Dirtkick: Difference between revisions

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(Changed according to Maneuver Update - Phase 1 (http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/3703))
(updated templates, removed outdated play.net link)
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{{Player System Manager
{{combat maneuver
|mnemonic = dirtkick
| available=all
|type = Setup
| mnemonic=DIRTKICK
| roundtime = 2
|roundtime = 2s
|stamina = 7
| cost=Base 7, can POP muscles (-4 Rank 1, -2 Rank 2)
|targets = Right eye, and left eye
| prereqs=None
| requirements=None
|requirements = None
|attributes = Hostile<br>Shield Defensive Bonus
| sq1 = 2
|availableto = All
| sq2 = 3
|availablein = Combat Maneuvers
| sq3 = 4
| sq4 = 5
| sq5 = 6
| se1 = 3
| se2 = 4
| se3 = 6
| se4 = 7
| se5 = 9
| pu1 = 4
| pu2 = 6
| pu3 = 8
| pu4 = 10
| pu5 = 12
}}
}}
{{PSMcosts

|sq1 = 2|se1 = 3|pu1 = 4
'''Dirtkick''' is a [[Combat Maneuvers|combat manevuer]] that allows the character to attempt to kick dirt into the face of an opponent in order to temporarily reduce their [[Attack Strength|attack strength]], [[perception]] bonus, and chance at [[Evade|evading]], [[Block|blocking]], or [[Parry|parrying]] attacks. Targets also receive a [[roundtime]] penalty up to six seconds. Dirtkick is just as effective when done from a defensive stance as it is from an offensive stance.
|sq2 = 3|se2 = 4|pu2 = 6
|sq3 = 4|se3 = 6|pu3 = 8
|sq4 = 5|se4 = 7|pu4 = 10
|sq5 = 6|se5 = 9|pu5 = 12
}}
{{PSMinfo
|description = Attempt to kick dirt into the face of an opponent.
|mechanics = Reduce the targets Attack Strength, Perception Bonus, and chance at Evading, Blocking, or Parrying attacks.
<pre{{log2}}>Rank 1: -10 AS/-20 Perception/-15% EBP
Rank 2: -15 AS/-30 Perception/-20% EBP
Rank 3: -20 AS/-40 Perception/-25% EBP
Rank 4: -25 AS/-50 Perception/-30% EBP
Rank 5: -30 AS/-60 Perception/-35% EBP</pre>
|additionalinfo = Targets also receive a [[roundtime]] penalty up to six seconds. Dirtkick is just as effective when done from a defensive stance as it is from an offensive stance.


This maneuver is universally available to all professions and considered vital in many training paths.
This maneuver is universally available to all professions and considered vital in many training paths.


===Messaging===
{| {{prettytable}}
!Rank !!AS penalty !!Perception Penalty !!EBP Penalty
|-
|Rank 1||-10 AS||-20 Perception||-15% EBP
|-
|Rank 2|| -15 AS||-30 Perception||-20% EBP
|-
|Rank 3||-20 AS||-40 Perception||-25% EBP
|-
|Rank 4||-25 AS||-50 Perception||-30% EBP
|-
|Rank 5||-30 AS||-60 Perception||-35% EBP
|-
|}
==Messaging==
<pre{{log2|margin-right=300px}}>
<pre{{log2|margin-right=300px}}>
[Roll result: 179 (open d100: 69) Penalties: 0]
[Roll result: 179 (open d100: 69) Penalties: 0]
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</pre>
</pre>


== Resources ==
=== Resources ===
*[[List of combat maneuvers by profession]]
*[[List of combat maneuvers by profession]]
}}
*[http://www.play.net/gs4/info/maneuvers/list.asp#dirtkick Combat Maneuvers List:Dirt Kick], on Play.net

[[Category:Combat Maneuvers]]

Revision as of 16:04, 25 January 2021

Dirtkick
Mnemonic [dirtkick]
Type Setup
Roundtime 2s
Stamina Cost 7
Targets Right eye, and left eye
Requirements None
Attributes Hostile
Shield Defensive Bonus
Available To All
Available In Combat Maneuvers
Rank Square Semi Pure
1 2 3
2 3 4
3 4 6
4 5 7 10 
5 6 9 12

Description

Attempt to kick dirt into the face of an opponent.

Mechanics

Reduce the targets Attack Strength, Perception Bonus, and chance at Evading, Blocking, or Parrying attacks.

Rank 1: -10 AS/-20 Perception/-15% EBP
Rank 2: -15 AS/-30 Perception/-20% EBP
Rank 3: -20 AS/-40 Perception/-25% EBP
Rank 4: -25 AS/-50 Perception/-30% EBP
Rank 5: -30 AS/-60 Perception/-35% EBP

Additional Information

Targets also receive a roundtime penalty up to six seconds. Dirtkick is just as effective when done from a defensive stance as it is from an offensive stance.

This maneuver is universally available to all professions and considered vital in many training paths.

Messaging

[Roll result: 179 (open d100: 69) Penalties: 0]
You manage to kick a large clump of dust at Target!
Score! Direct hit to Target's face!
Target is stunned!
Roundtime: 3 sec.

Resources