Valence Weapon: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
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'''Valence Weapons''' were introduced alongside [[Valence armament/Valence Armor|Valence Armor]] at [[Duskruin Arena]] February 2022 by [[User:GS4-KENSTROM|GM Kenstrom]] and were sold at [[BVShop:Beyond Barriers|Beyond Barriers]].

{{TOC limit|2}}
==Analyze==
<pre{{log2}}><nowiki>
TBD
</nowiki></pre>

{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Slice of Shien'tyr (WAVE) - An AoE SMR attack to reduce foes' defenses, by -30 DS temporarily.<br>Special Ability: Incision of the Igaesha (TURN) - Only available when used in conjunction with Valence Armor. Allows for follow-up double attacks for 60 seconds, based on the average total tiers unlocked between the weapon and armor. Cooldown: 60 minutes (-5 per total unlocked tiers, minimum 20 minutes). <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Drop
| {{addmetext}}
| {{addmetext}}
|-
! scope="row" role="rowheader"|Get
| {{addmetext}}
| {{addmetext}}
|-
! scope="row" role="rowheader"|Wave
| {{addmetext}}
| {{addmetext}}
|-
! scope="row" role="rowheader"|Turn
| {{addmetext}}
| {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Ability: The War Winds (RAISE) - An AoE SMR attack to knock down foes. Up to 5 creatures or a player. Cooldown: 5 minutes (-1 per tier above 2, minimum 3 minutes).<!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Poke
| {{addmetext}}
| {{addmetext}}
|-
! scope="row" role="rowheader"|Touch
| {{addmetext}}
| {{addmetext}}
|-
! scope="row" role="rowheader"|Raise
| {{addmetext}}
| {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Ability: The Void's Grip (POINT) - An SMR attack to do cold damage and root a foe in place. Cooldown: 5 minutes (-2 per tier above 3, minimum 3 minutes).<!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Prod
| {{addmetext}}
| {{addmetext}}
|-
! scope="row" role="rowheader"|Rub
| {{addmetext}}
| {{addmetext}}
|-
! scope="row" role="rowheader"|Point
| {{addmetext}}
| {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 4<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Ability: Increase AS/CS per successful attack for 30 seconds, costing health. AS (+10) and CS (+6) from each successful attack, but drains HP (-3) from the user as it goes. A cap on both AS/CS (+50/+30) and HP loss (-15) is set. Cooldown: 30 minutes.<br>Extraplanar Bane Affinity - Increases potency of extraplanar bane by +10 AS. <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= YES<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|Clench
| {{addmetext}}
| {{addmetext}}
|-
! scope="row" role="rowheader"|Tap
| {{addmetext}}
| {{addmetext}}
|-
! scope="row" role="rowheader"|Push
| {{addmetext}}
| {{addmetext}}
|}


Future home of information about the Valence Weapon.


==See Also==
==See Also==
Line 7: Line 122:
* [[Valence armament]]
* [[Valence armament]]
* [[Valence armament/Valence Armor|Valence Armor]]
* [[Valence armament/Valence Armor|Valence Armor]]
</td><td>
{{iteminfo
|type= Mechanical<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= Weapon<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= Weapon<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= Yes<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= No<!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= Duskruin Arena<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= 4<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= Certificate<!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= DROP
|verb2= GET
|verb3= WAVE
|verb4= POKE
|verb5= TOUCH
|verb6= RAISE
|verb7= PROD
|verb8= RUB
|verb9= POINT
|verb10= CLENCH
|verb11= TAP
|verb12= PUSH
|verb13= TURN
<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
}}
</td></tr></table>

Revision as of 15:45, 20 August 2022

Valence Weapons were introduced alongside Valence Armor at Duskruin Arena February 2022 by GM Kenstrom and were sold at Beyond Barriers.

Analyze

TBD

Tier 1

Slice of Shien'tyr (WAVE) - An AoE SMR attack to reduce foes' defenses, by -30 DS temporarily.
Special Ability: Incision of the Igaesha (TURN) - Only available when used in conjunction with Valence Armor. Allows for follow-up double attacks for 60 seconds, based on the average total tiers unlocked between the weapon and armor. Cooldown: 60 minutes (-5 per total unlocked tiers, minimum 20 minutes).

Usage

Verb First Third
Drop This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Get This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Wave This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Turn This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 2

Ability: The War Winds (RAISE) - An AoE SMR attack to knock down foes. Up to 5 creatures or a player. Cooldown: 5 minutes (-1 per tier above 2, minimum 3 minutes).

Usage

Verb First Third
Poke This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Touch This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Raise This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 3

Ability: The Void's Grip (POINT) - An SMR attack to do cold damage and root a foe in place. Cooldown: 5 minutes (-2 per tier above 3, minimum 3 minutes).

Usage

Verb First Third
Prod This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Rub This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Point This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 4

Ability: Increase AS/CS per successful attack for 30 seconds, costing health. AS (+10) and CS (+6) from each successful attack, but drains HP (-3) from the user as it goes. A cap on both AS/CS (+50/+30) and HP loss (-15) is set. Cooldown: 30 minutes.
Extraplanar Bane Affinity - Increases potency of extraplanar bane by +10 AS.

Usage

Verb First Third
Clench This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Tap This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Push This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!


See Also

Valence Weapon Information
Type Mechanical
Item Classification Weapon
Item(s) Applied to Weapon
Alterable Yes
Light/Deep Yes
Feature(s) Altered No
Original Release Venue Duskruin Arena
Tiered Yes
Number of Tiers 4
How to Unlock Certificate
Item Verbs
DROP GET WAVE POKE
TOUCH RAISE PROD RUB
POINT CLENCH TAP PUSH
TURN