Deed: Difference between revisions
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== Mechanics == |
== Mechanics == |
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Deeds are a preventive measure sought to decrease the penalties of [[Death's Sting]]. Death costs a single deed, while [[depart]]ing costs another. |
Deeds are a preventive measure sought to decrease the penalties of [[Death's Sting]]. Death costs a single deed, while [[depart]]ing costs another. |
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In the past, dying without deeds caused one to go "[[demonic]]", a horrible fate resulting in the permanent destruction of the adventurer and all their belongings. However, this ceased to be the case with the introduction of [[Death's Sting]]. It is no longer absolutely necessary to possess deeds. |
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Revision as of 01:55, 20 October 2008
Deeds are granted to mortals of Elanthia by the goddess Lorminstra in exchange for donation or sacrifice of some sort. Deeds are essentially a pact with the goddess which grants the deed-holder a chance to walk Elanthia again upon their death, and avoid passing through the Ebon Gate into Eternity.
Mechanics
Deeds are a preventive measure sought to decrease the penalties of Death's Sting. Death costs a single deed, while departing costs another.
In the past, dying without deeds caused one to go "demonic", a horrible fate resulting in the permanent destruction of the adventurer and all their belongings. However, this ceased to be the case with the introduction of Death's Sting. It is no longer absolutely necessary to possess deeds.
This article is a Stub. You can help GSWiki by expanding it. |