Resistance: Difference between revisions
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[[Category:Advanced Mechanics]] |
[[Category:Advanced Mechanics]] |
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[[Category:Armor Enhancements]] |
[[Category:Armor Enhancements]] |
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[[Category: Merchant Services]] |
Revision as of 13:13, 9 June 2015
This information was provided by Nuadjha, the Briar Fox and may not be entirely accurate.
The Ranger Resistance Scale
This is resistance to natural and elemental damage added by the spell Resist Nature (620)
Messaging | Percent Protection |
---|---|
Slight | (0-20%) |
Moderate | (21-30%) |
Good | (31-40%) |
Very good | (41-50%) |
Great | (51-60%) |
Incredible | (60+%) |
Armor Resistance Scale
This category covers resistance to: crush, slash, puncture damage; added by a merchant, warrior fittings, or that is otherwise inherent in the armor.
Messaging | Percent Protection |
---|---|
Slightly | (0-5%) |
Moderately | (6-15%) |
Very | (16-25%) |
Highly | (26-49%) |
Incredibly | (50%+) |
These are just logical guesses based on slim evidence from my few data points. Anyone able to fill in some more points?