Abandoned Inn crystal: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(→‎Messaging: Cursed item messaging)
(→‎Messaging: added that armor can be sanctified)
Line 51: Line 51:
!Armor or Shield
!Armor or Shield
|-
|-
| ''A silver nimbus glows for a moment around your [item].'' || holy spell || [[Holy Blade (304)|cleric blessed]] or sanctified ||
| ''A silver nimbus glows for a moment around your [item].'' || holy spell || [[Holy Blade (304)|cleric blessed]] or sanctified || [[sanctified]]
|-
|-
| ''A shrill piercing note sounds, echoing through the room.'' || 33+ charges || [[Flare|flares]] or [[Enchant Item (925)|wizard enchanted]] || wizard enchanted
| ''A shrill piercing note sounds, echoing through the room.'' || 33+ charges || [[Flare|flares]] or [[Enchant Item (925)|wizard enchanted]] || wizard enchanted

Revision as of 18:52, 11 April 2009

The AI Crystal, located in the Abandoned Inn public workshop, is a clear blue crystal set in dented brass, used to determine the magical properties of items. It is used by the character first holding the item to be divined in the left hand, then TOUCHing the crystal with his other. The resulting message is determined by the properties of the item.

Messaging

Effect Property
[No message] not magical
Tiny sparks of brilliant golden light dance across your [item]. magical
Your [item] casts a deep black shadow across the floor. cursed

A [color] beam shoots up from your [item] toward the ceiling. -- Item has a bonus, determined by the color of the beam, as below:

Color Bonus
Red +1 to +5
Orange +6 to +10
Yellow +11 to +15
Green +16 to +20
Blue +21 to +25
Indigo +26 to +30
Violet +31 and up

Additionally, there are other visuals that are displayed that show different properties for different types of items. These are:

Effect Magical Item Weapon Armor or Shield
A silver nimbus glows for a moment around your [item]. holy spell cleric blessed or sanctified sanctified
A shrill piercing note sounds, echoing through the room. 33+ charges flares or wizard enchanted wizard enchanted
A high ringing note sounds, echoing through the room. 17-32 charges
A pure high note sounds, echoing through the room. 9-16 charges blessed via Voln or pure potion
A clear even note sounds, echoing through the room. 5-8 charges
A low mellow tone sounds, echoing through the room. 3-4 charges defensive (DS bonus) TD bonus
A low resonant tone sounds, echoing through the room. 2 charges critical weighting critical padding
A deep bass note sounds, echoing through the room. 1 charge damage weighting damage padding

External Links