Armor Specialization: Difference between revisions
Jump to navigation
Jump to search
MILQUETOAST (talk | contribs) (New page: Armor specializations consists of service and utility abilities that can be applied to a suit of armor by a warrior, rogue, or paladin. ==Damage Speci...) |
MILQUETOAST (talk | contribs) |
||
Line 7: | Line 7: | ||
==General Specializations== |
==General Specializations== |
||
General specializations can be applied directly to armor without the need for extra parts. It can also be applied to armor currently being worn by others. The duration for all general specializations is 4 hours, or until the armor is removed. |
|||
To apply a general specialization, the verbage is:<br> |
|||
ARMOR <skill> PERSON where skill is one of the following: Casting, Fluidity, Stealth, Reinforcement, Evasion or Support. |
|||
Messaging for the enhancement wearing off: |
|||
<div {{log}}> |
|||
Your double leather shifts out of place and feels much less comfortable than before. |
|||
</div> |
|||
===[[Armor support]]=== |
===[[Armor support]]=== |
||
===[[Armor reinforcement]]=== |
===[[Armor reinforcement]]=== |
Revision as of 20:34, 2 April 2009
Armor specializations consists of service and utility abilities that can be applied to a suit of armor by a warrior, rogue, or paladin.
Damage Specializations
Crush protection
Puncture protection
Slash protection
General Specializations
General specializations can be applied directly to armor without the need for extra parts. It can also be applied to armor currently being worn by others. The duration for all general specializations is 4 hours, or until the armor is removed.
To apply a general specialization, the verbage is:
ARMOR <skill> PERSON where skill is one of the following: Casting, Fluidity, Stealth, Reinforcement, Evasion or Support.
Messaging for the enhancement wearing off:
Your double leather shifts out of place and feels much less comfortable than before.