Verb:DIAGNOSE: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
No edit summary
(link to saved posts)
Line 31: Line 31:
Roundtime: 5 sec.
Roundtime: 5 sec.
</pre>
</pre>

==Resources==
*[[Wound (saved posts)]]


[[Category:Verbs]]
[[Category:Verbs]]

Revision as of 22:18, 26 January 2016

The diagnose verb reveals information about the target's health.

The DIAGNOSE verb can be used to determine what kind of injuries a target has sustained. DIAGNOSE <name> FULL can also be used by anyone with at least 100 skill bonus in First Aid to get a more detailed summary.

If a player has a First Aid skill of 200+, is an Empath, or is under the effect of Tend Lore (206) they can use DIAGNOSE FULL without any free hands. With a First Aid skill of 150+, they can use DIAGNOSE FULL with one free hand. A player with less than 150 skill bonus in First Aid will require two free hands to use DIAGNOSE FULL.

Messaging

DIAGNOSE
>diagnose Soandso

With a practiced eye, you glance over Soandso:
She is injured and bleeding.
DIAGNOSE FULL
>diag Soandso full
You start a careful diagnosis of her condition . . .
She has 127 health points, out of a maximum of 133.
She has a medium head injury, a major neck injury, and a medium left leg injury.

Bleeding:
Area         Health per Round         Bandaged         Can Tend?         Tend Time

Head 1 No Yes 3s Left leg 0 of 2 1980s Neck 5 of 10 1927s Roundtime: 5 sec.

Resources