Talk:Prime HARDCORE: Difference between revisions
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LORDEVARIN (talk | contribs) (Created page with "Please make sure to mark any small changes to this page such as updating your character's stats as a minor edit. It makes viewing changes to the overall wiki easier for our mo...") |
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Please make sure to mark any small changes to this page such as updating your character's stats as a minor edit. It makes viewing changes to the overall wiki easier for our moderators. [[User:LORDEVARIN|LORDEVARIN]] ([[User talk:LORDEVARIN|talk]]) 08:47, 9 November 2017 (CST) |
Please make sure to mark any small changes to this page such as updating your character's stats as a minor edit. It makes viewing changes to the overall wiki easier for our moderators. [[User:LORDEVARIN|LORDEVARIN]] ([[User talk:LORDEVARIN|talk]]) 08:47, 9 November 2017 (CST) |
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I kind of feel that segregating the "hardest lock/trap" out to be Rogues-only achievements is taking a step backwards. Lots of folks have singled (I remember when Strom was frequently the most highly-trained [by # of skill ranks] picker in the game for several hours) or doubled in the skill(s), just for the extra convenience and/or source of experience. [[User:KRAKII|KRAKII]] ([[User talk:KRAKII|talk]]) 15:31, 28 November 2017 (CST) |
Latest revision as of 15:31, 28 November 2017
Please make sure to mark any small changes to this page such as updating your character's stats as a minor edit. It makes viewing changes to the overall wiki easier for our moderators. LORDEVARIN (talk) 08:47, 9 November 2017 (CST)
I kind of feel that segregating the "hardest lock/trap" out to be Rogues-only achievements is taking a step backwards. Lots of folks have singled (I remember when Strom was frequently the most highly-trained [by # of skill ranks] picker in the game for several hours) or doubled in the skill(s), just for the extra convenience and/or source of experience. KRAKII (talk) 15:31, 28 November 2017 (CST)