INFUSE (Weapon) (verb): Difference between revisions

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(Updated to reflect December 2020 Paladin update, and reduced duplicate information.)
m (Changed all game commands to boldmono template.)
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== INFUSE Weapon ==
== INFUSE Weapon ==
:''More in-depth information about the limitations and functionality of INFUSE as relates to [[Holy Weapon (1625)]] can be found on its spell page.
:''More in-depth information about the limitations and functionality of {{boldmono|INFUSE}} as relates to [[Holy Weapon (1625)]] can be found on its spell page.


[[Paladin]]s can use the '''INFUSE''' verb to place charges of the currently prepared [[spell]] into the weapon they have previously bonded with using [[Holy Weapon (1625)]], using the following syntax: {{mono|INFUSE <weapon>}}
[[Paladin]]s can use the {{boldmono|INFUSE}} verb to place charges of the currently prepared [[spell]] into the weapon they have previously bonded with using [[Holy Weapon (1625)]], using the following syntax: {{boldmono|INFUSE <weapon>}}.


When the paladin makes a successful melee attack, the infused spell will trigger based on their [[BESEECH (verb)|BESEECH]] settings, expending a charge. The triggered spell is not subject to [[armor hindrance]] or additional [[roundtime]].
When the paladin makes a successful melee attack, the infused spell will trigger based on their {{boldmono|[[BESEECH (verb)|BESEECH]]}} settings, expending a charge. The triggered spell is not subject to [[armor hindrance]] or additional [[roundtime]].


[[Category:Verbs]]
[[Category:Verbs]]

Revision as of 20:08, 4 January 2021

INFUSE Weapon

More in-depth information about the limitations and functionality of INFUSE as relates to Holy Weapon (1625) can be found on its spell page.

Paladins can use the INFUSE verb to place charges of the currently prepared spell into the weapon they have previously bonded with using Holy Weapon (1625), using the following syntax: INFUSE <weapon>.

When the paladin makes a successful melee attack, the infused spell will trigger based on their BESEECH settings, expending a charge. The triggered spell is not subject to armor hindrance or additional roundtime.