Greater elemental flare/saved posts: Difference between revisions
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| subject = Greater Elemental Flares Update |
| subject = Greater Elemental Flares Update |
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These will go live sometime before CCF. But Greater Elemental Flares have had a face lift. |
These will go live sometime before CCF. But Greater Elemental Flares have had a face lift. |
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First of all, you can use them with UCS Equipment and runestaves now. The messaging throughout the script has been cleaned up. There is a new option of Vacuum/Gravity flares. You can analyze them, click them, and use Elemental Detection (405) on them. They don't have a custom loresong. When your eyes are changed over with them, you will now be messaged when that drops. There will be a new (fluff) verb added and will depend on your attuned element matching the weapons. Gravity will require your element to be random. |
First of all, you can use them with UCS Equipment and runestaves now. The messaging throughout the script has been cleaned up. There is a new option of Vacuum/Gravity flares. You can analyze them, click them, and use Elemental Detection (405) on them. They don't have a custom loresong. When your eyes are changed over with them, you will now be messaged when that drops. There will be a new (fluff) verb added and will depend on your attuned element matching the weapons. Gravity will require your element to be random. |
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'''Fire |
'''Fire |
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<pre{{log2}}> |
<pre{{log2}}> |
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You swing a drakar dagger at a frost giant! |
You swing a drakar dagger at a frost giant! |
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</pre> |
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'''Ice |
'''Ice |
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<pre{{log2}}> |
<pre{{log2}}> |
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You swing a rhimar dagger at a lava troll! |
You swing a rhimar dagger at a lava troll! |
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</pre> |
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'''Earth |
'''Earth |
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<pre{{log2}}> |
<pre{{log2}}> |
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You swing a gornar dagger at a stone troll! |
You swing a gornar dagger at a stone troll! |
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</pre> |
</pre> |
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'''Lightning |
'''Lightning |
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<pre{{log2}}> |
<pre{{log2}}> |
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You swing a zorchar dagger at a wind witch! |
You swing a zorchar dagger at a wind witch! |
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</pre> |
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'''Gravity |
'''Gravity |
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<pre{{log2}}> |
<pre{{log2}}> |
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You attempt to punch a lesser minotaur! |
You attempt to punch a lesser minotaur! |
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</pre> |
</pre> |
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'''Air |
'''Air |
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<pre{{log2}}> |
<pre{{log2}}> |
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You gesture at a lesser minotaur. |
You gesture at a lesser minotaur. |
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(As a side note, this isn't some new coraesine, just the metal coraesine set to air/steam flares. Was just playing around with different metals for examples.) |
(As a side note, this isn't some new coraesine, just the metal coraesine set to air/steam flares. Was just playing around with different metals for examples.) |
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| subject = Re: Greater Elemental Flares Update |
| subject = Re: Greater Elemental Flares Update |
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:Rhimar - Ice Flaring |
:Rhimar - Ice Flaring |
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:Gornar - Earth Flaring |
:Gornar - Earth Flaring |
Latest revision as of 06:29, 18 August 2017
Topic: Items and Inventory
Message #: 1127
Author: GS4-Wyrom
Date: 03/21/2014
Subject: Greater Elemental Flares Update
These will go live sometime before CCF. But Greater Elemental Flares have had a face lift.
First of all, you can use them with UCS Equipment and runestaves now. The messaging throughout the script has been cleaned up. There is a new option of Vacuum/Gravity flares. You can analyze them, click them, and use Elemental Detection (405) on them. They don't have a custom loresong. When your eyes are changed over with them, you will now be messaged when that drops. There will be a new (fluff) verb added and will depend on your attuned element matching the weapons. Gravity will require your element to be random.
Fire
You swing a drakar dagger at a frost giant! AS: +436 vs DS: +94 with AvD: +9 + d100 roll: +11 = +362 ... and hit for 31 points of damage! Slice to the frost giant's left fingers. Nice move. Burning orbs of pure flame burst from a drakar dagger and engulf a frost giant! ... 10 points of damage! Minor burns to left leg. That hurts a bit. The frost giant howls in agony as the flames dance over its body! ... 5 points of damage! Minor burns to left eye. Foe blinks back the tears. ... 25 points of damage! Burst of flames chars neck a crispy black. The frost giant grimaces as the flames boil its skin making it writhe in pain! ... 35 points of damage! Back bursts into a spectacular display of flames. Bet it hurts too. Roundtime: 6 sec.
Ice
You swing a rhimar dagger at a lava troll! AS: +436 vs DS: +103 with AvD: +22 + d100 roll: +65 = +420 ... and hit for 79 points of damage! Jagged slash to the lava troll's right arm! Cut clean through at the wrist. Need a hand? A vortex of razor-sharp ice gusts from a rhimar dagger and coalesces around a lava troll! ... 25 points of damage! The lava troll's right arm trembles with the cold. ... 25 points of damage! Stiff blast of icy air to neck! Roundtime: 6 sec.
Earth
You swing a gornar dagger at a stone troll! AS: +436 vs DS: +109 with AvD: -2 + d100 roll: +41 = +366 ... and hit for 38 points of damage! Strike pierces upper arm! A violent explosion of frenetic energy rumbles from a gornar dagger and pummels a stone troll! ... 25 points of damage! Nice blow to left arm! The stone troll is stunned! ... 25 points of damage! Nice blow to chest! Roundtime: 6 sec.
Lightning
You swing a zorchar dagger at a wind witch! AS: +436 vs DS: +74 with AvD: +25 + d100 roll: +1 = +388 ... and hit for 99 points of damage! Blow shatters knee and severs lower leg! A wind witch screams and falls to the ground grasping its mangled right leg! A vicious torrent of crackling lightning surges from a zorchar dagger and strikes a wind witch! ... 15 points of damage! Hard jolt knocks the wind witch back on its heels. ... 35 points of damage! Explosive bolt of electricity vaporized neck. Head drops to shoulders then on ground. Never knew what hit 'em. The wind witch howls in agony one last time and dies. Roundtime: 6 sec.
Gravity
You attempt to punch a lesser minotaur! You have good positioning against a lesser minotaur. UAF: 529 vs UDF: 317 = 1.668 * MM: 100 + d100: 97 = 263 ... and hit for 73 points of damage! Nasty punch sinks into the lower back. Internal organs don't like that! The lesser minotaur is stunned! A nebulous dome of violet energy discharges from a pair of blackened linen gloves and engulfs a lesser minotaur! ... 20 points of damage! Blood vessels in arm burst! ... 25 points of damage! Veins in neck swell! Roundtime: 8 sec.
Air
You gesture at a lesser minotaur. You hurl a small surge of electricity at a lesser minotaur! AS: +220 vs DS: +215 with AvD: +24 + d100 roll: +81 = +110 ... and hit for 1 point of damage! Static discharge to left arm. Almost tickles. A howling gale of steaming air rushes from a orase runestaff and scathes a lesser minotaur! ... 10 points of damage! Hot steam spray to the leg makes the lesser minotaur jump back. ... 25 points of damage! Hot burst to to neck leaves the lesser minotaur a li'l steamed! The lesser minotaur is stunned! Cast Roundtime 3 Seconds.
And if you get lucky with how the attacks land...
You swing a coraesine dagger at a lesser minotaur! AS: +446 vs DS: +202 with AvD: +9 + d100 roll: +26 = +279 ... and hit for 23 points of damage! Minor puncture to the left leg. Your coraesine dagger erupts with a plume of steam! ... 20 points of damage! Hot steam strike to face made the lesser minotaur flinch! The lesser minotaur is stunned! A howling gale of steaming air rushes from a coraesine dagger and scathes a lesser minotaur! ... 15 points of damage! The lesser minotaur flinches from the spurt of hot steam to his right arm. ... 15 points of damage! Hot steam raises the hair on the back of the lesser minotaur's neck. Roundtime: 6 sec.
(As a side note, this isn't some new coraesine, just the metal coraesine set to air/steam flares. Was just playing around with different metals for examples.)
~Wyrom, SGM
Topic: Items and Inventory
Message #: 1146
Author: GS4-Wyrom
Date: 03/22/2014
Subject: Re: Greater Elemental Flares Update
- Rhimar - Ice Flaring
- Gornar - Earth Flaring
- Drakar - Fire Flaring
- Zorchar - Lightning Flaring
So the script is compatible with those base metals because the flares are appropriate for the script.
Flare Choices are:
- + Fire
- + Ice
- + Lightning
- + Earth (Vibration)
- + Air (Steam)
- + Gravity (Vacuum)
So as long as the weapon has one of those flares, it's compatible with the script.