Area of effect: Difference between revisions
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VANKRASN39 (talk | contribs) m (→Spells) |
VANKRASN39 (talk | contribs) (→Spells) |
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==Spells== |
==Spells== |
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*[[ |
*[[Web (118)]] - leaves area web, player safe for movement, group safe for attacks |
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*[[ |
*[[Divine Wrath (335)]] - damage over time, two versions to be player or group safe |
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*[[ |
*[[Elemental Wave (410)]] - immediate knockdown, only group safe |
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*[[ |
*[[Major Elemental Wave (435)]] - immediate knockdown/damage, only group safe |
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*[[ |
*[[Meteor Swarm (525)]] - adjacent rooms, only group safe |
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*[[ |
*[[Sunburst (609)]] - all hidden will be revealed |
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*[[609|Sunburst]] - all hidden will be revealed |
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*[[ |
*[[Energy Maelstrom (710)]] - only group safe |
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*[[ |
*[[Implosion (720)]] - adjacent rooms, only group safe |
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*[[ |
*[[Tremors (909)]] - immediate and subsequent knockdowns, only group safe |
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*[[ |
*[[Call Wind (912)]] - leaves vortex, only group safe |
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*[[ |
*[[Stun Cloud (1704)]] - only group safe |
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*[[ |
*[[Flaming Aura (1706)]] - only group safe |
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*[[ |
*[[Death Cloud (1713)]] - can move to adjacent rooms, only group safe |
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*[[ |
*[[Quake (1714)]] - adjacent rooms, immediate knockdown, only group safe |
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*[[ |
*[[Firestorm (1715)]] - only group safe |
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==Creature Abilities== |
==Creature Abilities== |
Revision as of 15:04, 14 April 2016
Area of Effect spells (AoE) target an entire room, and sometimes adjoining rooms, without a visible warding roll. Both immediate damage or Damage Over Time results may occur.
Spells
- Web (118) - leaves area web, player safe for movement, group safe for attacks
- Divine Wrath (335) - damage over time, two versions to be player or group safe
- Elemental Wave (410) - immediate knockdown, only group safe
- Major Elemental Wave (435) - immediate knockdown/damage, only group safe
- Meteor Swarm (525) - adjacent rooms, only group safe
- Sunburst (609) - all hidden will be revealed
- Nature's Fury (635) - only group safe
- Energy Maelstrom (710) - only group safe
- Implosion (720) - adjacent rooms, only group safe
- Tremors (909) - immediate and subsequent knockdowns, only group safe
- Call Wind (912) - leaves vortex, only group safe
- Stun Cloud (1704) - only group safe
- Flaming Aura (1706) - only group safe
- Death Cloud (1713) - can move to adjacent rooms, only group safe
- Quake (1714) - adjacent rooms, immediate knockdown, only group safe
- Firestorm (1715) - only group safe
Creature Abilities
- Sandstorm (Sand devil)
- Gas cloud