Spell sever: Difference between revisions
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{{TOCright}}'''Spell sever''' is a balancing mechanic for hunting areas to manage the amount of outside spells a character can wear in the affected areas. Those areas |
{{TOCright}}'''Spell sever''' is a balancing mechanic for hunting areas to manage the amount of outside spells a character can wear in the affected areas. Those areas currently are: [[:Category:Atoll creatures | Atoll]], [[:Category:Forgotten Vineyard creatures | Forgotten Vineyard]], [[:Category:Hinterwilds creatures | Hinterwilds]], and [[:Category:The F'Eyrie creatures | The F'Eyrie]]. Spell sever will strip any beneficial spells not self-cast over a maximum allowed limit per area. The order in which the spells are stripped is in random order. |
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Revision as of 11:52, 24 May 2022
Spell sever is a balancing mechanic for hunting areas to manage the amount of outside spells a character can wear in the affected areas. Those areas currently are: Atoll, Forgotten Vineyard, Hinterwilds, and The F'Eyrie. Spell sever will strip any beneficial spells not self-cast over a maximum allowed limit per area. The order in which the spells are stripped is in random order.
Area Name | Allowed Unknown Spells |
---|---|
Atoll | 2 |
Forgotten Vineyard | 2 |
Hinterwilds | 2 |
The F'Eyrie | 2 |