Coraesine Relic: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
A '''coraesine relic''' is an auction-quality artifact that can be attached to an unscripted melee weapon to apply unique scripted flares called QuickFlares that are inspired by true [[coraesine]] weapons. Attaching a coraesine relic to a weapon is ''permanent''. It was created by GM Wyrom. It increases the item difficulty by 100.
A '''coraesine relic''' is an auction-quality artifact that can be attached to an unscripted melee weapon to apply unique scripted flares called QuickFlares that are inspired by true [[coraesine]] weapons. Attaching a coraesine relic to a weapon is '''permanent'''. It was created by GM Wyrom. It increases the item difficulty by 100.
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|-
|-
! scope="row" role="rowheader"|WEAR
! scope="row" role="rowheader"|WEAR
| You fasten your coraesine relic to your (cloak).
|<!-- First Person View --> {{addmetext}}
| PERSON fastens his coraesine relic to his attire.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|REMOVE (worn relic)
! scope="row" role="rowheader"|REMOVE (worn relic)
| You unfasten your coraesine relic from your (cloak).
|<!-- First Person View --> {{addmetext}}
| PERSON unfastens his coraesine relic from his attire.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|PUT/DROP (onto weapon - confirmation)
! scope="row" role="rowheader"|PUT/DROP (onto weapon - confirmation)
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! scope="col"|Third
! scope="col"|Third
|-
|-
! scope="row" role="rowheader"|CLENCH
! scope="row" role="rowheader"|CLENCH (activate)
| You clench the hilt of your dusky low steel falcata, causing the coraesine relic bound to hilt to take on a white-grey aura.
|<!-- First Person View --> {{addmetext}}
| PERSON clenches the hilt of her dusky low steel falcata, causing the coraesine relic bound to hilt to take on a white-grey aura.
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|CLENCH (deactivate)
| You clench the hilt of your dusky low steel falcata, causing the coraesine relic bound to the falcata to dim.
| PERSON clenches the hilt of her dusky low steel falcata, causing the coraesine relic bound to the falcata to dim.
|-
|-
! scope="row" role="rowheader"|TILT
! scope="row" role="rowheader"|TILT
| You tilt the dusky low steel falcata slightly and the grey veins arcing along the coraesine relic bound to the hilt slither back and forth like quicksilver.
|<!-- First Person View --> {{addmetext}}
| PERSON tilts her dusky low steel falcata slightly and the grey veins arcing along the coraesine relic bound to the hilt slither back and forth like quicksilver.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|RUB
! scope="row" role="rowheader"|RUB
| You rub the hilt on your dusky low steel falcata, causing the pale grey veins upon its surface to swirl and undulate slowly.
|<!-- First Person View --> {{addmetext}}
| PERSON rubs the hilt on her dusky low steel falcata, causing the pale grey veins upon its surface to swirl and undulate hypnotically.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|RAISE
! scope="row" role="rowheader"|RAISE
| You raise your dusky low steel falcata skyward, causing the coraesine relic bound to the hilt to unleash a vortex of wind that surrounds you momentarily.
|<!-- First Person View --> {{addmetext}}
| PERSON raises her dusky low steel falcata skyward, causing the coraesine relic bound to the hilt to unleash a vortex of wind that surrounds her momentarily.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|POSE
! scope="row" role="rowheader"|POSE
| You pose victoriously with your dusky low steel falcata, tightening your grip on its hilt.
|<!-- First Person View --> {{addmetext}}
| PERSON poses victoriously with her dusky low steel falcata, tightening her grip on its hilt.
|<!-- Third Person View --> {{addmetext}}
|}
|}
==Loresong==
==Loresong==
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The blackness gradually fades away into the vivid colors of reality.
The blackness gradually fades away into the vivid colors of reality.
|
| n/a
|-
|-
| The heavy darkness returns to you once more as the handaxe gives way to the power of your song...
| The heavy darkness returns to you once more as the handaxe gives way to the power of your song...
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And then the vision fades away into nothing but a lingering memory.
And then the vision fades away into nothing but a lingering memory.
|
| n/a
|-
|-
| A tingling sensation overcomes you as the darkness settles over your vision once again...
| A tingling sensation overcomes you as the darkness settles over your vision once again...
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The world becomes a dizzying array of new sensations as you're moved for the first time in you existence. It soon melts away into reality as the vision comes to an end.
The world becomes a dizzying array of new sensations as you're moved for the first time in you existence. It soon melts away into reality as the vision comes to an end.
|
| n/a
|-
|-
| A strange heat ripples along your spine as the handaxe surrenders to your song...
| A strange heat ripples along your spine as the handaxe surrenders to your song...
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The vision's blackness recedes into the warmth of reality.
The vision's blackness recedes into the warmth of reality.
|
| n/a
|-
|-
| Tingling sensations race across the black void as you're plunged into it...
| Tingling sensations race across the black void as you're plunged into it...
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The washed-out vision gives way to the lush colors of reality.
The washed-out vision gives way to the lush colors of reality.
|
| n/a
|-
|-
| You sense the weight of many years as you delve into the memories of the coraesine handaxe...
| You sense the weight of many years as you delve into the memories of the coraesine handaxe...
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You get a sense that was the handaxe's last memory.
You get a sense that was the handaxe's last memory.
|
| n/a
|}
|}
<section end=loresong />
<section end=loresong />
==Additional Information==
==Additional Information==
The relic has been auctioned as ''a grey-swirled coraesine relic''.
The relic has been auctioned as ''a grey-swirled coraesine relic''. Attaching it to a weapon adds the following line automatically ahead of any show description:
<pre{{log2}}>Bound to the falcata's hilt is a grey-swirled coraesine relic.</pre>
===Relic in Action===
===Relic in Action===
<pre{{log2}}>
<pre{{log2}}>
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===Behind the Scenes===
===Behind the Scenes===
GM Wyrom has said that the coraesine relic was inspired by the Relic from Final Fantasy 6.
GM Wyrom has said that the coraesine relic was inspired by the Relic from Final Fantasy 6.

[[Lahke]] shared the following information at the 2022 Premium Auction:
<pre{{log2}}>Lahke says, "A coraesine relic. It can attach to an unscripted weapon."
Lahke says, "The relic lets you hit multiple times if you have the resources."
Lahke says, "Yes, melee only."
Lahke says, "So this is something called QuickFlares."
Lahke says, "It cost 1 spirit to turn it on and off."
Lahke says, "When it's on, it cost stamina and mana to get extra swings in."
Lahke says, "Each extra swing costs 10 stamina and 10 mana."
Lahke says, "You can get up to 5 extra swings."
Lahke says, "If you don't have the resources to make an extra swing, it will turn off."</pre>
===See Also===
===See Also===
* [[Coraesine]]
* [[Coraesine]]

Revision as of 12:19, 15 March 2023

A coraesine relic is an auction-quality artifact that can be attached to an unscripted melee weapon to apply unique scripted flares called QuickFlares that are inspired by true coraesine weapons. Attaching a coraesine relic to a weapon is permanent. It was created by GM Wyrom. It increases the item difficulty by 100.

Relic

The coraesine relic by itself can be worn as a prop. It serves no mechanical purpose until applied to an unscripted melee weapon. Attaching the relic to a weapon is permanent.

Analyze

You analyze your coraesine relic and sense that the item cannot be altered in any way.
The creator has also provided the following information:
The relic has the following verbs:
  PUT/DROP             - Attach the relic to an unscripted weapon to gain QuickFlares.
                         Once placed on a weapon, it cannot be undone.
  WEAR/REMOVE          - Not sure what weapon to place it on?  Show it off until you do!
  LORESONG             - The story of coraesine.
Verb First Third
WEAR You fasten your coraesine relic to your (cloak). PERSON fastens his coraesine relic to his attire.
REMOVE (worn relic) You unfasten your coraesine relic from your (cloak). PERSON unfastens his coraesine relic from his attire.
PUT/DROP (onto weapon - confirmation) Attaching the coraesine relic to the low steel falcata is a permanent action, if you're sure you'd like to do it, put the relic on the falcata again within 30 seconds. n/a
PUT/DROP (onto weapon) You bind the coraesine relic to the hilt of your low steel falcata. The relic is momentarily surrounded in a blazing white-grey aura! This section has not been added yet; please add to it now!

Weapon

Once attached to an unscripted melee weapon, the coraesine relic applies QuickFlares to it. QuickFlares are a unique type of scripted flare inspired by true coraesine weapons.

Activating QuickFlares off costs 1 spirit point. While on, the relic costs stamina and mana to power the Quick Flares, allowing the weilder to get additional swings in on a single attack. Each extra swign costs 10 stamina and 10 mana. It can allow up to 5 extra swings with a single flare. If the wielder does not have the resources to make an extra swing, it will turn itself off.

Analyze

You analyze your weapon and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

The weapon contains a special flare.  It can be freely altered.

The falcata has the following verbs:

  CLENCH               - To activate QuickFlares.  It cost 1 spirit to turn the ability on.
                         If already activiated, clenching the falcata will cause it to go dormant.
  ATTACK               - When attacking, you'll gain the ability to perform QuickFlares.
                         You can have upto 5 QuickFlare strikes depending on luck and resources.
                         Each QuickFlare cost 10 stamina and 10 mana on a successful hit, up to 5 hits.
                         A successful and lucky streak of 5 QuickFlares will cost 50 stamina and 50 mana.
                         If there isn't enough resources to perform a QuickFlare, the falcata will go dormant.
  TILT                 - Show off the coraesine relic on your falcata.
  RUB                  - Show off the coraesine relic on your falcata.
  RAISE                - Cause a vortex of wind to burst from your falcata.
  POSE                 - Victory pose.
  LORESONG             - The story of coraesine.

Normal alteration rules apply, but the show description always includes the relic at the beginning.
Verb First Third
CLENCH (activate) You clench the hilt of your dusky low steel falcata, causing the coraesine relic bound to hilt to take on a white-grey aura. PERSON clenches the hilt of her dusky low steel falcata, causing the coraesine relic bound to hilt to take on a white-grey aura.
CLENCH (deactivate) You clench the hilt of your dusky low steel falcata, causing the coraesine relic bound to the falcata to dim. PERSON clenches the hilt of her dusky low steel falcata, causing the coraesine relic bound to the falcata to dim.
TILT You tilt the dusky low steel falcata slightly and the grey veins arcing along the coraesine relic bound to the hilt slither back and forth like quicksilver. PERSON tilts her dusky low steel falcata slightly and the grey veins arcing along the coraesine relic bound to the hilt slither back and forth like quicksilver.
RUB You rub the hilt on your dusky low steel falcata, causing the pale grey veins upon its surface to swirl and undulate slowly. PERSON rubs the hilt on her dusky low steel falcata, causing the pale grey veins upon its surface to swirl and undulate hypnotically.
RAISE You raise your dusky low steel falcata skyward, causing the coraesine relic bound to the hilt to unleash a vortex of wind that surrounds you momentarily. PERSON raises her dusky low steel falcata skyward, causing the coraesine relic bound to the hilt to unleash a vortex of wind that surrounds her momentarily.
POSE You pose victoriously with your dusky low steel falcata, tightening your grip on its hilt. PERSON poses victoriously with her dusky low steel falcata, tightening her grip on its hilt.

Loresong

The coraesine relic has the same loresong as coraesine weapons, which is present in both the relic and attached form.

Loresong Reaction
The handaxe begins to resonate with the tone of your voice, and you find your vision swept away on currents of air...

Only to be replaced by utter darkness. But other things reach you in the blackness of the earth that surrounds you entirely... waves of power wash across you, soothing the very core of your being as threads of essence curl and nestle within you.

Millenia pass by in a heartbeat -- the power only growing further within you -- its mere presence further changing and shaping you as you stand as a silent and ancient receiver of its strength.

The blackness gradually fades away into the vivid colors of reality.

n/a
The heavy darkness returns to you once more as the handaxe gives way to the power of your song...

As you become used to the gradual waves of power collecting within you, flashes of bright white light accompany the darkness -- as if another awareness were reaching out to you.

As the years continue to pass by, the flashes become more drawn out -- their whiteness resolving into a pale grey that encompasses everything, as if the world itself were a huge swirling vortex of mist-laden air, its eddies and currents stretching for untold miles as it constantly shifts and reforms itself in an ethereal dance of beauty.

Realizing that somehow these visions are connected to the power which even now washes over and fills you completely -- the very power that fuels the awareness you now experience. You surrender yourself to the visions, and you feel the white-hot explosion of the power within you pushing you into transcendence...

And then the vision fades away into nothing but a lingering memory.

n/a
A tingling sensation overcomes you as the darkness settles over your vision once again...

Vaguely aware of your surroundings, you push at the borders of your dark world, your presence manifesting itself by slamming against the surrounding rock to no avail. With little else to do, you take in the power that has forever washed over you for centuries...

Until a chink of light breaks the endless blackness, a tear in the great velvet shroud illuminates your world...and you find yourself falling...

Dimly aware of the world, you sense a strange, alien presence among you, radiating its own sense of power as it retrieves you...

The world becomes a dizzying array of new sensations as you're moved for the first time in you existence. It soon melts away into reality as the vision comes to an end.

n/a
A strange heat ripples along your spine as the handaxe surrenders to your song...

You feel heat surround you on all sides, and intermittent strikes from above shape your form into something new altogether. You focus your power upwards occasionally striking the alien presence hovering near you -- the vibrations of its startled screams passing over your surface. The being's determination is relentless, however, and you find yourself wrought into a new form...

Soon after, you feel a distinctly different presence -- alien, as the others, but radiating a strange sensation -- a vaguely familiar feeling that touched you in ages past.

The vision's blackness recedes into the warmth of reality.

n/a
Tingling sensations race across the black void as you're plunged into it...

The familiar presence touches you with its power -- and for a moment you feel a white-hot surge of essence burst through you -- and then the blackness recedes into a hazy image of the world around you...as if you were seeing through the being's eyes.

Dark cavernous walls surround you, and the lithe shadow of the Faendryl wielding you plays across the craggy surface. As you feel yourself whisked through the air and feel your edge slice into the body of another awareness...a strange energy courses through you, further amplifying your power -- allowing you to better understand the familiar presence which now wields you. Focusing your energies, you unleash a burst of essence, shrouding the one who wields you in a cloak of air -- propelling him into a second strike quicker than lightning against the alien presence, which expires.

The washed-out vision gives way to the lush colors of reality.

n/a
You sense the weight of many years as you delve into the memories of the coraesine handaxe...

The master fluidly slices through battle, your senses perfectly in tune with his own. Calling up your power, you extend your presence to aid and protect him as he defeats foe after foe -- the number of alien presences surrounding you innumerable.

As the battle rages on, you sense a presence behind the master, poised to strike -- you twist in his grip to block the blow, but it is too late -- you feel the spark of his life fade away like a dying star and you merely drop to the ground.

The alien slayer reaches to pick you up, and you surge forth with your power to sprout spikes that flay off the presence's flesh, causing its rumbling screams to vibrate along your surface.

No longer able to sense the master who bonded with you so long ago nor see through his eyes, your world fades into darkness...

And the vision comes to a close, the darkness gradually fading into reality.

You get a sense that was the handaxe's last memory.

n/a

Additional Information

The relic has been auctioned as a grey-swirled coraesine relic. Attaching it to a weapon adds the following line automatically ahead of any show description:

Bound to the falcata's hilt is a grey-swirled coraesine relic.

Relic in Action

** The coraesine relic on your razern katana flares up with a blazing white-grey aura! Vicious winds curl around you in a spiraling vortex, increasing your momentum as you let loose a lightning-quick strike! **

Behind the Scenes

GM Wyrom has said that the coraesine relic was inspired by the Relic from Final Fantasy 6.

Lahke shared the following information at the 2022 Premium Auction:

Lahke says, "A coraesine relic.  It can attach to an unscripted weapon."
Lahke says, "The relic lets you hit multiple times if you have the resources."
Lahke says, "Yes, melee only."
Lahke says, "So this is something called QuickFlares."
Lahke says, "It cost 1 spirit to turn it on and off."
Lahke says, "When it's on, it cost stamina and mana to get extra swings in."
Lahke says, "Each extra swing costs 10 stamina and 10 mana."
Lahke says, "You can get up to 5 extra swings."
Lahke says, "If you don't have the resources to make an extra swing, it will turn off."

See Also

Coraesine Relic Information
Type Mechanical
Item Classification Accessory
Weapon
Item(s) Applied to Relic
Weapon
Alterable Yes
Light/Deep
Legendary Yes
Loresong Yes
Restrictions Can be applied to melee weapons only.
Item Verbs
CLENCH DROP POSE PUT
RAISE REMOVE RUB TILT
WEAR