Pirate props: Difference between revisions

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|type2= Feature altering<!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|type2= Feature altering<!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be Joola items (clothing and jewelry). -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. -->
|itemclass3=
|itemclass3=
|itemtype= Beard<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype= Beard<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->

Revision as of 09:24, 17 December 2021

There are six types of items that fall under this collection: beards, birds, eyepatches, fake teeth, hooks, and peglegs. Each can be worn in one's unique feature slot, but will show up in one's inventory if another item is taking up priority in the slot, eg. nail polish or forehead gems. Troubled Waters featured a few items as prizes with enhancive properties.

Beard

This section has not been added yet; please add to it now!

Analyze

This item is a fake beard and should appear somewhat fake.

The white feather beard can be freely altered, but a long description will not show up in your features.  It must remain what it is intended for (a fake snowy white feather beard), and cannot be changed to something else, which is detailed in ALTER 14.

Bird

Birds will show up as worn on the shoulder.

Analyze

This item is customly set to be a owl.

The clockwork owl can be freely altered, but a long description will not show up in your features.  It must remain what it is intended for (a silver clockwork owl), and cannot be changed to something else, which is detailed in ALTER 14.

Usage

Style First Third
WEAR You reach over and perch the clockwork owl on your shoulder. XXX reaches over and perches a silver clockwork owl on her shoulder.
REMOVE You reach over and remove the clockwork owl perched on your shoulder. XXX reaches over and removes a silver clockwork owl perched on her shoulder.
RUB
(worn)
You reach over and pet the clockwork owl perched on your shoulder. XXX reaches over and pets a silver clockwork owl perched on her shoulder.
TAP
(worn)
You tap the clockwork owl's beak, causing it to whir some gears and produce a "hoot!" sound. XXX taps a silver clockwork owl's beak, causing it to whir some gears and produce a "hoot!" sound.

Eyepatch

This section has not been added yet; please add to it now!

Analyze

This item is an eyepatch to be worn over the eye.

The gold-framed eyepatch can be freely altered, but a long description will not show up in your features.  It must remain what it is intended for (a gold-framed eyepatch featuring a ruby lens), and cannot be changed to something else, which is detailed in ALTER 14.

Fake Tooth

This section has not been added yet; please add to it now!

Analyze

This item is a fake tooth to be worn over a tooth and should appear very fake.

The fake ironwood tooth can be freely altered, but a long description will not show up in your features.  It must remain what it is intended for (a gnawed fake ironwood tooth), and cannot be changed to something else, which is detailed in ALTER 14.

Hook

Analyze

You take a closer look at a patinaed gilded bronze hook.
You analyze the gilded bronze hook and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

This item is a hook intended to be worn over a hand.  It should remain metal.

The gilded bronze hook can be freely altered, but a long description will not show up in your features.  It must remain what it is intended for (a patinaed gilded bronze hook), and cannot be changed to something else, which is detailed in ALTER 14.

You get no sense of whether or not the hook may be further lightened.

Verb Traps

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Pegleg

Analyze

This item is a pegleg.  This item must remain wooden.

The mop-fringed pegleg can be freely altered, but a long description will not show up in your features.  It must remain what it is intended for (a discolored mop-fringed pegleg), and cannot be changed to something else, which is detailed in ALTER 14.

Verb Traps

Style First Third
WEAR You reach down and put on the mop-fringed pegleg, hiding the lower half of your leg inside of it. XXX reaches down and puts on a discolored mop-fringed pegleg, cleverly concealing the lower half of his/her leg inside of it.
REMOVE You reach down and remove the mop-fringed pegleg, exposing the lower half of your leg. XXX reaches down and removes a discolored mop-fringed pegleg, exposing the lower half of his/her leg.
RUB
(worn)
You wobble slightly, trying to keep your balance on the mop-fringed pegleg. XXX wobbles slightly, trying to keep his/her balance on a discolored mop-fringed pegleg.
TAP
(worn)
You thump your mop-fringed pegleg on the floor in three rapid successions. XXX thumps his/her mop-fringed pegleg on the floor in three rapid successions.

Additional Information

See Also

Pirate props Information
Type Fluff
Feature altering
Item Classification Accessory
Item(s) Applied to Beard
Bird
Eyepatch
Fake tooth
Pegleg
Alterable Yes
Light/Deep No
Feature(s) Altered Unique
Restrictions Item must remain the essence of what it is.