Lore Flares: Difference between revisions
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Lore Flares, previously called a variety of names: DoTFlares, NotRots... consist of the following Combat Flourish types released in August of 2024. They are applied to weapons and runestaves. |
Lore Flares, previously called a variety of names: DoTFlares, NotRots... consist of the following Combat Flourish types released in August of 2024. They are applied to weapons and runestaves. |
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===[[Rockflares]]=== |
===[[Rockflares]]=== |
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:* Increase in frequency and severity with Elemental Lore, Earth training. |
:* Increase in frequency and severity with Elemental Lore, Earth training. |
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{{sign|margin-right=40%|sign=** Chunks of earth violently orbit [WEAPON], pelting [VICTIM] with heavy debris and stone! **}} |
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===[[Blazeflares]]=== |
===[[Blazeflares]]=== |
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:* Increase in frequency and severity with Elemental Lore, Fire training. |
:* Increase in frequency and severity with Elemental Lore, Fire training. |
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===[[Rotflares]]=== |
===[[Rotflares]]=== |
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:* Increase in frequency and severity with Sorcerous Lore - Necromancy training. |
:* Increase in frequency and severity with Sorcerous Lore - Necromancy training. |
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{{sign|margin-right=40%|sign= ** A sickly green aura radiates from a [WEAPON] and seeps into [VICTIM] wounds! ** }} |
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===[[Sacredflares]]=== |
===[[Sacredflares]]=== |
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:* Increase in frequency and severity with Spiritual Lore - Religion training. |
:* Increase in frequency and severity with Spiritual Lore - Religion training. |
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===[[SummonFlares]]=== |
===[[SummonFlares]]=== |
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:* Increase in frequency and severity with Spiritual Lore - Summoning training. |
:* Increase in frequency and severity with Spiritual Lore - Summoning training. |
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{{sign|margin-right=40%|sign= A radiant mist surrounds [WEAPON], unfurling into a whip of plasma that wreathes [VICTIM] in its sizzling embrace! }} |
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* Lore Flares produce a single initial attack upon the flare triggering, followed by damage over time (DoT) that repeats |
* Lore Flares produce a single initial attack upon the flare triggering, followed by damage over time (DoT) that repeats. |
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[[Category:Flares]] |
[[Category:Flares]] |
Revision as of 11:21, 24 August 2024
This article is a work in progress!
___TOC_RIGHT___ Lore Flares, previously called a variety of names: DoTFlares, NotRots... consist of the following Combat Flourish types released in August of 2024. They are applied to weapons and runestaves.
- The base flare rate for Lore Flares is 25%, which is higher than the standard flare rate.
- The flare rate increases to 33% at 36 ranks, 50% at 105 ranks and 100% at 171 ranks.
Cycloneflares
- Increase in frequency and severity with Elemental Lore, Air training.
Rockflares
- Increase in frequency and severity with Elemental Lore, Earth training.
** Chunks of earth violently orbit [WEAPON], pelting [VICTIM] with heavy debris and stone! **
Blazeflares
- Increase in frequency and severity with Elemental Lore, Fire training.
Douseflares
- Increase in frequency and severity with Elemental Lore, Water training.
Rotflares
- Increase in frequency and severity with Sorcerous Lore - Necromancy training.
** A sickly green aura radiates from a [WEAPON] and seeps into [VICTIM] wounds! **
Sacredflares
- Increase in frequency and severity with Spiritual Lore - Religion training.
SummonFlares
- Increase in frequency and severity with Spiritual Lore - Summoning training.
A radiant mist surrounds [WEAPON], unfurling into a whip of plasma that wreathes [VICTIM] in its sizzling embrace!
- Lore Flares produce a single initial attack upon the flare triggering, followed by damage over time (DoT) that repeats.