Armored Casting: Difference between revisions
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{{PSMcosts |
{{PSMcosts |
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|sq1 = |
|sq1 = 10|se1 = - |pu1 = - |
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|sq2 = |
|sq2 = 15 |
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|sq3 = |
|sq3 = 20 |
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|sq4 = |
|sq4 = 25 |
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|sq5 = |
|sq5 = 30 |
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Revision as of 11:37, 2 October 2021
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Description
Adjusts a person's armor so that they can better recover from a failed spell casting attempt.Mechanics
Reduces the amount of mana lost when failing to cast a spell due to armor hindrance by 15% per rank (all fractions dropped) and has chance to reduce the roundtime of the failure.Additional Information
Each rank of Armored Casting returns 15% of of a failed spell's mana to the caster (rounded down) and gives a 33% chance to reduce cast roundtime by 1 second. At 3 ranks, cast roundtime is always 2 seconds for a failed spell; ranks 4 and 5 provide a chance to reduce it to 1 second. Armored Casting does not reduce the hard roundtime from CHANNELing a spell, nor does it stack with Rapid Fire (515).
Messaging
Application of the specialization:
>armor casting milque You adjust Milque's gold chainmail kirtle, making it easier for her to recover from failed spell casting. Roundtime: 5 sec.
Cumulative Benefits Table
Armored Casting | Cloth | Leather | Scale | Chain | Plate |
---|---|---|---|---|---|
Rank 1 | 5 | 10 | 15 | 20 | 25 |
Rank 2 | 4 | 8 | 12 | 16 | 20 |
Rank 3 | 3 | 6 | 9 | 12 | 15 |
Rank 4 | 3 | 4 | 6 | 8 | 10 |
Rank 5 | 3 | 3 | 3 | 4 | 5 |