Duskruin/saved posts August 2024: Difference between revisions

The official GemStone IV encyclopedia.
< Duskruin
Jump to navigation Jump to search
Line 143: Line 143:
Roundtime: 4 sec.
Roundtime: 4 sec.


=== Teaser 6 - Flare Gloves Teaser 5 ===

{{saved-discord-post
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1272413991309934626 Flare Gloves Teaser 5]
| author = GM Naiken
| date = — 08/11/2024
}}

Both UCS and non-UCS gloves will be offered. The main difference with the UCS version is it has an ability to switch its inherent flare to any unlocked flare (except Acuity and Mana).

'''New Unlocks'''
:+5 Acuity booster (+50 max)
:+1 Dispel booster (+3 max)
:+1 Mana booster (+5 max)

'''New Addons'''
:Two-Handed - Empty offhand has a 50% chance of flaring after a two-handed melee flare.)
:Flare Override - Allows use with weapons that possess an inherent flare (+5 mana in addition to normal stamina cost).

'''New Verbs'''
:Toggle GEF
:Toggle Two-Handed
:Toggle Flare Override
:(UCS) Set/clear inherent flare

HESS will offer a service for converting your non-UCS Flare Gloves to UCS.

(Costs of new shop items and HESS service to be announced/provided later.)

=== Teaser 7 - Animalistic Totems ===

{{saved-discord-post
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1273047511753428993 Animalistic Totems]
| author = GM Avaluka
| date = — 08/13/2024
}}

Debuting this Duskruin at the shop "Totemic Spirits" is a new item - Animalistic Totems. While they are capable of interfacing with the Animalistic Spirit items and hold some of the same flavor, you do not need to own Animalistic Spirit items to use a totem. They have both fluff capabilities and a passive combat benefit that can be unlocked.

=== Teaser 8 - Twisted Armor ===

{{saved-discord-post
| messagelink = [https://discord.com/channels/226045346399256576/1270096110484062278 Twisted Armor]
| author = GM Marstreforn
| date = — 08/05/2024
}}

You analyze the snakeskin bodysuit and sense that the creator has provided the following information:

* Twisted Armor - Acid Edition *

Available Actions
* BOW
* CLENCH
* RUB
* TILT
* WEAR | REMOVE

Merchants that are skilled with this type of armor may customize the following:
* Glow (color): "green"
* Core (article): "a glyph-etched"
* Core (noun): "crystal"
* Effect: "virescent" (fumes)
** Flares: "a twisted, prismatic spray of acid" (not unlocked)

Combat Unlocks:
- Unlocks increase the potential of abilities gained from previously unlocked tiers.
** Twisted Retaliation (PROD): NOT UNLOCKED
- Chance for a reactive maneuver flare (acid) when struck by, or evading, an attack or bolt.
- Toggle ON/OFF with PROD. Removing the armor will toggle flares OFF.
- Will only flare this way while in an aggressive stance.
*** Twisted Augmentations : NOT UNLOCKED
- Chance for a bonus to defense against hostile warding spells.
- Chance for a penalty to maneuver abilities used against you.
- Will only activate while in an aggressive stance.
**** Twisted Synergy (TOUCH): NOT UNLOCKED
- Bonus to flare chance of your Twisted Armor, Twisted Shield, and Twisted Weapon abilities.
- Removing the armor will immediately end the bonus granted by Twisted Synergy.
- Twisted Synergy lasts for 30 seconds and has a 5 minute cooldown.

Twisted Retaliation must be unlocked to enable the Flares customization.

: '''OTS stats''': +20 with standard acid flares (category B), and the included fluff actions/customizations.
:'''T2''': Twisted Retaliation uses an SMR check for its flare (Category D) to hit, dealing acid damage when it does. This can occur when you evade an attack/bolt, or when hit by such an attack. When hit, this ability can resolve in addition to the standard acid (Category B).
:'''T3''': Twisted Augmentations provides a chance to gain +5 TD against hostile warding spells (does not work against unique creature abilities), and also has a chance to penalize maneuvers used against the wearer by 5.

Additionally, Twisted Retaliation gains a bonus to its SMR check to hit.

:'''T4:''' Twisted Synergy is activated by using TOUCH on the armor while wearing it, and will immediately end if the armor is removed. This increases the flare rate of Category D abilities on the armor itself, and any unlocked

Twisted Weapons or a Twisted Shield you are wielding. Twisted Augmentations instead adds +10 to TD and penalizes maneuvers by 10. Additionally, Twisted Retaliation gains a more significant bonus to its SMR check to hit. (edited)

:'''T2 special feature:'''
Also, adds a line below the wearer's inventory when you LOOK at them. This can be toggled ON or OFF with TURN.

A wavering haze of virescent fumes surrounds XXXXX's feet, clinging to the ground beside her.

=== Teaser 9 - Combat Flourishes ===

{{saved-discord-post
| messagelink = [https://discord.com/channels/226045346399256576/1271828082059382904 Combat Flourishes (aka Mechanical Flourishes)]
| author = GM Ethereal, GM Nyxus, GM Vanah
| date = — 08/10/2024
}}

=== Teaser 10 - Xojium Robe Update and FauXojium Robe Flourish ===

{{saved-discord-post
| messagelink = [https://discord.com/channels/226045346399256576/1272591398075633737 Xojium Robe Update and FauXojium Robe Flourish]
| author = GM Vanah
| date = — 08/13/2024
}}

Xojium robes have gotten a small update.

Previously, the noun had to remain robe or robes. We are opening this up and also allowing burnoose, cape, cloak, greatcloak, kimono, longcloak, or shroud as applicable nouns.

The GAZE verb messaging has been replaced. It was previously you being mezmorized by the weave of your robe. It now lets you adjust the folds of your robes as you gaze (in an optional style) (around the room/area or at an optional target).

All of the verb traps have been filled in on the wiki table: https://gswiki.play.net/Xojium#Robes

Further, we are debuting the FauXojium Robe Flourish at Duskruin. The PULL and PUSH function of the original Xojium robes will not be available, nor will their feature altering ability. Flourishes cannot alter features. The FauXojium robes will have all of the 18 other verb options as if it were fully unlocked (less PULL and PUSH). You will not be able to convert existing Xojium Robes to a Flourish.
:The item has Flourishes that do the following:

These are FauXojium Robes. You could do the following to your robes:
CLENCH FOLD GAZE PINCH PUNISH
RAISE RUB SHAKE SPIN TOUCH
TWITCH LIE KNEEL TURN SIT
REMOVE WEAR STAND

:Alteration Restrictions: The item must remain fabric, and the noun must remain one of the following:
robe, robes, burnoose, cape, cloak, greatcloak, kimono, longcloak, or shroud.

[[Xojium#FauXojium_Robes|FauXojium]]


[[Category:Duskruin saved posts]]
[[Category:Duskruin saved posts]]

Revision as of 20:49, 13 August 2024

Duskruin - August 2024 - Announcements, Teasers, and Saved Posts


Announcements

Discord Message Link: Intermediate Transmutes!
Author: GN Tivvy
Date: 8/11/2024


Due to some confusion regarding the retirement of the slate of Intermediate Transmutes offered during the August 2023/February 2024 events, these services will be available in HESS during the August 2024 Duskruin. Please note that these transmutes should not be considered a permanent HESS offering and will be retired at the conclusion of the event.

This includes:

Intermediate Transmute to Obskruul
Intermediate Transmute Armor to Lesser Somnis
Intermediate Transmute to Ghezyte
Intermediate Transmute to Surita
Intermediate Transmute to Shadarl
Intermediate Transmute to Aganjira
Intermediate Transmute to Somnis
Intermediate Transmute to Vethinye
Intermediate Transmute to White Alloy
Intermediate Transmute to Adamantine
Intermediate Transmute to Zelnorn
Intermediate Transmute to Kroderine

Teasers

Teaser 1

Discord Message Link: Rage Armor
Author: GM Nyxus
Date: — 08/06/2024

Trails of fiery scarlet race across your etched platemail as rage ignites within you!
Trails of fiery scarlet race across your etched platemail as the rage within surges anew!

Details

  • The rage armor script add-on is back and will be available at this Duskruin!
  • Goes on your existing set of armor!
  • Grants an AS (and UAF) bonus equal to damage taken from any creature’s strike/cast/maneuver! (Uncapped)
  • Damage bonus is now stacking! (Stacking effect is capped at 50)
  • Rewritten to support more forms of damage!
  • Duration extended from 15 seconds to 30 seconds!
  • Now includes new-and-improved Gyres (TM) Messaging!
  • Now compatible with any armor, without taking the script slot or the subscript slot!


Disclaimer: Rage Armor adds 200 project difficulty to an item for the purposes of enchanting, grit, etc. (edited)

Are your enemies mistaking your rage for a warm hug? Do they see your fury as a friendly wave? Well, friends, it's time to turn your serenity into raw, unstoppable fury with the latest sensation in the world of Elanthia: RAGE ARMOR: NEW AND IMPROVED!

Yes, you heard correctly! Feeling too serene? Get hit and let the anger take over! Rage Armor turns every blow you suffer into a surge of red-hot rage, making you stronger, fiercer, and more terrifying than a kobold with a toothache!

Just imagine it, folks! You're in the midst of a brawl, your opponent lands a hit, and instead of whimpering away, you roar back with the might of a thousand berserkers! Rage Armor doesn't just protect you—it transforms your pain into power, your calm into chaos! It's the secret weapon for anyone who needs a bit more oomph in their oomph!

[Sped-Up Legal Disclaimer Voice]
Warning: Rage Armor may cause excessive fist shaking, over-the-top battle cries, and a sudden desire to smash things. Side effects include but are not limited to: increased heart rate, sudden war paint application, and an uncontrollable urge to clash, bash, and smash. Not recommended for pacifists, peacekeepers, or anyone who prefers tranquil tea times over big biceps. Ask your doctor before equipping Rage Armor. If rage lasts longer than four hours, consult a healer immediately.

So, what are you waiting for? Turn your calm into calamity with RAGE ARMOR: NEW AND IMPROVED! Available soon at Duskruin! Unleash your inner beast and let the fury fuel your fight!

Teaser 2 - Flare Gloves Teaser 1

Discord Message Link: Flare Gloves Teaser 1
Author: GM Naiken
Date: — 08/09/2024


⁠[Duskruin] Right to Flare Arms

PROD Toggle Greater Flares (off).

CLENCH Toggle XXXXXX (on).

TOUCH Toggle XXXXXX (on).

Teaser 3 - Flare Gloves Teaser 2

Discord Message Link: Flare Gloves Teaser 2
Author: GM Naiken
Date: — 08/09/2024


The shop will offer one pair of UCS gloves and one pair of non-UCS gloves.

The UCS version works exactly the same (bestow flares to held weapons) but has an ability to set its inherent flare (excludes Acuity and Mana).

New certificates:

These boost Mana flares on FlareGloves by +1 (maximum +5). The flare must already exist.
These boost Acuity flares on FlareGloves by +5 (maximum +50). The flare must already exist.
These boost Dispel flares on FlareGloves by +1 (maximum +3). The flare must already exist.

Teaser 4 - Flare Gloves Teaser 3

Discord Message Link: Flare Gloves Teaser 3
Author: GM Naiken
Date: — 08/10/2024


You swing a rolaren twohanded sword at a triton combatant!
 AS: +399 vs DS: +250 with AvD: +29 + d100 roll: +81 = +259
  ... and hit for 54 points of damage!
  Smooth slash to the triton combatant's hip!
  Nice crunching sound.
You feel drained.
** Your twohanded sword releases a spray of acid! **
  ... 20 points of damage!
  Bad burn chars the skin.  Weakened abdomen bulges ominously!
You feel drained.
** Your left centaur hide gauntlet releases a shimmering beam of disintegration! **
  ... 12 points of damage!
  Flesh removed, forming a long gash across abdomen!
Roundtime: 4 sec.

Teaser 5 - Flare Gloves Teaser 4

Discord Message Link: Flare Gloves Teaser 4
Author: GM Naiken
Date: — 08/11/2024


You swing an obskruul falchion at a triton combatant!
 AS: +394 vs DS: +258 with AvD: +26 + d100 roll: +2 = +164
  ... and hit for 16 points of damage!
  Stomach shot lands with a hollow *thump*.
You feel drained.
** Your obskruul falchion emits a searing bolt of lightning! **
  ... 5 points of damage!
  Light shock to left arm.  That stings!
Roundtime: 4 sec.

Teaser 6 - Flare Gloves Teaser 5

Discord Message Link: Flare Gloves Teaser 5
Author: GM Naiken
Date: — 08/11/2024


Both UCS and non-UCS gloves will be offered. The main difference with the UCS version is it has an ability to switch its inherent flare to any unlocked flare (except Acuity and Mana).

New Unlocks

+5 Acuity booster (+50 max)
+1 Dispel booster (+3 max)
+1 Mana booster (+5 max)

New Addons

Two-Handed - Empty offhand has a 50% chance of flaring after a two-handed melee flare.)
Flare Override - Allows use with weapons that possess an inherent flare (+5 mana in addition to normal stamina cost).

New Verbs

Toggle GEF
Toggle Two-Handed
Toggle Flare Override
(UCS) Set/clear inherent flare

HESS will offer a service for converting your non-UCS Flare Gloves to UCS.

(Costs of new shop items and HESS service to be announced/provided later.)

Teaser 7 - Animalistic Totems

Discord Message Link: Animalistic Totems
Author: GM Avaluka
Date: — 08/13/2024


Debuting this Duskruin at the shop "Totemic Spirits" is a new item - Animalistic Totems. While they are capable of interfacing with the Animalistic Spirit items and hold some of the same flavor, you do not need to own Animalistic Spirit items to use a totem. They have both fluff capabilities and a passive combat benefit that can be unlocked.

Teaser 8 - Twisted Armor

Discord Message Link: Twisted Armor
Author: GM Marstreforn
Date: — 08/05/2024


You analyze the snakeskin bodysuit and sense that the creator has provided the following information:

  * Twisted Armor - Acid Edition *
    Available Actions
  * BOW
  * CLENCH
  * RUB
  * TILT
  * WEAR | REMOVE

Merchants that are skilled with this type of armor may customize the following:

  * Glow (color):   "green"
  * Core (article): "a glyph-etched"
  * Core (noun):    "crystal"
  * Effect:         "virescent" (fumes)
 ** Flares:         "a twisted, prismatic spray of acid" (not unlocked)

Combat Unlocks:

    - Unlocks increase the potential of abilities gained from previously unlocked tiers.
 ** Twisted Retaliation (PROD): NOT UNLOCKED
    - Chance for a reactive maneuver flare (acid) when struck by, or evading, an attack or bolt.
    - Toggle ON/OFF with PROD.  Removing the armor will toggle flares OFF.
    - Will only flare this way while in an aggressive stance.
*** Twisted Augmentations     : NOT UNLOCKED
    - Chance for a bonus to defense against hostile warding spells.
    - Chance for a penalty to maneuver abilities used against you.
    - Will only activate while in an aggressive stance.
        • Twisted Synergy (TOUCH): NOT UNLOCKED
    - Bonus to flare chance of your Twisted Armor, Twisted Shield, and Twisted Weapon abilities.
    - Removing the armor will immediately end the bonus granted by Twisted Synergy.
    - Twisted Synergy lasts for 30 seconds and has a 5 minute cooldown.

Twisted Retaliation must be unlocked to enable the Flares customization.

OTS stats: +20 with standard acid flares (category B), and the included fluff actions/customizations.
T2: Twisted Retaliation uses an SMR check for its flare (Category D) to hit, dealing acid damage when it does. This can occur when you evade an attack/bolt, or when hit by such an attack. When hit, this ability can resolve in addition to the standard acid (Category B).
T3: Twisted Augmentations provides a chance to gain +5 TD against hostile warding spells (does not work against unique creature abilities), and also has a chance to penalize maneuvers used against the wearer by 5.

Additionally, Twisted Retaliation gains a bonus to its SMR check to hit.

T4: Twisted Synergy is activated by using TOUCH on the armor while wearing it, and will immediately end if the armor is removed. This increases the flare rate of Category D abilities on the armor itself, and any unlocked

Twisted Weapons or a Twisted Shield you are wielding. Twisted Augmentations instead adds +10 to TD and penalizes maneuvers by 10. Additionally, Twisted Retaliation gains a more significant bonus to its SMR check to hit. (edited)

T2 special feature:

Also, adds a line below the wearer's inventory when you LOOK at them. This can be toggled ON or OFF with TURN.

A wavering haze of virescent fumes surrounds XXXXX's feet, clinging to the ground beside her.

Teaser 9 - Combat Flourishes

Discord Message Link: Combat Flourishes (aka Mechanical Flourishes)
Author: GM Ethereal, GM Nyxus, GM Vanah
Date: — 08/10/2024


Teaser 10 - Xojium Robe Update and FauXojium Robe Flourish

Discord Message Link: Xojium Robe Update and FauXojium Robe Flourish
Author: GM Vanah
Date: — 08/13/2024


Xojium robes have gotten a small update.

Previously, the noun had to remain robe or robes. We are opening this up and also allowing burnoose, cape, cloak, greatcloak, kimono, longcloak, or shroud as applicable nouns.

The GAZE verb messaging has been replaced. It was previously you being mezmorized by the weave of your robe. It now lets you adjust the folds of your robes as you gaze (in an optional style) (around the room/area or at an optional target).

All of the verb traps have been filled in on the wiki table: https://gswiki.play.net/Xojium#Robes

Further, we are debuting the FauXojium Robe Flourish at Duskruin. The PULL and PUSH function of the original Xojium robes will not be available, nor will their feature altering ability. Flourishes cannot alter features. The FauXojium robes will have all of the 18 other verb options as if it were fully unlocked (less PULL and PUSH). You will not be able to convert existing Xojium Robes to a Flourish.

The item has Flourishes that do the following:
 These are FauXojium Robes.  You could do the following to your robes:
   CLENCH  FOLD  GAZE   PINCH  PUNISH
   RAISE   RUB   SHAKE  SPIN   TOUCH
   TWITCH  LIE   KNEEL  TURN   SIT
   REMOVE  WEAR  STAND
Alteration Restrictions: The item must remain fabric, and the noun must remain one of the following:

robe, robes, burnoose, cape, cloak, greatcloak, kimono, longcloak, or shroud.

FauXojium