Flail: Difference between revisions

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Revision as of 11:43, 31 December 2014

A flail is a two-handed weapon similar in construction to the one-handed blunt morning star. It consists of a spiked rod or ball suspended from a haft by a chain. The flail, however, is considerably more massive and requires both hands to wield. Flails are designed to crush an unarmored target or to puncture armored opponents.

Alternate Names

  • military flail

Game Mechanics

The flail is wielded two-handed and requires training in the two-handed weapons skill to use effectively. The potential damage from the flail is about average when compared to other two-handed weapons.

Weapon AG Cloth Leather Scale Chain Plate RT Min RT Damage Type STR/DU
AsG 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Flail DF .575 .425 .400 .350 .250 7 4 Puncture/Crush 60/150
AvD 40 45 44 43 42 46 44 42 40 51 47 43 39 52 46 40 34

Note: To edit this table go to Template:Weapon table flail

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References