Duskbringer weapons: Difference between revisions
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! scope="row"|Prod (flares off) |
! scope="row"|Prod (flares off) |
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! scope="row"|Lower |
! scope="row"|Lower |
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| You lower your |
| You lower your long bow to the ground, a red ember and orange ember ball of light coalesces in front of you. |
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The |
The red ember light zips up to you. |
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| Leff lowers his long bow to the ground, a red ember and orange ember ball of light coalesces in front of him. |
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A ball of red ember light zips up to Leff. |
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! scope="row"|Cast |
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| You gesture at a fiery long bow. Your magic is quickly absorbed by the long bow as it seeps into a faceted green hyalite opal on its surface. |
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| Leff gestures at a fiery long bow. Leff's magic is quickly absorbed by the long bow as it seeps into a faceted green hyalite opal on its surface. |
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| You wave your long bow in a wide arc overhead, red ember and orange ember flames trail behind it. |
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| Leff waves his long bow in a wide arc overhead, red ember and orange ember flames trail behind it. |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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| You tap the end of your long bow into the ground. A wave of red ember flames spread outward from the end before dissipating. |
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| Leff taps the end of his long bow into the ground. A wave of red ember flames spread outward from the end before dissipating. |
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| You spin your long bow end over end in front of you, a wake of red ember flames blur its form. |
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| Leff spins his long bow end over end in front of him, a wake of red ember flames blur its form. |
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! scope="row"|Pray |
! scope="row"|Pray |
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| You hold your long bow close as you pray quietly. Clusters of flame flicker across the surface of the long bow before consuming it entirely. Fiery red ember and orange ember wings spread outward from your shoulders as a collection of flames pool beneath your feet. |
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| Leff holds his long bow close as he prays quietly. Clusters of flame flicker across the surface of the long bow before consuming it entirely. Fiery red ember and orange ember wings spread outward from your shoulders as a collection of flames pool beneath your feet. |
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| You swing your long bow out with a flourish as you take a bow. Red ember flames briefly rise up from your bow. |
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| Leff swings his long bow out with a flourish as he takes a bow. Red ember flames briefly rise up from his bow. |
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| You brace yourself against your long bow. A protective orange ember flame curls against you. |
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| Leff braces himself against his long bow. A protective orange ember flame curls against him. |
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==See Also== |
==See Also== |
Revision as of 11:11, 9 January 2022
Daybringer weapons were introduced at Duskruin Arena August 2021 by GM Retser and were sold at Burning Twilight. AnalyzeBelow is the fully unlocked ANALYZE for a Daybringer weapon. You analyze your long bow and sense that the creator has provided the following information: DAYBRINGER -------------------------------------------------------------------------------------------------- Verbs PROD ON/OFF Daybringer Flares RAISE Charges the light within. RUB Cauterize a wound for light. PUSH Activate or Deactivate. POKE Turns ON/OFF auto-activate for when removing a dull long bow from a container. CAST Magical charging with spells. LOWER Summons a ball of light to assist you. WAVE Fluff TOUCH Touch to heal. TAP Fluff SPIN Fluff PRAY Consecrates the area, damaging enemies and healing allies. BOW Fluff LEAN Fluff Unlocked Abilities Daybringer Flares Fire flares against the living and plasma against the undead. Provides 20% chance to double flare against the undead. Status: ON Daylight Allows the wielder to store light within the long bow. Cooldown: 2 minutes Verb: Raise, Cast (Charge with 111, 609, 205, 135) Status: Ready Cauterize Allows the wielder to stop one bleeding wound. Cooldown: 15 minutes Cost: 20 Light Verb: Rub Status: Ready Daylight Anomaly Creates an anomaly of daylight to follow you which provides a few benefits. - Restores 15 health, 10 mana, 5 stamina once every 30 seconds. - Has a chance when the wielder of the long bow attacks to provide an additional flare at a quarter of the strength of the normal flares. - Has a chance (25%) to bind an undead enemy for 2-5 seconds once every 20 seconds following a maneuver check using level. Cooldown: 60 minutes Duration: 4-8 minutes based on tier Cost: 100 Light Verb: Lower Status: Ready Daylight Infusion Heals the wielder using light from within the long bow. Cooldown: 30 minutes Cost: 25 Light Verb: Touch Status: Ready Consecrate Consecrates the area to damage enemies and heal allies. Cooldown: 60 minutes Duration: 2 minutes Cost: 100 Light Verb: Pray Status: Ready General Information Tier: 4 Status: Inactive Daylight stored: 250/250 Customization Fire Color 1: red ember Fire Color 2: orange ember Gem: a faceted green hyalite opal Inactive Weapon Customization Article: a dull Adjective: long Long (Post Noun): Active Weapon Customization Article: a fiery Adjective: long Long (Post Noun): -------------------------------------------------------------------------------------------------- Tier 1At Tier 1, the Daybringer weapon includes Daybringer Flares, Daylight (add charges), and Cauterize (stop bleeders). The weapon uses fire flares against the living and plasma against the dead. The strength scales slightly with the unlock as well as unlocks other abilities. The fire flares are weaker than the plasma flares, and the plasma flares have a tier-based chance to flare twice against the undead.Usage
Tier 2Tier 2 adds the Daylight Anomaly and allows charging with magic, and improves most abilities. Charges can be added with Fire Spirit (111), Sun Burst (609), Searing Light (135), or Light (205).Usage
Tier 3Tier 3 adds the Daylight Infusion healing ability, and improves most abilities.Usage
Tier 4Tier 4 adds the Consecrate area effect ability, and improves most abilities.Usage
See Also |
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