Lore Flares: Difference between revisions
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:* Lore Flares produce a single initial attack upon the flare triggering, followed by damage over time (DoT) that repeats. |
:* Lore Flares produce a single initial attack upon the flare triggering, followed by damage over time (DoT) that repeats. |
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:* The base flare rate for Lore Flares is 25%, which is higher than the standard flare rate. |
:* The base flare rate for Lore Flares is 25%, which is higher than the standard flare rate. |
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:* The flare rate increases to 33% at 36 ranks, 50% at 105 ranks and 100% at 171 ranks. |
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{| class="wikitable" {{prettytable}} style="width: 20%;" aria-label="In"; style="text-align:center" |
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! colspan="2" | Flare Rate for All Lore Types |
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|- |
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! colspan="1" | Lore |
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! colspan="1" | Rate |
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|- |
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|0 || 25% |
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|- |
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|36 || 33% |
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|- |
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|105 || 50% |
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|171 || 100% |
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|} |
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===[[Cycloneflares]]=== |
===[[Cycloneflares]]=== |
Revision as of 11:35, 24 August 2024
This article is a work in progress!
Lore Flares, previously called a variety of names: DoTFlares, NotRots... consist of the following Combat Flourish types released in August of 2024. They are applied to weapons and runestaves.
- Lore Flares produce a single initial attack upon the flare triggering, followed by damage over time (DoT) that repeats.
- The base flare rate for Lore Flares is 25%, which is higher than the standard flare rate.
Flare Rate for All Lore Types | |
---|---|
Lore | Rate |
0 | 25% |
36 | 33% |
105 | 50% |
171 | 100% |
Cycloneflares
- Increase in frequency and severity with Elemental Lore, Air training.
Rockflares
- Increase in frequency and severity with Elemental Lore, Earth training.
** Chunks of earth violently orbit [WEAPON], pelting [VICTIM] with heavy debris and stone! **
Blazeflares
- Increase in frequency and severity with Elemental Lore, Fire training.
Douseflares
- Increase in frequency and severity with Elemental Lore, Water training.
Rotflares
- Increase in frequency and severity with Sorcerous Lore - Necromancy training.
** A sickly green aura radiates from a [WEAPON] and seeps into [VICTIM] wounds! **
Darkened sores form all over [TARGET], leaking ooze leaks from the fresh wounds. [TARGET] skin cracks open and oozes an inky black ichor. Rotting ulcers spread across [TARGET] body. Abscesses drain a bloody yellow fluid across [TARGET] body. [TARGET] loses [TARGET] balance. Skin peels off [TARGET] body, exposing rotting flesh. A fierce rash spreads across [TARGET] body. Rotting skin falls from [TARGET] body in large flakes. [TARGET] breathing appears to be labored. Blisters form on [TARGET] skin and ooze a putrid dark yellow fluid. Small pieces of flesh rot off [TARGET] body.
Sacredflares
- Increase in frequency and severity with Spiritual Lore - Religion training.
SummonFlares
- Increase in frequency and severity with Spiritual Lore - Summoning training.
A radiant mist surrounds [WEAPON], unfurling into a whip of plasma that wreathes [VICTIM] in its sizzling embrace!