Spell Cleave: Difference between revisions

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Attempt to use the unnatural energy of your ensorcelled or anti-magical weapon to cleave away a spell from your target. It is easier to cleave a spell away from a heavily spelled up target than it is from a lightly spelled up one (base -25 penalty to success, reduced by +1 per magical spell/effect on the target). This is mentally taxing, requiring a recovery period of 60 seconds, minus 6 seconds per rank.
Attempt to use the unnatural energy of your ensorcelled or anti-magical weapon to cleave away a spell from your target. It is easier to cleave a spell away from a heavily spelled up target than it is from a lightly spelled up one (base -25 penalty to success, reduced by +1 per magical spell/effect on the target). This is mentally taxing, requiring a recovery period of 60 seconds, minus 6 seconds per rank.

==See Also==
*[[List of combat maneuvers by profession]]

Revision as of 15:04, 27 May 2015

Spell Cleave
Available To Warriors, Monks
Mnemonic [SCLEAVE]
Cost Base 15 (-5 Rank 1, -5 Rank 2, -3 Rank 3). Stamina
Roundtime {{{roundtime}}}
Requirements An ensorcelled or anti-magical weapon.
Prerequisites None
Rank Square
1 2  
2
3
4
5 10

Spell Cleaving is a combat maneuver available to Warriors and Monks

Description

Attempt to use the unnatural energy of your ensorcelled or anti-magical weapon to cleave away a spell from your target. It is easier to cleave a spell away from a heavily spelled up target than it is from a lightly spelled up one (base -25 penalty to success, reduced by +1 per magical spell/effect on the target). This is mentally taxing, requiring a recovery period of 60 seconds, minus 6 seconds per rank.

See Also