Tackle: Difference between revisions
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==Messaging== |
==Messaging== |
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[Roll result: 254 (open d100: 57) Bonus: 5] |
[Roll result: 254 (open d100: 57) Bonus: 5] |
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You hurl yourself at a vourkha and connect! |
You hurl yourself at a vourkha and connect! |
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You hammer a vourkha to the ground. 21 hits! You jump to your feet. |
You hammer a vourkha to the ground. 21 hits! You jump to your feet. |
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Roundtime: 7 sec. |
Roundtime: 7 sec. |
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<br> |
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Roundtime: 11 sec. |
Roundtime: 11 sec. |
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==Resources== |
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==External Sources== |
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*[[List of combat maneuvers by profession]] |
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*[http://www.play.net/gs4/info/maneuvers/list.asp#tackle Combat Maneuvers List: Tackle], on play.net |
*[http://www.play.net/gs4/info/maneuvers/list.asp#tackle Combat Maneuvers List: Tackle], on play.net |
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Revision as of 15:48, 27 May 2015
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Tackle is a combat maneuver that allows a warrior to hurl themselves at a target and attempt to knock it down.
The tackle maneuver can also be trained in the Warrior Guild.
Creatures that use this maneuver
Messaging
[Roll result: 254 (open d100: 57) Bonus: 5] You hurl yourself at a vourkha and connect! You hammer a vourkha to the ground. 21 hits! You jump to your feet. Roundtime: 7 sec.
[Roll result: 149 (open d100: 40)] An Arachne acolyte hurls itself at you and connects! An Arachne acolyte pins you to the ground! Roundtime: 11 sec.