Spell Parry: Difference between revisions
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(Updated to reflect PSM3 update.) |
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{{Player System Manager |
{{Player System Manager |
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|verb = [[CMAN]] |
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|mnemonic = sparry |
|mnemonic = sparry |
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|type = Passive |
|type = Passive |
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|requirements = An ensorcelled or anti-magical (veil iron/krodera/kroderine) weapon. |
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|availableto = [[Warrior]]s, [[Rogue]]s, [[Monk]]s |
|availableto = [[Warrior]]s, [[Rogue]]s, [[Monk]]s |
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|prereqs = [[Parry Specialization]] (at rank 2)<br> |
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{{PSM3.0costs |
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{{PSMcosts |
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|rank1 = 10 |
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|sq2 = 8 |
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|sq3 = 12 |
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{{PSMinfo |
{{PSMinfo |
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|description = Your training allows you to [[parry]] magical [[bolt]]s. |
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|mechanics = Allows the parrying of magical ball/bolt spells at |
|mechanics = Allows the parrying of magical ball/bolt spells at 75% of your normal parry chance, provided that you are using an [[Ensorcell (735)|ensorcelled]] or anti-magical weapon to do so. |
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|additionalinfo = |
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*[[List of combat maneuvers by profession]] |
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* [[/saved posts|Saved posts]] |
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* [[Player System Manager/saved posts|Player System Manager saved posts]] |
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Revision as of 17:20, 31 July 2021
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