton'' ballgown. A soft glow enfolds the garment for a moment, and it shifts and alters. You are now holding a cranberry ''cambric'' ballgown. |
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|- |
|- |
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! RUB |
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| '''POKE'''|| Changes second descriptor|| You poke a cranberry brushed cotton ballgown. A soft glow enfolds the garment for a moment, and it shifts and alters. You are now holding a cranberry cambric ballgown. |
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| Changes noun |
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| You rub a cranberry brushed cambric ''ballgown''. A soft glow enfolds the garment for a moment, and it shifts and alters. You are now holding a cranberry cambric ''bliaut''. |
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|- |
|- |
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! PULL |
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| '''PULL'''|| Changes descriptors and nouns|| You pull a cranberry cambric ballgown. A soft glow enfolds the garment for a moment, and it shifts and alters. You are now holding a cream-colored chambray dress. |
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| Changes descriptors and nouns |
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|- |
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| You pull a ''cranberry cambric bliaut''. A soft glow enfolds the garment for a moment, and it shifts and alters. You are now holding a ''cream-colored chambray dress''. |
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|colspan="2"|'''LOOK'''|| Peering closely at the lining of the gingham pinafore, you note a small dressmaker's mark in the shape of a bull's head. |
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|- |
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|colspan="3"|''No actions are observed by a third party.'' |
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|} |
|} |
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==Additional Information== |
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===Options=== |
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Touching the gown will change the first descriptor into: |
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<div style="column-count:6;-moz-column-count:6;-webkit-column-count:6;background:#f3f3f9"> |
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* NOTHING |
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* alabaster |
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* amber |
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* amethyst |
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* apricot |
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* aquamarine |
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* argent |
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* ash grey |
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* aubergine |
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* azure |
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* back-laced |
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* beaded |
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* beige |
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* beribboned |
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* black |
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* blood red |
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* blue |
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* bold |
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* bone white |
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* bronze |
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* brown |
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* burgundy |
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* carmine |
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* celadon |
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* cerulean |
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* chalk white |
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* champagne |
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* charcoal grey |
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* cherry red |
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* chestnut |
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* cinnabar |
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* cinnamon |
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* citrine |
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* claret |
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* clingy |
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* copper-colore |
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* cranberry |
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* cream-colored |
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* crimson |
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* crocheted |
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* crystal blue |
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* dainty |
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* dappled grey |
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* daring |
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* delicate |
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* dove grey |
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* ebon |
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* ecru |
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* elaborate |
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* elegant |
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* embroidered |
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* emerald |
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* exquisite |
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* fancy |
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* festive |
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* fiery red |
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* fine |
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* fitted |
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* flame-colored |
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* flashy |
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* forest green |
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* front-laced |
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* garnet-hued |
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* ghostly white |
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* golden |
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* golden brown |
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* graceful |
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* heliotrope |
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* honey-hued |
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* ice blue |
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* indigo |
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* ivory |
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* jade green |
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* jet black |
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* laced |
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* lapis blue |
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* lavender |
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* layered |
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* leaf green |
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* lilac |
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* lime green |
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* lovely |
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* luxurious |
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* magenta |
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* mahogany |
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* maroon |
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* mauve |
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* midnight blue |
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* milk white |
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* mint green |
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* misty grey |
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* modest |
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* moss green |
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* mulberry |
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* multihued |
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* murrey |
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* ocher |
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* olive |
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* opulent |
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* orange |
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* orchid |
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* particolored |
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* pea green |
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* peach |
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* pearl grey |
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* pearl-hued |
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* pearlescent |
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* periwinkle |
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* pink |
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* pitch black |
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* plain |
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* plum |
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* puce |
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* radiant |
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* raspberry |
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* raven black |
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* red |
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* resplendent |
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* rich |
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* rose |
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* royal blue |
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* ruby red |
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* ruched |
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* russet |
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* rust-colored |
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* sable |
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* saffron |
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* sanguine |
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* sapphire blue |
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* sashed |
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* scarlet |
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* sea green |
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* sepia |
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* sequined |
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* shadowy |
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* side-laced |
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* sienna |
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* silvery |
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* silvery white |
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* simple |
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* sky blue |
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* sleek |
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* smoky grey |
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* snow white |
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* soot black |
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* sorrel |
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* splendid |
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* stylish |
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* supple |
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* tailored |
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* tan |
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* taupe |
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* tawny |
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* teal |
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* turquoise |
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* two-toned |
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* umber |
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* verdigris |
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* vermilion |
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* violet |
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* viridian |
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* white |
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* wine-colored |
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* winter white |
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* yellow</div> |
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Poking the gown can change fabrics into: |
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<div style="column-count:6;-moz-column-count:6;-webkit-column-count:6;background:#f3f3f9"> |
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* broadcloth |
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* brocade |
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* brocatelle |
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* brushed cotton |
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* calico |
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* cambric |
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* chambray |
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* cotton |
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* damask |
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* gingham |
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* lace |
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* linen |
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* muslin |
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* organdy |
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* panne velvet |
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* samite |
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* satin |
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* silk |
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* spidersilk |
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* taffeta |
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* twill |
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* velour |
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* velvet |
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* watered silk |
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* wool</div> |
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Rubbing the item can morph it into: |
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[[Category:Clothing Scripts]] |
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<div style="column-count:6;-moz-column-count:6;-webkit-column-count:6;background:#f3f3f9"> |
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* ballgown |
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* bliaut |
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* blouse |
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* bodice |
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* chemise |
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* dress |
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* frock |
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* gown |
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* houppelande |
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* kirtle |
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* pinafore |
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* robe |
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* shift |
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* shirt |
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* sundress |
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* tunic |
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* vest |
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</div> |
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===See Also=== |
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* [[:Category:Gowns|Scripted gowns]] |
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* [http://forum.gsplayers.com/archive/index.php/t-75802.html Player's Corner] thread with info |
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</td><td> |
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{{iteminfo |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. --> |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
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|itemclass3= |
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|itemtype= Chestworn<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|itemtype2= |
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|itemtype3= |
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|itemtype4= |
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|itemtype5= |
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|itemtype6= |
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|itemtype7= |
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|itemtype8= |
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|alter= No<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
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|feature2= |
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|feature3= |
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|feature4= |
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|feature5= |
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|feature6= |
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|feature7= |
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|feature8= |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
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|custom2= |
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|custom3= |
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|custom4= |
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|custom5= |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--> |
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|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.--> |
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|unlock2= |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell2= |
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|spell3= |
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|spell4= |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb=POKE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=PULL |
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|verb3=RUB |
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|verb4=TOUCH |
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}} |
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</td></tr></table> |
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[[Category:Gowns]] |
Latest revision as of 08:53, 18 October 2023
Millicent gowns offer the indecisive fashionista the opportunity to change their look with a simple touch, rub, poke, pull of their dress for a new style any time of year. It functions similarly to Rainbowear. AnalyzeYou analyze your brushed cotton pinafore and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer. However, they can be identified by LOOKing at them: >l my shirt Peering closely at the lining of the velvet shirt, you note a small dressmaker's mark in the shape of a bull's head. Usage
Additional InformationOptionsTouching the gown will change the first descriptor into:
Poking the gown can change fabrics into:
Rubbing the item can morph it into:
See Also
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