Promise ring: Difference between revisions
VANKRASN39 (talk | contribs) m (change category) |
GRRIGIVEUP (talk | contribs) m (iteminfo // verbtable updates) |
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<table><tr valign="top"><td> |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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You can try to KISS, COVER, TAP, and TOUCH the ring. If you take it to a talented merchant, he or she may be able to unlock further abilities. |
You can try to KISS, COVER, TAP, and TOUCH the ring. If you take it to a talented merchant, he or she may be able to unlock further abilities. |
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</pre> |
</pre> |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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==Verb Traps== |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}} |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white; " |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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! style="width:5em"|VERB |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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! style="width:35em"|FIRST |
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}} {| {| {{verbtable}} |
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! style="width:35em"|THIRD |
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|- {{verbtableheader}} |
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! First |
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! Third |
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! rowspan=4|''Off-the-Shelf<br>Tier 0'' |
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!KISS |
!KISS |
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| You softly kiss a brushed gold promise ring set with a large solitary diamond. |
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| XXX softly kisses the gold promise ring upon her finger. |
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!TAP |
!TAP |
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| You tap your gold promise ring, and then you extend your hand so that the ring can be more readily admired. |
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| XXX taps a brushed gold promise ring set with a large solitary diamond that she is wearing, and then she extends her hand so that the ring can be more readily admired. |
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!TOUCH |
!TOUCH |
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| You touch your gold promise ring lightly, reassuring yourself that you are still wearing it. |
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| XXX touches her gold promise ring as if reassuring herself that it is still on her hand. |
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{{Stub}} |
{{Stub}} |
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</td><td> |
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[[Category: Scripted Items]] |
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{{iteminfo |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. --> |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be Joola items (clothing and jewelry). --> |
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|itemclass3= |
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|itemtype= Band<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|itemtype2= Ring |
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|itemtype3= |
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|itemtype4= |
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|itemtype5= |
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|itemtype6= |
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|itemtype7= |
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|itemtype8= |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
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|feature2= |
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|feature3= |
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|feature4= |
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|feature5= |
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|feature6= |
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|feature7= |
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|feature8= |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
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|custom2= |
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|custom3= |
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|custom4= |
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|custom5= |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--> |
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|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
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|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.--> |
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|unlock2= |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell2= |
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|spell3= |
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|spell4= |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= Noun.<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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</td></tr></table> |
Revision as of 00:08, 2 January 2021
Promise rings, also known as engagement rings or wedding rings, are scripted ringworn jewelry pieces meant to show off a romantic bond between two people. AnalyzeThe creator has also provided the following information: This item may be altered by a talented merchant, but it must remain a ring or band of some sort, generally a wedding ring or unity ring or something that signifies a romantic bond between two people. You can try to KISS, COVER, TAP, and TOUCH the ring. If you take it to a talented merchant, he or she may be able to unlock further abilities. Tier 1|- style="background:#00004C; vertical-align: top; font-size: larger; color:white;" ! style="width:5em;"|Verb ! First ! Third |- !COVER | You cover your gold promise ring with your hand as you whisper a few words of prayer for your beloved's safety. | XXX covers her gold promise ring with her hand as she whispers a few words of prayer for her beloved's safety. |- !KISS | You softly kiss a brushed gold promise ring set with a large solitary diamond. | XXX softly kisses the gold promise ring upon her finger. |- !TAP | You tap your gold promise ring, and then you extend your hand so that the ring can be more readily admired. | XXX taps a brushed gold promise ring set with a large solitary diamond that she is wearing, and then she extends her hand so that the ring can be more readily admired. |- !TOUCH | You touch your gold promise ring lightly, reassuring yourself that you are still wearing it. | XXX touches her gold promise ring as if reassuring herself that it is still on her hand. |}
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