Spell sever: Difference between revisions
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WINTERDAWN (talk | contribs) (sorted the table (although I waffle over "the")) |
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!Area Name||Allowed<br>Unknown Spells |
!Area Name||Allowed<br>Unknown Spells |
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| [[Atoll]] || 2 |
| [[:Category:Atoll creatures | Atoll]] || 2 |
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| [[Forgotten Vineyard]] || 2 |
| [[:Category:Forgotten Vineyard creatures | Forgotten Vineyard]] || 2 |
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| [[Hinterwilds]] || 2 |
| [[:Category:Hinterwilds creatures | Hinterwilds]] || 2 |
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| [[The F'Eyrie]] || 2 |
| [[:Category:The F'Eyrie creatures | The F'Eyrie]] || 2 |
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Revision as of 11:50, 24 May 2022
Spell sever is a balancing mechanic for hunting areas to manage the amount of outside spells a character can wear in the affected areas. Those areas are the Hinterwilds, Atoll, The F'Eyrie, and Forgotten Vineyard. Spell sever will strip any beneficial spells not self-cast over a maximum allowed limit per area. The order in which the spells are stripped is in random order.
Area Name | Allowed Unknown Spells |
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Atoll | 2 |
Forgotten Vineyard | 2 |
Hinterwilds | 2 |
The F'Eyrie | 2 |