Intuition: Difference between revisions
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WHIGHTCNIGHT (talk | contribs) (→Systems and Skills Affected By Intuition: updated reference to 925 enchant) |
(add INTs use in Ranged crit weighting and Aiming Success rates) |
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*[[Dodging]]/[[Evade]] |
*[[Dodging]]/[[Evade]] |
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*Defense against [[SMRv2|standard maneuver roll v2]] (secondary stat) |
*Defense against [[SMRv2|standard maneuver roll v2]] (secondary stat) |
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*[[Aiming Success]] rate for ambushing with melee and hurling |
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*Phantom Crit weighting for [[Ranged Weapons]] |
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*[[Well of Life (308)]] deity awareness |
*[[Well of Life (308)]] deity awareness |
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*[[Ensorcell (735)]] casts |
*[[Ensorcell (735)]] casts |
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*[[Enchant (925)]] |
*[[Enchant (925)]] |
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* [[DETECT (verb)|Trap detection]] |
* [[DETECT (verb)|Trap detection]] |
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* [[FORAGE (verb)|Foraging]] |
* [[FORAGE (verb)|Foraging]] |
Revision as of 17:17, 2 January 2022
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Intuition is a mental statistic that measures a character's ability to sense things without any active thought or prior knowledge. It is a factor in a character's ability to evade attacks, among other things.
Systems and Skills Affected By Intuition
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See Also
External Links
- Stats: Intuition on Play.net
Statistics - edit |
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Physical: Strength | Constitution | Dexterity | Agility |
Hybrid: Aura | Discipline |
Mental: Logic | Intuition | Wisdom | Influence |
Statistic growth rate |