Fabricator: Difference between revisions
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(Added note from Discord forums per Thandiwe's request) |
(Updating and fixing templates. This article is still a stub and is missing verb messaging for Tier 1 plus analyze and all verbs for Tier 2. If you have it, please add to it!) |
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⚫ | The fabricator doesn't take anything with the noun cloth because it isn't a type of fabric, per se. It requires one of |
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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{{stub}} |
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{{addmetext}} <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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The '''Fabricator''' is a container that holds stacks of fabric inside. It debuted at [[Ebon Gate]] in 2022 and is sold at [[EHShop:Materials Maketh Man|Materials Maketh Man]]. |
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{{TOC limit|2}} |
{{TOC limit|2}} |
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===Analyze=== |
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<pre{{log2}}> |
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Welcome to the Fabricator found in the shop Materials Maketh Man at Evermore Hollow. |
Welcome to the Fabricator found in the shop Materials Maketh Man at Evermore Hollow. |
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The hamper is tier 1 of 2. |
The hamper is tier 1 of 2. |
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</pre> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"| |
! scope="col" style="width: 45%"|Third |
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! scope="col"|Second (Only if applicable) |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|PLUCK |
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|- |
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|<!-- First Person View --> {{addmetext}} |
|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
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|} |
|} |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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{{addmetext}} |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"| |
! scope="col" style="width: 45%"|Third |
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! scope="col"|Second (Only if applicable) |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|Verb |
! scope="row" role="rowheader"|Verb |
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! scope="row" role="rowheader"|Style |
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|<!-- First Person View --> {{addmetext}} |
|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
|<!-- Third Person View --> {{addmetext}} |
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|} |
|} |
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==Additional Information== |
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⚫ | The fabricator doesn't take anything with the noun cloth because it isn't a type of fabric, per se. It requires one of the lengthy list of fabric nouns and/or adjectives in order to work. This is intended as the results with the fabric being just "cloth" can get funky in some of the systems it works with. |
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</td><td> |
</td><td> |
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{{iteminfo |
{{iteminfo |
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|type= |
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Container<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
|itemclass= Container<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
|itemtype=Hamper <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= Yes<!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
|customize= Yes<!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
|custom=Dyed color of ratan <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|custom2=Dyed color of wicker |
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|custom3=Design of fabric lining |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Evermore Hollow<!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
|releasevenue= Evermore Hollow<!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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}} |
}} |
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{{itemverb |
{{itemverb |
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|verb= <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
|verb=PLUCK <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=WHISPER |
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}} |
}} |
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</td></tr></table> |
</td></tr></table> |
Revision as of 06:02, 7 October 2023
The Fabricator is a container that holds stacks of fabric inside. It debuted at Ebon Gate in 2022 and is sold at Materials Maketh Man. Tier 1AnalyzeWelcome to the Fabricator found in the shop Materials Maketh Man at Evermore Hollow. The hamper is designed to store 20 bolts of fabric, which can be either of the cobbling or un-zested variety. They are allowed to stack. Usage: PLUCK - Retrieve the fabric you have stored inside WHISPER - Tell the hamper which fabric you would like to retrieve Customizations: Dyed Color of Ratan: grey Dyed Color of Wicker: tan Design of Fabric Lining: a floral-patterned (must start with an article) The hamper is tier 1 of 2. Usage
Tier 2AnalyzeThis section has not been added yet; please add to it now! Usage
Additional InformationThe fabricator doesn't take anything with the noun cloth because it isn't a type of fabric, per se. It requires one of the lengthy list of fabric nouns and/or adjectives in order to work. This is intended as the results with the fabric being just "cloth" can get funky in some of the systems it works with. |
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